Player Matchup

Aphrodite
Aphrodite
Gold II
 
Aphrodite
Gold II
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
The Morrigan
The Morrigan
Gold II
 
The Morrigan
Gold II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kali
Kali
Platinum V
 
Kali
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold II
ArthurBoom
Maui
Gold II
Level 124
God Stats
1W - 5L
1,436 SR
Queue Stats
31W - 27L
1,742 MMR
Solo
Ishtar
Ishtar
Gold I
L0ca
Ishtar
Gold I
Level 66
God Stats
0W - 3L
1,236 SR
Queue Stats
109W - 114L
1,686 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,434 SR
1,586 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 99
1,599 SR
1,734 MMR
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Diamond IV
PAK0B0QUER0N
Ao Kuang
Diamond IV
Level 87
God Stats
19W - 18L
1,609 SR
Queue Stats
315W - 301L
2,158 MMR
Solo
Janus
Janus
Platinum IV
Quuji
Janus
Platinum IV
Level 85
God Stats
3W - 0L
1,730 SR
Queue Stats
45W - 33L
1,824 MMR
Solo
Surtr
Surtr
Gold IV
SanchezSSJ
Surtr
Gold IV
Level 114
God Stats
5W - 2L
1,495 SR
Queue Stats
53W - 49L
1,713 MMR
Party 1
Horus
Horus
Gold V
theramon7
Horus
Gold V
Level 122
God Stats
7W - 2L
1,661 SR
Queue Stats
34W - 34L
1,475 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 2 / 1
6,943
534
3,952
10,691
8,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

The Morrigan
 
The Morrigan
12
1 / 1 / 0
6,655
512
3,121
5,461
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
 
Kali
10
1 / 2 / 1
6,030
464
6,403
11,300
4,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 0
6,203
477
2,878
7,454
5,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
L0ca
Ishtar
11
1 / 2 / 2
6,304
485
4,765
9,158
2,471
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AwilixMartichorasHerculesAgni

VS

Bans
BakasuraSusanoHachimanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 2 / 0
7,274
560
6,243
9,151
3,640
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
PAK0B0QUER0N
Ao Kuang
14
3 / 1 / 2
7,512
578
5,540
9,320
3,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
Quuji
Janus
12
2 / 0 / 2
7,045
542
5,435
4,050
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
12
1 / 1 / 1
7,359
566
7,969
11,275
6,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Horus
theramon7
Horus
9
0 / 0 / 3
6,150
473
4,863
8,639
6,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
8
8
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
1
0.25
L
The Morrigan
 
The Morrigan
1
1
0
1
L
Kali
 
Kali
1
2
1
0.75
W
Anhur
 
Anhur
2
2
0
1
L
1
1
0
1
L
Ishtar
L0ca
Ishtar
1
2
2
1
W
Ao Kuang
PAK0B0QUER0N
Ao Kuang
3
1
2
4
W
Janus
Quuji
Janus
2
0
2
3
W
Surtr
1
1
1
1.5
W
Horus
theramon7
Horus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,119
Damage
30,050
44,064
Taken
42,435
22,813
Mitigated
21,820
15,671
Healing
15,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,952
483
246
7,356
10,691
8,010
0
1,312
9,379
46,665
0
L
The Morrigan
 
The Morrigan
3,121
608
0
1,000
5,461
1,865
0
2,096
3,365
60,029
0
L
Kali
 
Kali
6,403
2,473
0
1,622
11,300
4,613
0
3,514
7,786
0
44,311
W
Anhur
 
Anhur
6,243
3,920
0
4,537
9,151
3,640
44
961
8,190
0
61,454
L
2,878
768
0
2,295
7,454
5,854
0
3,173
4,281
15,672
0
L
Ishtar
L0ca
Ishtar
4,765
3,509
0
3,152
9,158
2,471
0
986
8,172
0
47,183
W
Ao Kuang
PAK0B0QUER0N
Ao Kuang
5,540
451
0
1,896
9,320
3,518
0
673
8,643
71,981
0
W
Janus
Quuji
Janus
5,435
248
0
500
4,050
1,516
0
1,570
2,480
56,763
0
W
Surtr
7,969
2,760
0
4,588
11,275
6,592
35
3,632
7,308
881
67,217
W
Horus
theramon7
Horus
4,863
2,128
860
3,369
8,639
6,554
26
2,776
5,863
0
15,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,135
Gold Earned
35,340
413
Minions Killed
446
0
Camps Cleared
0
1,294,587
Distance Traveled
1,357,888
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,943
534
125
10
0
240,794
2
L
The Morrigan
6,655
512
117
9
0
252,391
1
L
Kali
6,030
464
61
5
0
309,134
0
W
Anhur
7,274
560
103
8
0
224,756
0
L
Maui
6,203
477
14
1
0
272,016
2
L
Ishtar
6,304
485
96
7
0
220,252
1
W
Ao Kuang
7,512
578
103
8
0
305,193
0
W
Janus
7,045
542
113
9
0
287,371
2
W
Surtr
7,359
566
104
8
0
247,002
1
W
Horus
6,150
473
23
2
0
293,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role