Player Matchup

Thoth
Thoth
 
Thoth
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Thekol9
Nox
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 37L
1,478 Elo+
Solo
Martichoras
Martichoras
diablux
Martichoras
Level 99
God Stats
6W - 3L
1,582 SR
Queue Stats
140W - 129L
1,522 Elo+
Solo
Nike
Nike
polludukes
Nike
Level 126
God Stats
1W - 3L
1,228 SR
Queue Stats
140W - 187L
1,435 Elo+
Solo
Team Averages
Level 123
1,462 SR
1,487 Elo+

VS

Team Averages
Level 119
1,500 SR
1,447 Elo+
Ganesha
Ganesha
 
Ganesha
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
FISTINGRAGE
Bastet
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 53L
1,331 Elo+
Solo
Aphrodite
Aphrodite
MrBombadill
Aphrodite
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
557W - 533L
1,451 Elo+
Party 2
Neith
Neith
boloone
Neith
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 80L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
1 / 1 / 10
9,140
703
18,012
13,028
5,087
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
 
Hel
15
2 / 2 / 7
8,989
691
8,658
16,633
6,802
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Nox
18
2 / 2 / 9
10,587
814
10,507
10,675
4,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Martichoras
diablux
Martichoras
16
5 / 1 / 6
9,944
765
16,187
11,247
5,097
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 1 / 4
9,479
729
11,969
13,625
15,908
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 2 / 7
9,492
730
18,826
16,854
22,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
 
Cernunnos
12
0 / 6 / 2
7,545
580
9,432
10,751
5,335
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
15
3 / 3 / 1
8,621
663
6,110
12,960
7,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
MrBombadill
Aphrodite
15
1 / 3 / 3
8,344
642
4,869
15,347
15,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
boloone
Neith
16
2 / 1 / 4
8,712
670
13,879
12,378
6,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
15
Kills
6
7
Deaths
15
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
1
10
6
W
Hel
 
Hel
2
2
7
2.75
L
Ganesha
 
Ganesha
0
2
7
1.75
L
Cernunnos
 
Cernunnos
0
6
2
0.17
L
Bastet
3
3
1
1.17
L
Aphrodite
MrBombadill
Aphrodite
1
3
3
0.83
W
Nox
2
2
9
3.25
L
Neith
boloone
Neith
2
1
4
4
W
Martichoras
diablux
Martichoras
5
1
6
8
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,333
Damage
53,116
65,208
Taken
68,290
37,743
Mitigated
57,417
41,267
Healing
32,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
18,012
227
1,614
1,325
13,028
5,087
926
3,701
9,327
29,853
0
W
Hel
 
Hel
8,658
1,113
17,993
11,234
16,633
6,802
0
6,617
10,016
17,878
0
L
Ganesha
 
Ganesha
18,826
170
945
3,111
16,854
22,005
0
9,326
7,528
29,862
1,582
L
Cernunnos
 
Cernunnos
9,432
2,195
256
659
10,751
5,335
0
6,556
4,195
0
17,368
L
Bastet
6,110
1,891
763
1,103
12,960
7,455
0
6,892
6,068
0
10,244
L
Aphrodite
MrBombadill
Aphrodite
4,869
258
10,956
8,499
15,347
15,923
0
7,029
8,318
14,590
0
W
Nox
10,507
96
898
1,433
10,675
4,849
1,345
3,256
7,419
33,255
0
L
Neith
boloone
Neith
13,879
2,929
1,367
4,723
12,378
6,699
0
7,374
5,004
0
37,419
W
Martichoras
diablux
Martichoras
16,187
2,153
185
1,621
11,247
5,097
0
4,854
6,393
0
29,414
W
11,969
624
2,836
2,128
13,625
15,908
0
3,685
9,940
0
18,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,139
Gold Earned
42,714
163
Minions Killed
123
0
Camps Cleared
0
1,333,574
Distance Traveled
1,227,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,140
703
24
2
0
274,619
0
W
Hel
8,989
691
24
2
0
266,797
0
L
Ganesha
9,492
730
0
0
0
264,241
0
L
Cernunnos
7,545
580
21
2
0
170,337
0
L
Bastet
8,621
663
16
1
0
264,666
0
L
Aphrodite
8,344
642
44
3
0
260,272
0
W
Nox
10,587
814
67
5
0
272,573
0
L
Neith
8,712
670
42
3
0
268,052
0
W
Martichoras
9,944
765
35
3
0
291,825
0
W
Nike
9,479
729
13
1
0
227,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role