Player Matchup

Ix Chel
Ix Chel
Blacksheepdog
Ix Chel
Level 99
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 23L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
LoafMama
Cthulhu
Level 87
God Stats
0W - 3L
1,210 SR
Queue Stats
50W - 45L
1,480 Elo+
Party 1
Bacchus
Bacchus
stahpwatchwins
Bacchus
Level 146
God Stats
1W - 2L
1,771 SR
Queue Stats
60W - 58L
1,469 Elo+
Party 1
Team Averages
Level 111
1,494 SR
1,444 Elo+

VS

Team Averages
Level 111
1,577 SR
1,435 Elo+
Nike
Nike
ROliveira13773
Nike
Level 140
God Stats
1W - 0L
1,885 SR
Queue Stats
13W - 10L
1,435 Elo+
Party 2
Hou Yi
Hou Yi
avelasquez2
Hou Yi
Level 125
God Stats
2W - 1L
1,542 SR
Queue Stats
14W - 13L
1,435 Elo+
Party 2
Vulcan
Vulcan
kingvamp_01
Vulcan
Level 67
God Stats
5W - 5L
1,304 SR
Queue Stats
12W - 10L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
12
3 / 7 / 4
10,596
706
5,635
11,588
3,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
LoafMama
Cthulhu
13
3 / 6 / 5
10,532
702
12,604
19,899
24,831
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 5 / 4
10,839
723
6,474
14,845
21,493
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 11
12,485
832
13,316
17,975
19,763
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
16
7 / 0 / 7
12,574
838
13,949
8,971
4,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
14
5 / 5 / 9
11,874
792
9,167
9,348
5,041
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
9
Kills
17
18
Deaths
9
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
3
7
4
0.71
L
Cthulhu
LoafMama
Cthulhu
3
6
5
0.92
W
5
4
11
2.63
W
Hou Yi
7
0
7
10.5
W
Vulcan
5
5
9
1.9
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,713
Damage
36,432
46,332
Taken
36,294
50,287
Mitigated
29,700
4,045
Healing
4,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
5,635
814
814
1,088
11,588
3,963
0
905
10,683
25,569
0
L
Cthulhu
LoafMama
Cthulhu
12,604
825
249
622
19,899
24,831
0
4,534
15,365
49,074
0
W
13,316
2,475
0
498
17,975
19,763
470
9,904
8,071
0
58,187
W
Hou Yi
13,949
8,178
330
2,280
8,971
4,896
1,757
8,029
942
0
49,411
W
Vulcan
9,167
4,824
686
365
9,348
5,041
863
7,296
2,052
28,129
0
L
6,474
848
0
1,272
14,845
21,493
0
3,954
10,891
22,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,967
Gold Earned
36,933
130
Minions Killed
175
0
Camps Cleared
0
731,022
Distance Traveled
856,194
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,596
706
48
3
0
214,270
0
L
Cthulhu
10,532
702
53
4
0
277,866
5
W
Nike
12,485
832
59
4
0
280,443
0
W
Hou Yi
12,574
838
82
5
0
289,413
1
W
Vulcan
11,874
792
34
2
0
286,338
1
L
Bacchus
10,839
723
29
2
0
238,886
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role