Player Matchup

Nu Wa
Nu Wa
FLEX212
Nu Wa
Level 140
God Stats
33W - 36L
1,524 SR
Queue Stats
565W - 660L
1,377 Elo+
Solo
Sylvanus
Sylvanus
ItsVincienco
Sylvanus
Level 69
God Stats
0W - 1L
1,250 SR
Queue Stats
5W - 10L
1,266 Elo+
Party 1
Da Ji
Da Ji
downbylightning
Da Ji
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,310 Elo+
Party 1
Team Averages
Level 91
1,425 SR
1,318 Elo+

VS

Team Averages
Level 65
1,593 SR
1,176 Elo+
Izanami
Izanami
Assault_GIR
Izanami
Level 46
God Stats
2W - 2L
1,483 SR
Queue Stats
22W - 65L
1,041 Elo+
Party 2
Nemesis
Nemesis
Assault_Narwhal
Nemesis
Level 27
God Stats
1W - 3L
1,761 SR
Queue Stats
22W - 64L
1,047 Elo+
Party 2
Kuzenbo
Kuzenbo
SKELETONComet51
Kuzenbo
Level 121
God Stats
21W - 20L
1,536 SR
Queue Stats
229W - 241L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FLEX212
Nu Wa
10
0 / 3 / 0
7,134
649
5,907
6,676
2,180
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
ItsVincienco
Sylvanus
10
1 / 3 / 0
7,279
662
4,908
18,182
9,402
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 4 / 0
7,058
642
5,424
9,595
3,655
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Assault_GIR
Izanami
12
1 / 1 / 7
8,601
782
13,296
6,787
2,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
7 / 0 / 1
9,351
850
6,553
7,338
3,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 0 / 7
8,656
787
6,124
8,887
12,219
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
10
10
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
Assault_GIR
Izanami
1
1
7
4.5
W
7
0
1
7.5
L
Nu Wa
FLEX212
Nu Wa
0
3
0
0
L
Sylvanus
ItsVincienco
Sylvanus
1
3
0
0.33
W
2
0
7
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,239
Damage
25,973
34,453
Taken
23,012
15,237
Mitigated
18,719
6,660
Healing
8,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Assault_GIR
Izanami
13,296
11,046
0
2,865
6,787
2,726
667
3,983
2,804
0
57,414
W
6,553
2,427
0
2,312
7,338
3,774
778
3,359
3,979
0
32,887
L
Nu Wa
FLEX212
Nu Wa
5,907
2,144
0
0
6,676
2,180
0
1,769
4,907
28,603
0
L
Sylvanus
ItsVincienco
Sylvanus
4,908
1,968
309
6,229
18,182
9,402
0
2,445
15,737
17,436
0
W
6,124
2,427
0
3,136
8,887
12,219
112
4,054
4,833
22,228
0
L
5,424
1,104
0
122
9,595
3,655
0
2,444
7,151
0
22,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,471
Gold Earned
26,608
88
Minions Killed
162
0
Camps Cleared
0
514,302
Distance Traveled
626,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,601
782
95
9
0
187,616
0
W
Nemesis
9,351
850
42
4
0
254,523
0
L
Nu Wa
7,134
649
32
3
0
152,371
0
L
Sylvanus
7,279
662
24
2
0
169,302
0
W
Kuzenbo
8,656
787
25
2
0
184,437
0
L
Da Ji
7,058
642
32
3
0
192,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role