Player Matchup

Osiris
Osiris
JJaytheGoat
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,537 Elo+
Party 1
Nu Wa
Nu Wa
MysticPymp5255
Nu Wa
Level 42
God Stats
0W - 2L
1,315 SR
Queue Stats
22W - 43L
1,286 Elo+
Party 3
Ullr
Ullr
OKPulsepatriot
Ullr
Level 29
God Stats
0W - 2L
1,290 SR
Queue Stats
38W - 40L
1,488 Elo+
Party 1
Nemesis
Nemesis
deadxz
Nemesis
Level 67
God Stats
4W - 5L
1,502 SR
Queue Stats
17W - 16L
1,488 Elo+
Party 1
Cerberus
Cerberus
hoodstream
Cerberus
Level 69
God Stats
11W - 13L
1,503 SR
Queue Stats
165W - 180L
1,461 Elo+
Party 3
Team Averages
Level 47
1,422 SR
1,452 Elo+

VS

Team Averages
Level 50
1,511 SR
1,405 Elo+
Jing Wei
Jing Wei
Bugtm
Jing Wei
Level 61
God Stats
9W - 20L
1,581 SR
Queue Stats
87W - 91L
1,233 Elo+
Solo
Awilix
Awilix
Keysxr
Awilix
Level 97
God Stats
3W - 2L
1,839 SR
Queue Stats
86W - 66L
1,547 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ReiderNut
Morgan Le Fay
Level 22
God Stats
2W - 2L
1,268 SR
Queue Stats
72W - 72L
1,424 Elo+
Party 2
Cabrakan
Cabrakan
ciligerthy
Cabrakan
Level 5
God Stats
2W - 2L
1,268 SR
Queue Stats
55W - 51L
1,316 Elo+
Party 2
Ratatoskr
Ratatoskr
prestonp623
Ratatoskr
Level 67
God Stats
13W - 12L
1,602 SR
Queue Stats
46W - 36L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
2 / 6 / 0
9,783
489
9,504
23,988
29,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 12 / 3
8,050
403
11,789
16,148
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 4 / 3
10,646
532
8,401
14,262
7,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
deadxz
Nemesis
15
9 / 3 / 0
10,595
530
10,582
17,986
6,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
hoodstream
Cerberus
12
0 / 6 / 5
8,581
429
8,660
20,647
24,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bugtm
Jing Wei
17
0 / 4 / 2
10,498
525
3,826
11,071
4,524
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Awilix
Keysxr
Awilix
19
9 / 1 / 5
12,249
612
18,739
16,917
15,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
ReiderNut
Morgan Le Fay
15
3 / 6 / 10
9,418
471
17,667
15,277
7,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
ciligerthy
Cabrakan
15
3 / 1 / 10
8,551
428
3,887
13,194
15,384
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
prestonp623
Ratatoskr
17
16 / 2 / 9
12,078
604
21,429
16,775
7,654
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
14
Kills
31
31
Deaths
14
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Bugtm
Jing Wei
0
4
2
0.25
L
Osiris
2
6
0
0.33
W
Awilix
Keysxr
Awilix
9
1
5
11.5
L
0
12
3
0.13
L
3
4
3
1.13
W
Morgan Le Fay
ReiderNut
Morgan Le Fay
3
6
10
1.33
W
Cabrakan
ciligerthy
Cabrakan
3
1
10
8
L
Nemesis
deadxz
Nemesis
9
3
0
3
L
Cerberus
hoodstream
Cerberus
0
6
5
0.42
W
Ratatoskr
prestonp623
Ratatoskr
16
2
9
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,936
Damage
65,548
93,031
Taken
73,234
72,358
Mitigated
50,367
12,710
Healing
14,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Bugtm
Jing Wei
3,826
2,636
0
0
11,071
4,524
937
729
10,342
0
89,015
L
Osiris
9,504
2,517
0
6,033
23,988
29,841
199
2,228
20,643
0
65,323
W
Awilix
Keysxr
Awilix
18,739
9,574
0
4,626
16,917
15,645
703
1,107
15,810
0
90,423
L
11,789
4,510
0
250
16,148
4,310
0
7,087
9,003
52,778
0
L
8,401
2,127
0
966
14,262
7,212
1,246
634
13,517
0
93,189
W
Morgan Le Fay
ReiderNut
Morgan Le Fay
17,667
2,107
0
2,481
15,277
7,160
240
7,498
7,779
96,808
0
W
Cabrakan
ciligerthy
Cabrakan
3,887
715
559
2,041
13,194
15,384
0
7,428
5,766
29,644
0
L
Nemesis
deadxz
Nemesis
10,582
5,645
0
2,059
17,986
6,733
0
1,767
16,073
0
59,633
L
Cerberus
hoodstream
Cerberus
8,660
680
194
3,208
20,647
24,262
0
9,838
10,698
40,385
0
W
Ratatoskr
prestonp623
Ratatoskr
21,429
4,832
0
4,568
16,775
7,654
0
3,687
13,088
0
79,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,655
Gold Earned
52,794
451
Minions Killed
549
0
Camps Cleared
0
1,753,813
Distance Traveled
1,966,861
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,498
525
152
8
0
426,276
0
L
Osiris
9,783
489
101
5
0
325,741
0
W
Awilix
12,249
612
122
6
0
409,505
3
L
Nu Wa
8,050
403
78
4
0
308,596
0
L
Ullr
10,646
532
127
6
0
326,757
6
W
Morgan Le Fay
9,418
471
123
6
0
315,047
0
W
Cabrakan
8,551
428
48
2
0
362,836
0
L
Nemesis
10,595
530
76
4
0
450,164
0
L
Cerberus
8,581
429
69
3
0
342,555
0
W
Ratatoskr
12,078
604
104
5
0
453,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role