Player Matchup

Osiris
Osiris
ChocoMIlkk
Osiris
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
Deadflood45
Cthulhu
Level 173
God Stats
0W - 2L
1,397 SR
Queue Stats
21W - 23L
1,478 Elo+
Party 1
Zhong Kui
Zhong Kui
EL2URDO21
Zhong Kui
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,645 Elo+
Party 1
Vamana
Vamana
SmfStone
Vamana
Level 83
God Stats
0W - 1L
1,325 SR
Queue Stats
27W - 21L
1,597 Elo+
Party 1
Izanami
Izanami
monstrule1
Izanami
Level 159
God Stats
0W - 1L
1,758 SR
Queue Stats
33W - 21L
1,696 Elo+
Party 1
Team Averages
Level 145
1,496 SR
1,595 Elo+

VS

Team Averages
Level 128
1,528 SR
1,549 Elo+
Ao Kuang
Ao Kuang
AFriendlyClown
Ao Kuang
Level 127
God Stats
6W - 1L
1,933 SR
Queue Stats
188W - 166L
1,521 Elo+
Solo
Skadi
Skadi
LDCM
Skadi
Level 122
God Stats
1W - 1L
1,546 SR
Queue Stats
88W - 42L
1,695 Elo+
Solo
Thor
Thor
SavageDonkeyy
Thor
Level 147
God Stats
2W - 0L
1,370 SR
Queue Stats
84W - 87L
1,513 Elo+
Solo
Surtr
Surtr
SwordBlast
Surtr
Level 156
God Stats
3W - 6L
1,382 SR
Queue Stats
302W - 280L
1,484 Elo+
Solo
Ix Chel
Ix Chel
guichin_25
Ix Chel
Level 88
God Stats
2W - 3L
1,409 SR
Queue Stats
188W - 175L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ChocoMIlkk
Osiris
15
2 / 7 / 5
9,748
609
11,723
21,782
34,014
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Deadflood45
Cthulhu
19
1 / 6 / 8
10,878
680
14,139
20,705
32,184
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zhong Kui
EL2URDO21
Zhong Kui
19
3 / 7 / 9
11,789
737
17,440
24,265
22,278
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vamana
SmfStone
Vamana
18
6 / 8 / 2
11,818
739
13,601
23,884
38,697
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
monstrule1
Izanami
19
4 / 8 / 7
12,027
752
17,031
20,500
10,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
10 / 3 / 15
12,435
777
19,807
21,379
16,598
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
LDCM
Skadi
20
11 / 3 / 21
14,272
892
35,794
15,107
11,276
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
5 / 6 / 21
11,696
731
16,519
17,609
11,065
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
18
2 / 4 / 24
12,465
779
12,026
25,037
43,994
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ix Chel
guichin_25
Ix Chel
20
8 / 4 / 17
13,424
839
18,952
15,633
9,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
134
16
Kills
36
36
Deaths
20
31
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
10
3
15
5.83
L
Osiris
ChocoMIlkk
Osiris
2
7
5
0.64
L
Cthulhu
Deadflood45
Cthulhu
1
6
8
0.83
L
Zhong Kui
EL2URDO21
Zhong Kui
3
7
9
1.07
W
Skadi
LDCM
Skadi
11
3
21
7.17
W
5
6
21
2.58
L
Vamana
SmfStone
Vamana
6
8
2
0.88
W
Surtr
2
4
24
3.5
W
Ix Chel
guichin_25
Ix Chel
8
4
17
4.13
L
Izanami
monstrule1
Izanami
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,934
Damage
103,098
111,136
Taken
94,765
137,555
Mitigated
92,739
28,900
Healing
39,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
19,807
4,121
3,245
10,164
21,379
16,598
391
8,686
12,217
35,815
0
L
Osiris
ChocoMIlkk
Osiris
11,723
1,715
883
2,000
21,782
34,014
288
8,829
12,953
2,778
13,417
L
Cthulhu
Deadflood45
Cthulhu
14,139
232
2,096
2,340
20,705
32,184
84
6,495
14,210
34,175
0
L
Zhong Kui
EL2URDO21
Zhong Kui
17,440
1,430
1,413
9,263
24,265
22,278
902
6,087
18,178
39,012
0
W
Skadi
LDCM
Skadi
35,794
20,543
1,495
4,061
15,107
11,276
3,692
5,331
9,457
0
68,079
W
16,519
2,029
1,871
975
17,609
11,065
1,521
4,329
12,727
0
26,623
L
Vamana
SmfStone
Vamana
13,601
6,406
726
4,430
23,884
38,697
0
10,287
13,597
0
26,227
W
Surtr
12,026
3,191
1,350
4,317
25,037
43,994
544
8,569
15,551
564
24,260
W
Ix Chel
guichin_25
Ix Chel
18,952
1,351
6,908
5,227
15,633
9,806
1,440
4,555
10,643
43,109
0
L
Izanami
monstrule1
Izanami
17,031
14,196
1,496
4,253
20,500
10,382
3,456
7,481
13,019
0
49,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,260
Gold Earned
64,292
218
Minions Killed
198
0
Camps Cleared
0
1,275,884
Distance Traveled
1,524,250
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,435
777
24
2
0
310,672
0
L
Osiris
9,748
609
11
1
0
251,567
0
L
Cthulhu
10,878
680
35
2
0
270,358
0
L
Zhong Kui
11,789
737
68
4
0
229,616
0
W
Skadi
14,272
892
64
4
0
297,246
0
W
Thor
11,696
731
23
1
0
286,404
0
L
Vamana
11,818
739
14
1
0
286,399
0
W
Surtr
12,465
779
25
2
0
309,178
0
W
Ix Chel
13,424
839
62
4
0
320,750
0
L
Izanami
12,027
752
90
6
0
237,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role