Player Matchup

Hades
Hades
CAFEkatArt
Hades
Level 157
God Stats
4W - 3L
1,545 SR
Queue Stats
187W - 185L
1,619 Elo+
Party 1
Martichoras
Martichoras
Codydudebro
Martichoras
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,643 Elo+
Party 1
Ne Zha
Ne Zha
Emerald King600
Ne Zha
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 48L
1,560 Elo+
Party 1
Ra
Ra
GirmReaper
Ra
Level 139
God Stats
1W - 0L
1,635 SR
Queue Stats
55W - 45L
1,613 Elo+
Party 1
Hun Batz
Hun Batz
Jeshab
Hun Batz
Level 128
God Stats
2W - 1L
1,289 SR
Queue Stats
241W - 234L
1,533 Elo+
Party 1
Team Averages
Level 116
1,494 SR
1,594 Elo+

VS

Team Averages
Level 158
1,503 SR
1,520 Elo+
Guan Yu
Guan Yu
Be5ck
Guan Yu
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 89L
1,483 Elo+
Party 2
Freya
Freya
BloodyLen
Freya
Level 159
God Stats
15W - 11L
1,567 SR
Queue Stats
1,046W - 1,056L
1,566 Elo+
Solo
Sol
Sol
DeltronZeeero
Sol
Level 165
God Stats
10W - 8L
1,716 SR
Queue Stats
827W - 793L
1,469 Elo+
Solo
The Morrigan
The Morrigan
Kingofgamesbrah
The Morrigan
Level 189
God Stats
4W - 11L
1,231 SR
Queue Stats
515W - 474L
1,540 Elo+
Solo
Chiron
Chiron
R1vZNk
Chiron
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 165L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
4 / 1 / 15
10,353
796
10,030
12,162
14,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Martichoras
Codydudebro
Martichoras
17
6 / 2 / 13
10,348
796
17,492
10,546
6,332
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 20
9,538
734
7,692
9,156
10,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
12 / 1 / 12
11,577
891
16,303
10,418
5,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hun Batz
Jeshab
Hun Batz
16
4 / 1 / 20
10,084
776
9,893
13,373
14,750
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Be5ck
Guan Yu
13
1 / 6 / 5
8,501
654
6,868
18,699
13,452
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
BloodyLen
Freya
14
1 / 8 / 2
8,654
666
7,501
12,752
5,297
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 6 / 3
8,382
645
10,745
12,141
4,607
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

The Morrigan
Kingofgamesbrah
The Morrigan
15
1 / 4 / 4
9,043
696
10,421
9,900
3,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
R1vZNk
Chiron
16
2 / 4 / 4
9,681
745
12,439
11,288
5,341
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
24
28
Kills
6
6
Deaths
28
80
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Be5ck
Guan Yu
1
6
5
0.58
L
Freya
BloodyLen
Freya
1
8
2
0.25
W
Hades
4
1
15
11.5
W
Martichoras
Codydudebro
Martichoras
6
2
13
6.25
L
1
6
3
0.42
W
2
1
20
12
W
12
1
12
18
W
Hun Batz
Jeshab
Hun Batz
4
1
20
14
L
The Morrigan
Kingofgamesbrah
The Morrigan
1
4
4
0.75
L
Chiron
R1vZNk
Chiron
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,410
Damage
47,974
55,655
Taken
64,780
52,090
Mitigated
32,553
32,500
Healing
17,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Be5ck
Guan Yu
6,868
793
4,927
5,797
18,699
13,452
99
6,455
11,715
0
9,323
L
Freya
BloodyLen
Freya
7,501
2,391
0
1,131
12,752
5,297
0
4,785
7,771
16,572
0
W
Hades
10,030
483
3,279
5,153
12,162
14,602
1,088
6,406
5,756
24,636
0
W
Martichoras
Codydudebro
Martichoras
17,492
7,188
796
3,231
10,546
6,332
2,558
4,673
5,873
0
38,308
L
10,745
1,659
0
1,435
12,141
4,607
0
6,257
5,614
17,872
0
W
7,692
99
753
1,107
9,156
10,623
1,497
4,897
4,259
0
20,169
W
16,303
749
9,800
6,289
10,418
5,783
1,456
4,149
6,269
32,864
0
W
Hun Batz
Jeshab
Hun Batz
9,893
2,914
0
2,092
13,373
14,750
1,237
5,613
7,760
0
14,422
L
The Morrigan
Kingofgamesbrah
The Morrigan
10,421
1,444
0
1,560
9,900
3,856
458
3,744
6,073
23,427
3,853
L
Chiron
R1vZNk
Chiron
12,439
3,479
1,262
1,667
11,288
5,341
914
4,006
7,274
0
27,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,900
Gold Earned
44,261
143
Minions Killed
124
0
Camps Cleared
0
1,205,090
Distance Traveled
1,094,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,501
654
5
0
0
276,954
0
L
Freya
8,654
666
24
2
0
181,684
0
W
Hades
10,353
796
33
3
0
219,054
0
W
Martichoras
10,348
796
36
3
0
250,854
0
L
Sol
8,382
645
23
2
0
196,919
0
W
Ne Zha
9,538
734
15
1
0
243,449
0
W
Ra
11,577
891
53
4
0
249,755
0
W
Hun Batz
10,084
776
6
0
0
241,978
0
L
The Morrigan
9,043
696
46
4
0
199,345
0
L
Chiron
9,681
745
26
2
0
239,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role