Player Matchup

Horus
Horus
Guepardo04
Horus
Level 67
God Stats
16W - 17L
1,419 SR
Queue Stats
323W - 344L
1,425 Elo+
Party 3
Terra
Terra
Isolated Tj
Terra
Level 47
God Stats
2W - 1L
1,729 SR
Queue Stats
8W - 10L
1,430 Elo+
Party 2
Hachiman
Hachiman
Juss Isacc
Hachiman
Level 99
God Stats
3W - 1L
1,500 SR
Queue Stats
190W - 200L
1,481 Elo+
Party 2
Anubis
Anubis
Zeltico4019
Anubis
Level 48
God Stats
2W - 0L
1,389 SR
Queue Stats
96W - 106L
1,364 Elo+
Party 3
Serqet
Serqet
xLyosin
Serqet
Level 146
God Stats
2W - 4L
1,320 SR
Queue Stats
166W - 171L
1,444 Elo+
Party 2
Team Averages
Level 81
1,471 SR
1,429 Elo+

VS

Team Averages
Level 45
1,513 SR
1,463 Elo+
Nu Wa
Nu Wa
Lokislover
Nu Wa
Level 86
God Stats
80W - 55L
1,568 SR
Queue Stats
455W - 465L
1,473 Elo+
Party 1
Artio
Artio
NITRO-GOSTED
Artio
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,436 Elo+
Solo
Thor
Thor
NoxDeray
Thor
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,533 Elo+
Party 1
Izanami
Izanami
RehoundHighgrate
Izanami
Level 47
God Stats
34W - 40L
1,507 SR
Queue Stats
344W - 325L
1,485 Elo+
Solo
Martichoras
Martichoras
btemp10023_
Martichoras
Level 40
God Stats
11W - 9L
1,492 SR
Queue Stats
273W - 277L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
1
0 / 0 / 0
4,422
316
0
118
33
11
2 / 0 / 1
7,169
512
1,459
11,142
10,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Juss Isacc
Hachiman
12
1 / 0 / 2
6,595
471
7,910
8,473
3,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
14
4 / 2 / 0
8,688
621
5,887
7,988
3,851
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
xLyosin
Serqet
14
1 / 1 / 4
8,018
573
7,251
9,129
4,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
8
0 / 1 / 0
5,473
391
580
1,653
185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 2
6,266
448
3,406
13,144
8,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
13
3 / 3 / 0
7,644
546
6,488
10,834
3,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 2 / 0
6,450
461
6,196
8,981
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Martichoras
btemp10023_
Martichoras
1
0 / 1 / 0
4,403
315
0
1,042
253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
3
3
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
0
0
0
0
W
2
0
1
2.5
W
Hachiman
Juss Isacc
Hachiman
1
0
2
2
L
Nu Wa
0
1
0
0
L
0
3
2
0.33
L
Thor
3
3
0
1
L
0
2
0
0
W
Anubis
4
2
0
2
L
Martichoras
btemp10023_
Martichoras
0
1
0
0
W
Serqet
xLyosin
Serqet
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,507
Damage
16,670
36,850
Taken
35,654
22,116
Mitigated
15,596
12,208
Healing
8,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
0
0
0
0
118
33
0
118
0
0
0
W
1,459
231
658
2,434
11,142
10,770
145
995
10,147
19,262
0
W
Hachiman
Juss Isacc
Hachiman
7,910
4,532
0
3,684
8,473
3,332
0
748
7,725
0
56,717
L
Nu Wa
580
15
0
0
1,653
185
0
0
1,389
19,348
0
L
3,406
599
444
4,628
13,144
8,981
0
4,469
8,543
16,559
0
L
Thor
6,488
1,904
0
0
10,834
3,145
0
2,000
8,190
0
63,634
L
6,196
4,144
61
3,102
8,981
3,032
57
877
8,104
0
63,930
W
Anubis
5,887
368
0
4,255
7,988
3,851
1,380
1,384
6,604
70,554
0
L
Martichoras
btemp10023_
Martichoras
0
0
0
100
1,042
253
0
0
1,042
0
2,776
W
Serqet
xLyosin
Serqet
7,251
2,549
0
1,177
9,129
4,130
0
741
8,388
0
65,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,892
Gold Earned
30,236
330
Minions Killed
276
0
Camps Cleared
0
1,030,351
Distance Traveled
900,923
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,422
316
0
0
0
0
0
W
Terra
7,169
512
27
2
0
245,991
3
W
Hachiman
6,595
471
78
6
0
227,065
0
L
Nu Wa
5,473
391
34
2
0
107,546
0
L
Artio
6,266
448
12
1
0
268,093
0
L
Thor
7,644
546
109
8
0
260,164
0
L
Izanami
6,450
461
114
8
0
245,861
1
W
Anubis
8,688
621
111
8
0
234,052
0
L
Martichoras
4,403
315
7
1
0
19,259
0
W
Serqet
8,018
573
114
8
0
323,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role