Player Matchup

Hera
Hera
Gold II
IllegalSalsa
Hera
Gold II
Level 57
God Stats
6W - 3L
1,284 SR
Queue Stats
84W - 79L
1,448 MMR
Party 1
Sobek
Sobek
Silver II
boopidybopp
Sobek
Silver II
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 61L
1,368 MMR
Solo
Thor
Thor
Gold II
zakarul
Thor
Gold II
Level 158
God Stats
30W - 40L
1,434 SR
Queue Stats
1,135W - 1,038L
1,296 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,406 SR
1,371 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,468 SR
1,373 MMR
Neith
Neith
Bronze III
Zekec
Neith
Bronze III
Level 61
God Stats
1W - 3L
1,399 SR
Queue Stats
3W - 10L
1,394 MMR
Solo
Vulcan
Vulcan
Bronze III
iAbsolvere
Vulcan
Bronze III
Level 179
God Stats
2W - 9L
1,506 SR
Queue Stats
75W - 82L
1,345 MMR
Solo
Shiva
Shiva
Silver II
xcalmx__xdownx
Shiva
Silver II
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 7
12,149
868
15,369
7,346
2,800
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
2 / 3 / 9
10,566
755
5,182
17,132
18,391
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thor
zakarul
Thor
14
6 / 3 / 8
11,591
828
13,601
13,734
5,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ne ZhaYmirAchillesMauiAo Kuang

VS

Bans
AresAgniHorusBaba YagaDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Zekec
Neith
10
1 / 6 / 4
9,277
663
5,478
9,164
2,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
iAbsolvere
Vulcan
13
3 / 6 / 3
10,385
742
12,204
11,310
3,516
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 3 / 4
10,627
759
8,676
17,942
16,741
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
15
Kills
7
7
Deaths
15
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
L
Neith
Zekec
Neith
1
6
4
0.5
W
2
3
9
2.17
L
Vulcan
iAbsolvere
Vulcan
3
6
3
0.75
L
3
3
4
1.67
W
Thor
zakarul
Thor
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,152
Damage
26,358
38,212
Taken
38,416
26,652
Mitigated
23,060
5,564
Healing
5,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,369
3,861
0
661
7,346
2,800
1,387
1,746
5,600
66,369
0
L
Neith
Zekec
Neith
5,478
2,784
0
517
9,164
2,803
67
4,353
4,811
0
20,800
W
5,182
238
0
4,070
17,132
18,391
116
6,151
10,981
23,854
0
L
Vulcan
iAbsolvere
Vulcan
12,204
4,613
0
2,159
11,310
3,516
0
7,839
3,471
52,721
0
L
8,676
1,342
143
3,105
17,942
16,741
0
8,372
9,570
0
28,294
W
Thor
zakarul
Thor
13,601
2,768
0
833
13,734
5,461
694
5,061
8,673
0
47,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,306
Gold Earned
30,289
162
Minions Killed
119
0
Camps Cleared
0
801,885
Distance Traveled
700,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,149
868
84
6
0
272,169
0
L
Neith
9,277
663
19
1
0
170,794
0
W
Sobek
10,566
755
31
2
0
265,265
0
L
Vulcan
10,385
742
78
6
0
253,142
0
L
Shiva
10,627
759
22
2
0
276,097
0
W
Thor
11,591
828
47
3
0
264,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role