Player Matchup

Odin
Odin
GoldenHobbit_TT
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,243 Elo+
Party 1
Neith
Neith
Hearts Chaotic
Neith
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 68L
1,602 Elo+
Party 2
Fenrir
Fenrir
Hearts Syrus
Fenrir
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
164W - 167L
1,514 Elo+
Party 2
Mulan
Mulan
PUrPleForkER
Mulan
Level 87
God Stats
6W - 3L
1,675 SR
Queue Stats
104W - 113L
1,544 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
zandria2020
Ah Muzen Cab
Level 88
God Stats
0W - 1L
1,363 SR
Queue Stats
131W - 129L
1,281 Elo+
Party 1
Team Averages
Level 89
1,508 SR
1,437 Elo+

VS

Team Averages
Level 91
1,448 SR
1,432 Elo+
Cernunnos
Cernunnos
ClyclonicSpy8926
Cernunnos
Level 123
God Stats
8W - 5L
1,387 SR
Queue Stats
542W - 410L
1,583 Elo+
Solo
Merlin
Merlin
Gunter-_-7
Merlin
Level 106
God Stats
3W - 2L
1,804 SR
Queue Stats
178W - 206L
1,453 Elo+
Solo
Hou Yi
Hou Yi
IAmColgate
Hou Yi
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 94L
1,261 Elo+
Solo
Nu Wa
Nu Wa
Volturi478
Nu Wa
Level 87
God Stats
1W - 0L
1,267 SR
Queue Stats
7W - 8L
1,398 Elo+
Party 3
Bellona
Bellona
golden292
Bellona
Level 20
God Stats
1W - 1L
1,280 SR
Queue Stats
5W - 4L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 4
7,426
675
3,152
14,405
10,619
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 4 / 9
9,103
828
16,425
13,403
6,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
16
2 / 4 / 10
8,158
742
3,994
13,431
13,309
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

17
6 / 3 / 11
9,244
840
11,449
17,021
18,244
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
zandria2020
Ah Muzen Cab
16
4 / 5 / 11
9,123
829
10,522
14,277
6,381
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
17
7 / 4 / 15
10,155
923
17,682
13,126
6,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Gunter-_-7
Merlin
15
5 / 4 / 12
9,533
867
10,484
8,592
3,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
IAmColgate
Hou Yi
17
5 / 4 / 18
9,988
908
13,604
12,658
6,855
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Nu Wa
15
3 / 4 / 15
9,110
828
13,498
9,410
3,637
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
golden292
Bellona
16
5 / 4 / 15
9,700
882
12,320
14,937
20,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
100
19
Kills
25
25
Deaths
20
45
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
7
4
15
3.63
L
2
9
4
0.44
W
Merlin
Gunter-_-7
Merlin
5
4
12
2.75
L
5
4
9
2.38
L
Fenrir
2
4
10
1.75
W
Hou Yi
IAmColgate
Hou Yi
5
4
18
3.5
L
6
3
11
3.83
W
Nu Wa
3
4
15
2.63
W
Bellona
golden292
Bellona
5
4
15
3.13
L
Ah Muzen Cab
zandria2020
Ah Muzen Cab
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,542
Damage
67,588
72,537
Taken
58,723
54,645
Mitigated
41,346
19,440
Healing
18,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
17,682
7,560
1,345
3,506
13,126
6,729
3,741
79
13,047
0
37,392
L
3,152
481
249
365
14,405
10,619
0
4,426
9,706
392
5,944
W
Merlin
Gunter-_-7
Merlin
10,484
246
1,641
2,150
8,592
3,693
1,209
0
8,592
22,703
0
L
16,425
2,938
781
2,502
13,403
6,092
0
4,363
8,754
0
42,848
L
Fenrir
3,994
675
1,780
2,910
13,431
13,309
0
4,617
8,538
0
6,928
W
Hou Yi
IAmColgate
Hou Yi
13,604
6,134
1,109
3,945
12,658
6,855
1,207
27
12,631
0
29,763
L
11,449
583
2,417
5,300
17,021
18,244
0
4,554
12,202
0
18,648
W
Nu Wa
13,498
3,613
395
1,626
9,410
3,637
143
54
9,356
24,273
0
W
Bellona
golden292
Bellona
12,320
2,387
615
1,809
14,937
20,432
863
53
14,884
243
18,628
L
Ah Muzen Cab
zandria2020
Ah Muzen Cab
10,522
4,171
756
2,380
14,277
6,381
0
6,248
7,884
0
22,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,054
Gold Earned
48,486
107
Minions Killed
160
0
Camps Cleared
0
1,026,000
Distance Traveled
984,228
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,155
923
39
4
0
187,569
0
L
Odin
7,426
675
5
0
0
186,479
0
W
Merlin
9,533
867
45
4
0
196,950
0
L
Neith
9,103
828
53
5
0
200,944
0
L
Fenrir
8,158
742
10
1
0
223,704
0
W
Hou Yi
9,988
908
34
3
0
199,054
0
L
Mulan
9,244
840
11
1
0
222,012
0
W
Nu Wa
9,110
828
28
3
0
180,005
0
W
Bellona
9,700
882
14
1
0
220,650
0
L
Ah Muzen Cab
9,123
829
28
3
0
192,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role