Player Matchup

Janus
Janus
Bronze III
Claptilla
Janus
Bronze III
Level 114
God Stats
1W - 2L
1,550 SR
Queue Stats
1W - 3L
1,430 MMR
Party 2
Thanatos
Thanatos
Bronze III
Irkzz
Thanatos
Bronze III
Level 129
God Stats
1W - 1L
1,353 SR
Queue Stats
1W - 3L
1,430 MMR
Party 2
Chaac
Chaac
Bronze III
PerceptiveSpy4
Chaac
Bronze III
Level 89
God Stats
1W - 2L
1,740 SR
Queue Stats
1W - 3L
1,430 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 111
1,548 SR
1,430 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,627 SR
1,398 MMR
Ymir
Ymir
Gold V
ChronicxKilla
Ymir
Gold V
Level 122
God Stats
32W - 23L
1,639 SR
Queue Stats
212W - 228L
1,410 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
Iambigdamge
Baron Samedi
Silver I
Level 178
God Stats
232W - 156L
1,639 SR
Queue Stats
502W - 552L
1,344 MMR
Party 1
Cernunnos
Cernunnos
Gold V
itzTempi
Cernunnos
Gold V
Level 62
God Stats
47W - 43L
1,602 SR
Queue Stats
81W - 83L
1,440 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Claptilla
Janus
17
9 / 2 / 8
13,899
927
20,659
9,353
3,634
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Thanatos
Irkzz
Thanatos
17
9 / 3 / 7
13,367
891
16,531
13,717
6,002
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 14
11,249
750
11,030
15,264
17,884
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
KumbhakarnaAtlasMerlinSurtrAphrodite

VS

Bans
DanzaburouHorusHerculesSkadiNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 3
10,538
703
11,008
20,133
18,801
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Iambigdamge
Baron Samedi
14
2 / 7 / 3
10,732
715
10,471
18,221
8,569
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
itzTempi
Cernunnos
13
2 / 5 / 3
10,575
705
7,958
16,208
4,164
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
18
Kills
7
7
Deaths
18
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Janus
Claptilla
Janus
9
2
8
6.5
L
Baron Samedi
Iambigdamge
Baron Samedi
2
7
3
0.5
W
Thanatos
Irkzz
Thanatos
9
3
7
4.17
W
0
2
14
3.5
L
Cernunnos
itzTempi
Cernunnos
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,220
Damage
29,437
38,334
Taken
54,562
27,520
Mitigated
31,534
15,042
Healing
7,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,008
1,592
0
1,679
20,133
18,801
338
7,683
12,450
24,089
0
W
Janus
Claptilla
Janus
20,659
1,128
0
1,109
9,353
3,634
1,099
7,075
2,278
68,387
0
L
Baron Samedi
Iambigdamge
Baron Samedi
10,471
1,371
591
4,022
18,221
8,569
451
7,524
10,697
43,746
0
W
Thanatos
Irkzz
Thanatos
16,531
3,283
0
10,495
13,717
6,002
1,328
8,483
5,234
0
60,219
W
11,030
1,784
0
3,438
15,264
17,884
214
7,197
8,067
0
32,947
L
Cernunnos
itzTempi
Cernunnos
7,958
3,667
0
1,663
16,208
4,164
0
6,165
10,043
0
30,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,515
Gold Earned
31,845
169
Minions Killed
126
0
Camps Cleared
0
857,398
Distance Traveled
718,598
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,538
703
15
1
0
221,851
1
W
Janus
13,899
927
91
6
0
289,168
0
L
Baron Samedi
10,732
715
62
4
0
239,110
0
W
Thanatos
13,367
891
60
4
0
289,011
2
W
Chaac
11,249
750
18
1
0
279,219
2
L
Cernunnos
10,575
705
49
3
0
257,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role