Player Matchup

Izanami
Izanami
AXEMAN2017
Izanami
Level 159
God Stats
1W - 2L
1,945 SR
Queue Stats
292W - 290L
1,516 Elo+
Party 1
Eset
Eset
Cross5754
Eset
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,411 Elo+
Party 1
Heimdallr
Heimdallr
RXP EIite
Heimdallr
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
291W - 287L
1,527 Elo+
Party 1
Hachiman
Hachiman
XxJames25xX
Hachiman
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 114L
1,418 Elo+
Solo
Baba Yaga
Baba Yaga
crowlily
Baba Yaga
Level 121
God Stats
11W - 4L
1,603 SR
Queue Stats
244W - 235L
1,488 Elo+
Party 1
Team Averages
Level 104
1,610 SR
1,472 Elo+

VS

Team Averages
Level 125
1,426 SR
1,439 Elo+
Kukulkan
Kukulkan
FREELOTTO24
Kukulkan
Level 119
God Stats
8W - 6L
1,117 SR
Queue Stats
705W - 726L
1,471 Elo+
Party 2
Sobek
Sobek
GalacticTater
Sobek
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 44L
1,463 Elo+
Party 3
Zhong Kui
Zhong Kui
HiGhTi11iDiE420
Zhong Kui
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 103L
1,411 Elo+
Party 2
Nemesis
Nemesis
K1NG K1UTCH 88
Nemesis
Level 147
God Stats
5W - 4L
1,511 SR
Queue Stats
343W - 370L
1,435 Elo+
Party 2
Baron Samedi
Baron Samedi
Zanderlit1456
Baron Samedi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 68L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AXEMAN2017
Izanami
20
4 / 6 / 7
12,889
806
16,211
17,286
8,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
15
1 / 10 / 3
8,952
560
6,706
15,493
8,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
RXP EIite
Heimdallr
19
4 / 7 / 8
11,806
738
11,359
17,722
12,476
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hachiman
XxJames25xX
Hachiman
15
0 / 7 / 6
8,986
562
10,172
15,743
7,227
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
crowlily
Baba Yaga
19
6 / 6 / 6
11,678
730
19,144
15,890
8,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FREELOTTO24
Kukulkan
20
5 / 2 / 16
12,030
752
11,053
11,665
6,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
1 / 3 / 23
10,924
683
7,143
18,019
22,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
HiGhTi11iDiE420
Zhong Kui
20
10 / 3 / 10
12,796
800
19,527
19,336
16,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 5 / 16
12,052
753
12,851
30,823
29,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
Zanderlit1456
Baron Samedi
20
16 / 3 / 11
13,301
831
22,127
15,309
10,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
112
15
Kills
36
36
Deaths
16
30
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Izanami
AXEMAN2017
Izanami
4
6
7
1.25
L
Eset
1
10
3
0.25
W
Kukulkan
FREELOTTO24
Kukulkan
5
2
16
6.5
W
1
3
23
4.17
W
Zhong Kui
HiGhTi11iDiE420
Zhong Kui
10
3
10
5
W
4
5
16
2.4
L
Heimdallr
RXP EIite
Heimdallr
4
7
8
1.14
L
Hachiman
XxJames25xX
Hachiman
0
7
6
0.43
W
Baron Samedi
Zanderlit1456
Baron Samedi
16
3
11
7.17
L
Baba Yaga
crowlily
Baba Yaga
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,592
Damage
72,701
82,134
Taken
95,152
45,725
Mitigated
85,140
16,004
Healing
39,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AXEMAN2017
Izanami
16,211
10,039
534
3,894
17,286
8,879
630
12,362
4,776
0
49,107
L
Eset
6,706
424
193
737
15,493
8,396
365
11,563
3,732
10,726
0
W
Kukulkan
FREELOTTO24
Kukulkan
11,053
1,207
3,205
3,497
11,665
6,613
1,229
6,382
5,283
41,015
0
W
7,143
329
498
3,596
18,019
22,248
990
6,318
11,701
17,426
0
W
Zhong Kui
HiGhTi11iDiE420
Zhong Kui
19,527
1,978
2,718
8,205
19,336
16,571
2,129
2,186
17,150
34,610
0
W
12,851
3,529
481
8,575
30,823
29,078
475
5,850
24,973
0
22,506
L
Heimdallr
RXP EIite
Heimdallr
11,359
3,977
524
3,249
17,722
12,476
309
11,652
5,881
0
21,885
L
Hachiman
XxJames25xX
Hachiman
10,172
5,434
65
2,398
15,743
7,227
616
11,520
3,947
0
21,100
W
Baron Samedi
Zanderlit1456
Baron Samedi
22,127
1,942
4,421
4,502
15,309
10,630
1,692
5,114
10,195
45,866
0
L
Baba Yaga
crowlily
Baba Yaga
19,144
721
877
3,533
15,890
8,747
0
11,891
3,948
28,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,311
Gold Earned
61,103
140
Minions Killed
178
0
Camps Cleared
0
1,143,288
Distance Traveled
1,521,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,889
806
70
4
0
238,846
0
L
Eset
8,952
560
7
0
0
222,569
0
W
Kukulkan
12,030
752
51
3
0
274,823
0
W
Sobek
10,924
683
21
1
0
288,415
0
W
Zhong Kui
12,796
800
50
3
0
350,858
0
W
Nemesis
12,052
753
10
1
0
357,252
0
L
Heimdallr
11,806
738
26
2
0
247,264
0
L
Hachiman
8,986
562
12
1
0
224,972
0
W
Baron Samedi
13,301
831
46
3
0
250,354
0
L
Baba Yaga
11,678
730
25
2
0
209,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role