Player Matchup

Serqet
Serqet
Masters
 
Serqet
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
Flametruns
Rama
Masters
Level 152
God Stats
7W - 8L
1,630 SR
Queue Stats
394W - 358L
2,623 MMR
Solo
Agni
Agni
Masters
PaininsunarU
Agni
Masters
Level 180
God Stats
21W - 26L
1,650 SR
Queue Stats
420W - 392L
2,655 MMR
Solo
Camazotz
Camazotz
Diamond I
ShadyByrd
Camazotz
Diamond I
Level 152
God Stats
40W - 19L
1,799 SR
Queue Stats
164W - 121L
2,489 MMR
Party 1
Sobek
Sobek
Masters
Trintellix
Sobek
Masters
Level 122
God Stats
1W - 2L
1,740 SR
Queue Stats
157W - 117L
2,607 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 153
1,664 SR
2,375 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 164
1,622 SR
2,595 MMR
Ymir
Ymir
Masters
AloadaLove
Ymir
Masters
Level 258
God Stats
8W - 11L
1,833 SR
Queue Stats
580W - 550L
2,609 MMR
Party 2
Mercury
Mercury
Masters
Crazе
Mercury
Masters
Level 112
God Stats
21W - 13L
1,779 SR
Queue Stats
310W - 280L
2,636 MMR
Party 2
Raijin
Raijin
Masters
MoonaHoshinova
Raijin
Masters
Level 193
God Stats
4W - 1L
1,500 SR
Queue Stats
184W - 181L
2,634 MMR
Solo
Hachiman
Hachiman
Diamond I
SnoẃWhite
Hachiman
Diamond I
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 64L
2,592 MMR
Solo
King Arthur
King Arthur
Masters
trnquil
King Arthur
Masters
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
311W - 274L
2,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
5
1 / 0 / 0
3,494
699
1,092
4,137
1,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 0 / 0
2,955
591
861
2,156
564
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 2 / 0
3,557
711
1,812
3,099
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
ShadyByrd
Camazotz
7
1 / 0 / 0
3,961
792
2,395
3,690
956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Sobek
5
1 / 2 / 0
3,584
717
1,630
4,851
3,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ThorVamanaMartichoras

VS

Bans
YemojaHelHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,540
708
1,276
2,991
1,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Crazе
Mercury
7
1 / 0 / 1
3,817
763
2,121
4,730
1,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
1 / 1 / 1
3,788
758
1,894
2,452
637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
SnoẃWhite
Hachiman
6
2 / 1 / 0
3,645
729
2,589
3,537
1,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
trnquil
King Arthur
6
0 / 1 / 0
3,314
663
1,624
4,152
1,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
3
Kills
4
4
Deaths
3
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
0
0
1
W
0
0
1
0.5
W
Mercury
Crazе
Mercury
1
0
1
1.5
L
0
0
0
0
W
1
1
1
1.5
L
0
2
0
0
L
Camazotz
ShadyByrd
Camazotz
1
0
0
1
W
Hachiman
SnoẃWhite
Hachiman
2
1
0
2
L
Sobek
1
2
0
0.5
W
King Arthur
trnquil
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,790
Damage
9,504
17,933
Taken
17,862
6,887
Mitigated
6,293
7,567
Healing
5,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,092
746
0
2,054
4,137
1,117
0
503
3,634
0
8,967
W
1,276
706
0
1,596
2,991
1,568
0
848
2,143
11,834
0
W
Mercury
Crazе
Mercury
2,121
1,173
0
1,122
4,730
1,279
0
935
3,795
0
20,697
L
861
800
0
1,017
2,156
564
0
641
1,515
0
11,423
W
1,894
399
0
750
2,452
637
0
828
1,624
18,442
0
L
1,812
95
0
352
3,099
906
0
1,391
1,708
18,102
0
L
Camazotz
ShadyByrd
Camazotz
2,395
1,019
0
1,860
3,690
956
30
0
3,690
0
24,461
W
Hachiman
SnoẃWhite
Hachiman
2,589
1,637
0
1,914
3,537
1,008
0
831
2,706
0
19,680
L
Sobek
1,630
392
0
2,284
4,851
3,344
0
635
4,216
7,904
0
W
King Arthur
trnquil
King Arthur
1,624
354
0
510
4,152
1,801
0
0
4,152
0
15,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,551
Gold Earned
18,104
134
Minions Killed
158
0
Camps Cleared
0
522,293
Distance Traveled
544,468
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,494
699
20
4
0
129,920
2
W
Ymir
3,540
708
27
5
0
107,240
0
W
Mercury
3,817
763
40
8
0
139,878
1
L
Rama
2,955
591
22
4
0
67,072
0
W
Raijin
3,788
758
33
7
0
87,116
0
L
Agni
3,557
711
39
8
0
114,773
0
L
Camazotz
3,961
792
43
9
0
104,139
0
W
Hachiman
3,645
729
30
6
0
95,962
0
L
Sobek
3,584
717
10
2
0
106,389
0
W
King Arthur
3,314
663
28
6
0
114,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role