Player Matchup

Sobek
Sobek
C4VE
Sobek
Level 66
God Stats
7W - 8L
1,559 SR
Queue Stats
201W - 190L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
JamesMB22
Sun Wukong
Level 79
God Stats
6W - 5L
1,700 SR
Queue Stats
218W - 183L
1,580 Elo+
Solo
Persephone
Persephone
crosbie
Persephone
Level 89
God Stats
3W - 6L
1,402 SR
Queue Stats
33W - 36L
1,549 Elo+
Party 2
Cernunnos
Cernunnos
iSmoke03
Cernunnos
Level 61
God Stats
22W - 22L
1,543 SR
Queue Stats
189W - 192L
1,450 Elo+
Party 2
Set
Set
iiDAZED
Set
Level 66
God Stats
1W - 2L
1,289 SR
Queue Stats
69W - 76L
1,516 Elo+
Party 2
Team Averages
Level 72
1,499 SR
1,530 Elo+

VS

Team Averages
Level 113
1,485 SR
1,451 Elo+
Cthulhu
Cthulhu
Dragonflyer123
Cthulhu
Level 119
God Stats
3W - 1L
1,611 SR
Queue Stats
4W - 5L
1,372 Elo+
Solo
Skadi
Skadi
RocketRyan17
Skadi
Level 104
God Stats
3W - 1L
1,537 SR
Queue Stats
165W - 157L
1,562 Elo+
Solo
Susano
Susano
Sneakyness
Susano
Level 85
God Stats
5W - 4L
1,092 SR
Queue Stats
24W - 27L
1,346 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Viniluck
Morgan Le Fay
Level 129
God Stats
32W - 29L
1,546 SR
Queue Stats
1,102W - 1,007L
1,496 Elo+
Party 1
Anubis
Anubis
Wolfxie
Anubis
Level 128
God Stats
39W - 28L
1,638 SR
Queue Stats
484W - 471L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
C4VE
Sobek
11
1 / 3 / 2
7,028
469
4,031
14,201
13,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sun Wukong
JamesMB22
Sun Wukong
13
1 / 4 / 2
7,245
483
3,633
13,417
13,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
crosbie
Persephone
12
0 / 4 / 2
7,154
477
5,948
8,544
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
iSmoke03
Cernunnos
13
0 / 2 / 0
7,288
486
2,727
9,395
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
13
3 / 5 / 1
7,867
524
6,405
14,607
6,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
7,836
522
4,484
9,699
9,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 0 / 0
9,042
603
6,062
7,068
2,649
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Sneakyness
Susano
16
6 / 1 / 3
9,560
637
10,953
11,918
5,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Viniluck
Morgan Le Fay
14
4 / 0 / 5
8,792
586
10,677
6,792
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Wolfxie
Anubis
13
5 / 4 / 1
8,529
569
7,572
10,448
4,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
18
18
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
C4VE
Sobek
1
3
2
0.67
W
1
1
5
3.5
L
Sun Wukong
JamesMB22
Sun Wukong
1
4
2
0.5
W
2
0
0
2
W
Susano
Sneakyness
Susano
6
1
3
7.5
W
Morgan Le Fay
Viniluck
Morgan Le Fay
4
0
5
6.5
W
Anubis
Wolfxie
Anubis
5
4
1
1.38
L
Persephone
crosbie
Persephone
0
4
2
0.25
L
Cernunnos
iSmoke03
Cernunnos
0
2
0
0
L
Set
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,744
Damage
39,748
60,164
Taken
45,925
40,470
Mitigated
25,465
14,160
Healing
12,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
C4VE
Sobek
4,031
224
0
4,969
14,201
13,702
0
6,054
8,147
19,186
0
W
4,484
216
151
2,725
9,699
9,783
100
3,023
6,676
29,732
0
L
Sun Wukong
JamesMB22
Sun Wukong
3,633
746
0
2,093
13,417
13,533
0
5,830
7,587
0
45,575
W
6,062
3,882
0
3,926
7,068
2,649
1,118
364
6,704
0
87,756
W
Susano
Sneakyness
Susano
10,953
4,012
0
1,168
11,918
5,321
0
2,995
8,923
0
77,806
W
Morgan Le Fay
Viniluck
Morgan Le Fay
10,677
1,400
0
1,042
6,792
3,007
98
3,195
3,597
69,387
0
W
Anubis
Wolfxie
Anubis
7,572
543
0
3,554
10,448
4,705
88
754
9,694
52,584
0
L
Persephone
crosbie
Persephone
5,948
437
0
1,226
8,544
3,184
0
4,435
4,104
52,772
0
L
Cernunnos
iSmoke03
Cernunnos
2,727
1,431
0
4,423
9,395
3,322
0
1,204
8,191
0
55,335
L
Set
6,405
2,381
0
1,449
14,607
6,729
0
5,205
9,402
0
68,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,582
Gold Earned
43,759
400
Minions Killed
475
0
Camps Cleared
0
1,398,782
Distance Traveled
1,588,331
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,028
469
17
1
0
280,341
0
W
Cthulhu
7,836
522
21
1
0
334,181
2
L
Sun Wukong
7,245
483
70
5
0
281,435
0
W
Skadi
9,042
603
154
10
0
295,627
4
W
Susano
9,560
637
108
7
0
356,791
3
W
Morgan Le Fay
8,792
586
110
7
0
328,064
6
W
Anubis
8,529
569
82
5
0
273,668
0
L
Persephone
7,154
477
93
6
0
242,618
0
L
Cernunnos
7,288
486
112
7
0
277,442
2
L
Set
7,867
524
108
7
0
316,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role