Player Matchup

Anhur
Anhur
GoniAttakk
Anhur
Level 16
God Stats
2W - 4L
1,484 SR
Queue Stats
2W - 6L
1,320 Elo+
Party 1
Ratatoskr
Ratatoskr
Losologist
Ratatoskr
Level 76
God Stats
17W - 23L
1,451 SR
Queue Stats
23W - 30L
1,399 Elo+
Party 1
Ymir
Ymir
Penguinbar
Ymir
Level 80
God Stats
4W - 8L
1,421 SR
Queue Stats
4W - 8L
1,373 Elo+
Party 1
Anubis
Anubis
R3dX512
Anubis
Level 35
God Stats
0W - 8L
1,009 SR
Queue Stats
11W - 18L
1,346 Elo+
Party 1
Vamana
Vamana
WeTheGamers1831
Vamana
Level 100
God Stats
5W - 5L
1,593 SR
Queue Stats
33W - 43L
1,385 Elo+
Party 1
Team Averages
Level 61
1,391 SR
1,364 Elo+

VS

Team Averages
Level 102
1,575 SR
1,484 Elo+
Hachiman
Hachiman
CurlyCeed
Hachiman
Level 128
God Stats
20W - 9L
1,730 SR
Queue Stats
269W - 262L
1,480 Elo+
Party 2
Thor
Thor
Honored_Zelot
Thor
Level 125
God Stats
11W - 6L
1,433 SR
Queue Stats
200W - 154L
1,530 Elo+
Solo
Arachne
Arachne
REIGN728
Arachne
Level 124
God Stats
69W - 37L
1,654 SR
Queue Stats
251W - 236L
1,476 Elo+
Party 2
Ao Kuang
Ao Kuang
THE INMORTAL997
Ao Kuang
Level 131
God Stats
71W - 65L
1,559 SR
Queue Stats
956W - 976L
1,436 Elo+
Solo
Chang'e
Chang'e
ZombieMasterAZ
Chang'e
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
0 / 8 / 1
8,521
370
6,658
16,990
4,994
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Ratatoskr
Losologist
Ratatoskr
17
4 / 8 / 5
11,192
487
14,822
20,327
8,102
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 4 / 4
10,284
447
9,058
23,919
23,027
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
R3dX512
Anubis
14
2 / 5 / 1
9,331
406
7,798
14,871
6,825
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 8 / 3
10,112
440
12,709
20,072
18,926
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CurlyCeed
Hachiman
20
5 / 1 / 8
13,327
579
13,210
13,596
6,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 2 / 10
12,283
534
13,956
21,851
21,390
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
REIGN728
Arachne
20
5 / 2 / 8
12,952
563
10,081
20,021
9,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
19
16 / 2 / 6
14,395
626
24,303
26,167
15,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 3 / 11
11,360
494
12,570
14,672
5,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
76
10
Kills
33
33
Deaths
10
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CurlyCeed
Hachiman
5
1
8
9
L
Anhur
0
8
1
0.06
W
6
2
10
5.5
L
Ratatoskr
Losologist
Ratatoskr
4
8
5
0.81
L
3
4
4
1.25
L
Anubis
R3dX512
Anubis
2
5
1
0.5
W
Arachne
REIGN728
Arachne
5
2
8
4.5
W
Ao Kuang
16
2
6
9.5
L
1
8
3
0.31
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,045
Damage
74,120
96,179
Taken
96,307
61,874
Mitigated
58,024
18,867
Healing
42,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CurlyCeed
Hachiman
13,210
8,092
0
6,658
13,596
6,489
1,564
2,276
11,320
0
119,432
L
Anhur
6,658
3,343
0
2,046
16,990
4,994
0
5,538
11,452
0
43,977
W
13,956
2,678
2,278
4,956
21,851
21,390
32
6,083
15,768
0
67,851
L
Ratatoskr
Losologist
Ratatoskr
14,822
6,560
119
3,136
20,327
8,102
0
5,755
14,572
0
86,485
L
9,058
2,034
2,129
3,238
23,919
23,027
0
7,092
16,827
30,909
0
L
Anubis
R3dX512
Anubis
7,798
558
0
4,702
14,871
6,825
208
6,966
7,905
59,755
0
W
Arachne
REIGN728
Arachne
10,081
9,204
0
5,200
20,021
9,408
4,870
2,592
17,429
0
138,573
W
Ao Kuang
24,303
5,820
0
15,709
26,167
15,424
2,452
2,910
23,257
84,454
9,945
L
12,709
7,359
0
3,497
20,072
18,926
0
10,757
9,315
0
64,756
W
12,570
257
2,268
5,788
14,672
5,313
1,311
4,337
10,335
80,536
104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,440
Gold Earned
64,317
412
Minions Killed
656
0
Camps Cleared
0
2,043,294
Distance Traveled
2,146,519
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,327
579
165
7
0
403,049
0
L
Anhur
8,521
370
85
4
0
347,273
0
W
Thor
12,283
534
70
3
0
424,425
0
L
Ratatoskr
11,192
487
115
5
0
492,309
0
L
Ymir
10,284
447
32
1
0
376,366
3
L
Anubis
9,331
406
87
4
0
392,447
6
W
Arachne
12,952
563
161
7
0
469,781
0
W
Ao Kuang
14,395
626
136
6
0
395,402
0
L
Vamana
10,112
440
93
4
0
434,899
4
W
Chang'e
11,360
494
124
5
0
453,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role