Player Matchup

Zeus
Zeus
Cheekzilla
Zeus
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 31L
1,480 Elo+
Party 1
Cabrakan
Cabrakan
PlayerDeleted
Cabrakan
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 11L
1,757 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RocketHaul
Tsukuyomi
Level 43
God Stats
2W - 0L
1,717 SR
Queue Stats
9W - 6L
1,559 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TrueDeathstroke
Ah Muzen Cab
Level 144
God Stats
1W - 0L
1,657 SR
Queue Stats
125W - 96L
1,645 Elo+
Party 1
Thoth
Thoth
WhereAreMySmokes
Thoth
Level 148
God Stats
3W - 0L
1,549 SR
Queue Stats
68W - 43L
1,624 Elo+
Party 1
Team Averages
Level 106
1,585 SR
1,613 Elo+

VS

Team Averages
Level 103
1,520 SR
1,455 Elo+
Merlin
Merlin
 
Merlin
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Harrisonk1
Sol
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,453 Elo+
Party 3
Jing Wei
Jing Wei
OmgeaPhosOx
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,333 Elo+
Party 3
Anubis
Anubis
Routine108
Anubis
Level 126
God Stats
2W - 2L
1,615 SR
Queue Stats
107W - 127L
1,516 Elo+
Party 2
Gilgamesh
Gilgamesh
woo dotty
Gilgamesh
Level 64
God Stats
2W - 4L
1,483 SR
Queue Stats
293W - 297L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 18
11,343
756
15,829
10,370
4,409
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
PlayerDeleted
Cabrakan
18
4 / 4 / 15
11,530
769
4,757
17,262
26,554
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
RocketHaul
Tsukuyomi
16
2 / 8 / 13
10,243
683
6,285
19,036
12,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
TrueDeathstroke
Ah Muzen Cab
20
9 / 2 / 15
12,488
833
21,983
16,342
8,564
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

20
14 / 5 / 14
13,497
900
30,821
13,597
5,920
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 4 / 10
10,436
696
14,039
12,595
4,442
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 4 / 9
11,784
786
17,579
14,220
5,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
OmgeaPhosOx
Jing Wei
16
4 / 8 / 10
10,441
696
8,082
19,439
7,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Routine108
Anubis
17
6 / 8 / 8
10,737
716
13,273
15,373
7,246
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
woo dotty
Gilgamesh
14
1 / 10 / 11
9,117
608
11,348
23,249
25,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
68
34
Kills
20
22
Deaths
34
75
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
4
10
2
W
5
3
18
4.67
L
6
4
9
2.63
L
Jing Wei
OmgeaPhosOx
Jing Wei
4
8
10
1.13
W
Cabrakan
PlayerDeleted
Cabrakan
4
4
15
2.88
W
Tsukuyomi
RocketHaul
Tsukuyomi
2
8
13
1.06
L
Anubis
Routine108
Anubis
6
8
8
1.25
W
Ah Muzen Cab
TrueDeathstroke
Ah Muzen Cab
9
2
15
8.25
W
14
5
14
4.2
L
Gilgamesh
woo dotty
Gilgamesh
1
10
11
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,675
Damage
64,321
76,607
Taken
84,876
57,729
Mitigated
49,541
20,027
Healing
17,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
14,039
931
785
1,943
12,595
4,442
0
9,209
3,332
30,444
0
W
15,829
2,831
2,694
1,519
10,370
4,409
1,586
5,794
4,486
41,761
0
L
17,579
5,069
930
5,998
14,220
5,057
62
9,068
4,947
47,027
0
L
Jing Wei
OmgeaPhosOx
Jing Wei
8,082
6,416
874
3,185
19,439
7,115
0
10,679
8,491
0
15,984
W
Cabrakan
PlayerDeleted
Cabrakan
4,757
736
1,140
1,814
17,262
26,554
145
11,617
5,423
5,319
465
W
Tsukuyomi
RocketHaul
Tsukuyomi
6,285
1,491
972
1,904
19,036
12,282
870
12,381
6,488
0
14,714
L
Anubis
Routine108
Anubis
13,273
369
537
2,215
15,373
7,246
0
8,313
6,773
25,751
0
W
Ah Muzen Cab
TrueDeathstroke
Ah Muzen Cab
21,983
10,406
1,863
5,514
16,342
8,564
2,225
8,724
7,433
0
53,498
W
30,821
38
528
2,079
13,597
5,920
2,557
6,375
6,868
47,092
0
L
Gilgamesh
woo dotty
Gilgamesh
11,348
2,240
340
1,014
23,249
25,681
0
13,644
9,200
0
14,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,101
Gold Earned
52,515
158
Minions Killed
188
0
Camps Cleared
0
1,437,880
Distance Traveled
1,190,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,436
696
49
3
0
247,299
0
W
Zeus
11,343
756
34
2
0
301,828
0
L
Sol
11,784
786
62
4
0
262,007
0
L
Jing Wei
10,441
696
27
2
0
239,183
0
W
Cabrakan
11,530
769
1
0
0
281,204
0
W
Tsukuyomi
10,243
683
28
2
0
266,007
0
L
Anubis
10,737
716
42
3
0
204,931
0
W
Ah Muzen Cab
12,488
833
56
4
0
327,391
0
W
Thoth
13,497
900
39
3
0
261,450
0
L
Gilgamesh
9,117
608
8
1
0
236,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role