Player Matchup

Bakasura
Bakasura
Jimminator70
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,615 Elo+
Party 3
Ishtar
Ishtar
KaptainKirov
Ishtar
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,164 Elo+
Party 3
Nu Wa
Nu Wa
Lumancer
Nu Wa
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 56L
1,411 Elo+
Party 2
Gilgamesh
Gilgamesh
MrMacMuffin
Gilgamesh
Level 28
God Stats
1W - 2L
1,460 SR
Queue Stats
1W - 6L
1,397 Elo+
Party 3
Bellona
Bellona
enidth
Bellona
Level 18
God Stats
1W - 3L
1,741 SR
Queue Stats
104W - 111L
1,411 Elo+
Party 2
Team Averages
Level 27
1,540 SR
1,400 Elo+

VS

Team Averages
Level 54
1,719 SR
1,517 Elo+
Kukulkan
Kukulkan
DeathOfNecro
Kukulkan
Level 69
God Stats
17W - 7L
1,958 SR
Queue Stats
70W - 52L
1,501 Elo+
Party 1
Xbalanque
Xbalanque
IMissHєr
Xbalanque
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,500 Elo+
Party 4
Zhong Kui
Zhong Kui
The Complainer0
Zhong Kui
Level 176
God Stats
4W - 3L
1,784 SR
Queue Stats
55W - 49L
1,633 Elo+
Party 4
Cthulhu
Cthulhu
TheRealThHyBRiD
Cthulhu
Level 6
God Stats
23W - 8L
1,854 SR
Queue Stats
26W - 19L
1,421 Elo+
Party 1
Medusa
Medusa
TheSecondBomber
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jimminator70
Bakasura
15
3 / 9 / 4
10,454
1,045
5,649
28,782
19,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
15
2 / 7 / 5
10,171
1,017
12,867
21,823
9,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Lumancer
Nu Wa
15
0 / 10 / 5
9,521
952
12,551
19,244
8,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
MrMacMuffin
Gilgamesh
15
2 / 8 / 6
9,981
998
10,307
26,334
28,789
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
enidth
Bellona
15
1 / 8 / 4
9,530
953
7,567
27,338
37,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

57

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DeathOfNecro
Kukulkan
18
9 / 0 / 27
12,479
1,248
29,286
9,432
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
IMissHєr
Xbalanque
19
25 / 3 / 8
14,045
1,405
41,611
11,922
6,411
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
The Complainer0
Zhong Kui
18
7 / 0 / 24
12,032
1,203
22,789
10,208
8,697
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
0 / 1 / 31
10,781
1,078
10,851
11,401
16,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 4 / 25
10,696
1,070
13,336
11,122
5,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
157
8
Kills
42
42
Deaths
8
24
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DeathOfNecro
Kukulkan
9
0
27
22.5
W
Xbalanque
IMissHєr
Xbalanque
25
3
8
9.67
L
Bakasura
Jimminator70
Bakasura
3
9
4
0.56
L
Ishtar
2
7
5
0.64
L
Nu Wa
Lumancer
Nu Wa
0
10
5
0.25
L
Gilgamesh
MrMacMuffin
Gilgamesh
2
8
6
0.63
W
Zhong Kui
The Complainer0
Zhong Kui
7
0
24
19
W
0
1
31
15.5
W
1
4
25
3.38
L
Bellona
enidth
Bellona
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,941
Damage
117,873
123,521
Taken
54,085
104,264
Mitigated
43,166
4,204
Healing
8,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DeathOfNecro
Kukulkan
29,286
2,797
0
470
9,432
5,467
0
1,853
6,892
57,185
0
W
Xbalanque
IMissHєr
Xbalanque
41,611
27,067
0
1,633
11,922
6,411
0
3,072
8,215
0
57,039
L
Bakasura
Jimminator70
Bakasura
5,649
3,238
0
1,637
28,782
19,155
0
16,771
11,777
0
16,198
L
Ishtar
12,867
7,831
0
1,265
21,823
9,809
0
9,974
11,562
0
25,204
L
Nu Wa
Lumancer
Nu Wa
12,551
3,684
0
190
19,244
8,823
0
10,919
8,222
38,405
0
L
Gilgamesh
MrMacMuffin
Gilgamesh
10,307
2,381
0
754
26,334
28,789
0
13,052
13,013
0
19,586
W
Zhong Kui
The Complainer0
Zhong Kui
22,789
2,606
0
3,597
10,208
8,697
0
2,106
7,396
40,554
0
W
10,851
455
560
1,289
11,401
16,649
0
3,221
7,678
20,787
246
W
13,336
8,401
0
1,153
11,122
5,942
0
1,318
8,921
0
31,620
L
Bellona
enidth
Bellona
7,567
629
0
358
27,338
37,688
0
10,647
16,267
0
17,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,657
Gold Earned
60,033
163
Minions Killed
221
5
Camps Cleared
6
928,613
Distance Traveled
1,002,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,479
1,248
74
7
1
213,539
0
W
Xbalanque
14,045
1,405
32
3
1
163,882
0
L
Bakasura
10,454
1,045
40
4
2
210,534
0
L
Ishtar
10,171
1,017
20
2
0
181,847
0
L
Nu Wa
9,521
952
71
7
3
149,752
0
L
Gilgamesh
9,981
998
9
1
0
180,592
0
W
Zhong Kui
12,032
1,203
46
5
2
196,866
0
W
Cthulhu
10,781
1,078
29
3
0
227,975
0
W
Medusa
10,696
1,070
40
4
2
200,278
0
L
Bellona
9,530
953
23
2
0
205,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role