Player Matchup

Sobek
Sobek
ETERNALFIREO7
Sobek
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,318 Elo+
Party 1
Kukulkan
Kukulkan
Love420Always
Kukulkan
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,318 Elo+
Party 1
Aphrodite
Aphrodite
ch8246
Aphrodite
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,382 Elo+
Party 1
Atlas
Atlas
savi0r117
Atlas
Level 126
God Stats
1W - 0L
1,476 SR
Queue Stats
5W - 5L
1,318 Elo+
Party 1
Ao Kuang
Ao Kuang
woo dotty
Ao Kuang
Level 64
God Stats
3W - 2L
1,816 SR
Queue Stats
293W - 297L
1,460 Elo+
Solo
Team Averages
Level 100
1,558 SR
1,359 Elo+

VS

Team Averages
Level 87
1,474 SR
1,475 Elo+
Zeus
Zeus
CaptainCrack3r
Zeus
Level 120
God Stats
1W - 4L
1,331 SR
Queue Stats
128W - 118L
1,434 Elo+
Solo
Thoth
Thoth
ForrestGrump987
Thoth
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 214L
1,436 Elo+
Party 2
Hel
Hel
H0bz1k
Hel
Level 103
God Stats
1W - 3L
1,512 SR
Queue Stats
228W - 218L
1,520 Elo+
Solo
Charybdis
Charybdis
Jwhartman14
Charybdis
Level 99
God Stats
2W - 2L
1,528 SR
Queue Stats
133W - 138L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
spiritboxx
Danzaburou
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 16
10,967
783
12,458
35,743
39,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Love420Always
Kukulkan
19
10 / 2 / 9
11,919
851
17,743
8,713
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
ch8246
Aphrodite
18
5 / 3 / 13
11,062
790
7,800
18,412
10,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
savi0r117
Atlas
17
2 / 3 / 21
11,013
787
21,274
23,641
33,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ao Kuang
woo dotty
Ao Kuang
16
9 / 5 / 8
10,680
763
8,113
12,810
6,508
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 15
9,817
701
27,460
11,820
5,863
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 4 / 12
9,632
688
12,425
11,397
5,508
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hel
H0bz1k
Hel
14
1 / 6 / 8
8,559
611
8,202
13,308
6,859
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Jwhartman14
Charybdis
15
2 / 10 / 8
9,079
649
10,658
18,324
8,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
spiritboxx
Danzaburou
20
12 / 5 / 4
12,440
889
23,984
15,508
8,614
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
65
29
Kills
18
18
Deaths
29
67
Assists
47
Player
Kills
Deaths
Assists
KDA
L
2
4
15
2.38
W
3
5
16
2.2
L
1
4
12
1.75
L
Hel
H0bz1k
Hel
1
6
8
0.83
L
Charybdis
Jwhartman14
Charybdis
2
10
8
0.6
W
Kukulkan
Love420Always
Kukulkan
10
2
9
7.25
W
Aphrodite
ch8246
Aphrodite
5
3
13
3.83
W
Atlas
savi0r117
Atlas
2
3
21
4.17
L
Danzaburou
spiritboxx
Danzaburou
12
5
4
2.8
W
Ao Kuang
woo dotty
Ao Kuang
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,388
Damage
82,729
99,319
Taken
70,357
94,418
Mitigated
35,343
48,153
Healing
21,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,460
2,128
1,184
1,085
11,820
5,863
0
10,508
1,165
40,452
0
W
12,458
395
1,531
11,817
35,743
39,459
703
12,901
22,842
21,547
1,054
L
12,425
1,453
2,130
872
11,397
5,508
0
10,252
1,022
30,446
0
L
Hel
H0bz1k
Hel
8,202
1,792
5,929
3,626
13,308
6,859
0
11,848
1,353
12,483
0
L
Charybdis
Jwhartman14
Charybdis
10,658
5,346
1,245
855
18,324
8,499
0
16,310
1,826
0
18,766
W
Kukulkan
Love420Always
Kukulkan
17,743
216
437
349
8,713
4,237
1,023
6,470
2,243
37,688
0
W
Aphrodite
ch8246
Aphrodite
7,800
995
14,130
12,444
18,412
10,869
797
13,172
5,240
22,602
0
W
Atlas
savi0r117
Atlas
21,274
6,499
1,768
2,435
23,641
33,345
370
11,263
12,378
30,194
3,492
L
Danzaburou
spiritboxx
Danzaburou
23,984
8,249
1,478
3,057
15,508
8,614
0
13,103
2,149
0
40,922
W
Ao Kuang
woo dotty
Ao Kuang
8,113
2,428
533
2,709
12,810
6,508
1,791
4,281
8,529
11,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,641
Gold Earned
49,527
149
Minions Killed
136
0
Camps Cleared
0
1,406,134
Distance Traveled
1,205,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,817
701
35
3
0
285,355
0
W
Sobek
10,967
783
16
1
0
296,467
0
L
Thoth
9,632
688
53
4
0
241,916
0
L
Hel
8,559
611
10
1
0
239,610
0
L
Charybdis
9,079
649
9
1
0
208,156
0
W
Kukulkan
11,919
851
53
4
0
324,513
0
W
Aphrodite
11,062
790
43
3
0
272,403
0
W
Atlas
11,013
787
27
2
0
284,651
0
L
Danzaburou
12,440
889
29
2
0
230,564
0
W
Ao Kuang
10,680
763
10
1
0
228,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role