Player Matchup

Horus
Horus
Diamond II
 
Horus
Diamond II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Diamond I
BHKK
Rama
Diamond I
Level 157
God Stats
59W - 56L
1,599 SR
Queue Stats
403W - 386L
2,368 MMR
Solo
Shiva
Shiva
Diamond I
EnemyGer
Shiva
Diamond I
Level 183
God Stats
81W - 83L
1,661 SR
Queue Stats
518W - 516L
2,586 MMR
Solo
Zeus
Zeus
Diamond II
dìomhair
Zeus
Diamond II
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 175L
2,376 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,552 SR
2,066 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 100
1,623 SR
2,062 MMR
Guan Yu
Guan Yu
Masters
 
Guan Yu
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Diamond II
 
Anubis
Diamond II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond III
Cameronĩc
Mercury
Diamond III
Level 67
God Stats
7W - 2L
1,763 SR
Queue Stats
47W - 40L
2,309 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
mastermorality
Xbalanque
Diamond IV
Level 47
God Stats
33W - 39L
1,638 SR
Queue Stats
164W - 151L
2,097 MMR
Solo
Baron Samedi
Baron Samedi
Masters
АrhiКot
Baron Samedi
Masters
Level 146
God Stats
2W - 0L
1,712 SR
Queue Stats
109W - 73L
2,903 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 3 / 0
6,523
544
8,547
11,404
8,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bakasura
 
Bakasura
11
2 / 4 / 1
6,294
525
5,433
10,567
3,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
BHKK
Rama
10
2 / 4 / 1
6,196
516
8,098
11,984
4,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
EnemyGer
Shiva
10
1 / 1 / 2
6,554
546
4,613
10,119
6,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
13
2 / 4 / 0
7,044
587
5,275
6,789
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeMorgan Le FayMartichorasAthena

VS

Bans
TyrSusanoHe BoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
2 / 1 / 3
6,950
579
6,468
12,135
8,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
 
Anubis
10
1 / 2 / 3
6,133
511
3,343
7,572
5,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
Cameronĩc
Mercury
13
8 / 0 / 1
7,707
642
6,931
7,540
2,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
mastermorality
Xbalanque
10
0 / 3 / 4
5,697
475
5,066
10,877
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
АrhiКot
Baron Samedi
13
5 / 2 / 2
7,802
650
10,460
7,913
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
8
Kills
16
16
Deaths
8
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
0
0.33
L
Bakasura
 
Bakasura
2
4
1
0.63
W
Guan Yu
 
Guan Yu
2
1
3
3.5
W
Anubis
 
Anubis
1
2
3
1.25
L
Rama
BHKK
Rama
2
4
1
0.63
W
Mercury
Cameronĩc
Mercury
8
0
1
8.5
L
Shiva
EnemyGer
Shiva
1
1
2
2
L
Zeus
2
4
0
0.5
W
Xbalanque
mastermorality
Xbalanque
0
3
4
0.67
W
Baron Samedi
АrhiКot
Baron Samedi
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,966
Damage
32,268
50,863
Taken
46,037
24,128
Mitigated
24,708
13,573
Healing
16,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,547
3,755
0
4,755
11,404
8,560
0
0
11,404
0
46,824
L
Bakasura
 
Bakasura
5,433
3,306
0
2,027
10,567
3,420
0
2,355
8,212
0
32,952
W
Guan Yu
 
Guan Yu
6,468
2,102
121
5,701
12,135
8,637
0
0
11,772
0
49,438
W
Anubis
 
Anubis
3,343
118
0
2,621
7,572
5,892
0
2,299
4,983
25,251
0
L
Rama
BHKK
Rama
8,098
6,685
0
4,052
11,984
4,127
0
765
11,219
0
49,888
W
Mercury
Cameronĩc
Mercury
6,931
3,273
0
1,522
7,540
2,431
0
520
6,622
0
65,030
L
Shiva
EnemyGer
Shiva
4,613
445
110
2,274
10,119
6,163
0
5,968
4,151
0
16,069
L
Zeus
5,275
264
0
355
6,789
1,858
0
4,715
2,074
66,736
0
W
Xbalanque
mastermorality
Xbalanque
5,066
1,794
0
3,177
10,877
3,405
0
0
10,877
0
32,491
W
Baron Samedi
АrhiКot
Baron Samedi
10,460
1,040
504
2,379
7,913
4,343
0
2,456
4,951
73,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,611
Gold Earned
34,289
373
Minions Killed
403
0
Camps Cleared
0
1,247,154
Distance Traveled
1,260,307
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,523
544
66
6
0
235,756
1
L
Bakasura
6,294
525
66
6
0
284,201
0
W
Guan Yu
6,950
579
77
6
0
246,785
1
W
Anubis
6,133
511
38
3
0
212,233
3
L
Rama
6,196
516
87
7
0
215,577
1
W
Mercury
7,707
642
101
8
0
336,539
1
L
Shiva
6,554
546
29
2
0
270,455
1
L
Zeus
7,044
587
125
10
0
241,165
0
W
Xbalanque
5,697
475
52
4
0
226,962
2
W
Baron Samedi
7,802
650
135
11
0
237,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role