Player Matchup

Odin
Odin
BarcelonaRed
Odin
Level 144
God Stats
8W - 8L
1,512 SR
Queue Stats
135W - 129L
1,492 Elo+
Solo
Set
Set
Hilario6114
Set
Level 65
God Stats
4W - 3L
1,566 SR
Queue Stats
253W - 332L
1,231 Elo+
Party 2
He Bo
He Bo
Rosnk27A
He Bo
Level 42
God Stats
5W - 28L
1,263 SR
Queue Stats
26W - 93L
1,185 Elo+
Party 2
Team Averages
Level 84
1,447 SR
1,303 Elo+

VS

Team Averages
Level 75
1,519 SR
1,346 Elo+
Bellona
Bellona
Logalpy
Bellona
Level 69
God Stats
5W - 4L
1,516 SR
Queue Stats
17W - 14L
1,346 Elo+
Party 1
Neith
Neith
maxterpo
Neith
Level 89
God Stats
18W - 17L
1,526 SR
Queue Stats
278W - 337L
1,347 Elo+
Solo
Aphrodite
Aphrodite
njhanna
Aphrodite
Level 66
God Stats
4W - 2L
1,516 SR
Queue Stats
8W - 10L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 5
11,411
713
13,159
17,128
22,245
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 12 / 4
11,173
698
7,805
19,104
10,453
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
Rosnk27A
He Bo
15
4 / 2 / 1
11,613
726
10,380
8,425
3,700
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Logalpy
Bellona
16
11 / 2 / 4
13,519
845
15,829
19,875
12,334
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
maxterpo
Neith
15
3 / 4 / 13
12,495
781
13,435
12,433
5,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
njhanna
Aphrodite
15
2 / 2 / 12
12,194
762
7,503
8,628
4,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
8
Kills
16
16
Deaths
8
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
2
5
2.75
L
1
12
4
0.25
W
Bellona
Logalpy
Bellona
11
2
4
6.5
L
He Bo
Rosnk27A
He Bo
4
2
1
2.25
W
Neith
maxterpo
Neith
3
4
13
2.38
W
Aphrodite
njhanna
Aphrodite
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,344
Damage
36,767
44,657
Taken
40,936
36,398
Mitigated
22,125
4,325
Healing
11,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,159
645
201
2,174
17,128
22,245
156
5,391
11,737
3,832
46,230
L
7,805
3,939
0
1,950
19,104
10,453
0
2,242
16,862
0
39,550
W
Bellona
Logalpy
Bellona
15,829
5,737
0
1,026
19,875
12,334
533
5,624
14,251
0
39,326
L
He Bo
Rosnk27A
He Bo
10,380
931
0
0
8,425
3,700
0
711
7,714
43,881
0
W
Neith
maxterpo
Neith
13,435
5,942
0
1,377
12,433
5,448
2,112
4,209
8,224
0
48,714
W
Aphrodite
njhanna
Aphrodite
7,503
1,701
5,076
4,377
8,628
4,343
402
3,002
5,626
49,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,197
Gold Earned
38,208
153
Minions Killed
161
0
Camps Cleared
0
798,713
Distance Traveled
825,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,411
713
46
3
0
311,436
0
L
Set
11,173
698
41
3
0
245,630
0
W
Bellona
13,519
845
36
2
0
294,692
0
L
He Bo
11,613
726
66
4
0
241,647
0
W
Neith
12,495
781
47
3
0
258,956
0
W
Aphrodite
12,194
762
78
5
0
271,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role