Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BigOlHangin
Merlin
Level 185
God Stats
4W - 8L
1,296 SR
Queue Stats
451W - 461L
1,497 Elo+
Party 1
Da Ji
Da Ji
Danue
Da Ji
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 78L
1,445 Elo+
Solo
Skadi
Skadi
Neural08
Skadi
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
75W - 64L
1,495 Elo+
Party 1
Jormungandr
Jormungandr
OneLoudLeaf
Jormungandr
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 47L
1,415 Elo+
Party 1
Team Averages
Level 119
1,459 SR
1,470 Elo+

VS

Team Averages
Level 82
1,418 SR
1,378 Elo+
King Arthur
King Arthur
A TRAP WAIFU
King Arthur
Level 59
God Stats
0W - 2L
1,209 SR
Queue Stats
1W - 10L
1,266 Elo+
Party 2
Janus
Janus
MasterXHenry
Janus
Level 94
God Stats
0W - 3L
1,162 SR
Queue Stats
51W - 58L
1,502 Elo+
Party 2
Ishtar
Ishtar
TheM3XICANCholo
Ishtar
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,279 Elo+
Party 2
Maui
Maui
inocente1207
Maui
Level 40
God Stats
3W - 4L
1,717 SR
Queue Stats
169W - 144L
1,579 Elo+
Solo
Bellona
Bellona
studmcmuffin17
Bellona
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
1 / 3 / 16
8,934
893
14,213
6,306
3,293
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
16
2 / 2 / 13
8,915
892
8,817
6,387
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Da Ji
Danue
Da Ji
15
11 / 3 / 8
9,629
963
7,878
8,219
4,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Skadi
Neural08
Skadi
17
11 / 3 / 7
9,929
993
19,838
8,964
4,382
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
OneLoudLeaf
Jormungandr
14
2 / 3 / 10
8,014
801
5,171
9,678
9,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A TRAP WAIFU
King Arthur
12
0 / 5 / 6
6,849
685
1,617
8,919
9,794
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 5 / 7
8,190
819
9,673
9,359
4,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 5 / 4
8,835
884
7,682
11,150
5,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 5 / 8
7,316
732
3,697
14,257
15,533
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

14
3 / 7 / 6
7,720
772
8,507
15,863
18,768
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
43
27
Kills
12
14
Deaths
27
54
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
3
16
3
L
King Arthur
A TRAP WAIFU
King Arthur
0
5
6
0.6
W
Merlin
2
2
13
4.25
W
Da Ji
Danue
Da Ji
11
3
8
5
L
4
5
7
1.5
W
Skadi
Neural08
Skadi
11
3
7
4.83
W
Jormungandr
OneLoudLeaf
Jormungandr
2
3
10
2.33
L
5
5
4
1.4
L
0
5
8
0.8
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,917
Damage
31,176
39,554
Taken
59,548
24,786
Mitigated
54,922
10,544
Healing
9,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
14,213
6,159
0
773
6,306
3,293
640
1,980
4,326
25,707
0
L
King Arthur
A TRAP WAIFU
King Arthur
1,617
97
70
200
8,919
9,794
0
4,348
4,481
0
6,955
W
Merlin
8,817
663
1,359
1,189
6,387
3,051
761
2,144
4,243
31,180
0
W
Da Ji
Danue
Da Ji
7,878
2,494
1,315
1,171
8,219
4,363
1,207
3,723
4,496
0
11,128
L
9,673
1,067
501
893
9,359
4,840
0
4,643
4,584
23,513
0
W
Skadi
Neural08
Skadi
19,838
12,262
977
2,030
8,964
4,382
848
2,880
6,084
0
27,059
W
Jormungandr
OneLoudLeaf
Jormungandr
5,171
824
496
1,234
9,678
9,697
434
3,340
6,338
7,610
0
L
7,682
4,314
395
2,035
11,150
5,987
0
4,015
7,080
0
20,267
L
3,697
367
1,165
1,620
14,257
15,533
0
6,657
7,349
9,728
0
L
8,507
892
907
1,816
15,863
18,768
0
7,626
7,853
1,147
13,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,421
Gold Earned
38,910
119
Minions Killed
101
0
Camps Cleared
0
977,373
Distance Traveled
709,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,934
893
37
4
0
247,200
0
L
King Arthur
6,849
685
9
1
0
114,739
0
W
Merlin
8,915
892
49
5
0
193,853
0
W
Da Ji
9,629
963
5
1
0
177,794
0
L
Janus
8,190
819
37
4
0
137,064
0
W
Skadi
9,929
993
19
2
0
175,015
0
W
Jormungandr
8,014
801
9
1
0
183,511
0
L
Ishtar
8,835
884
37
4
0
139,765
0
L
Maui
7,316
732
10
1
0
163,255
0
L
Bellona
7,720
772
8
1
0
154,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role