Player Matchup

Loki
Loki
DarkLordSithis
Loki
Level 28
God Stats
4W - 3L
1,655 SR
Queue Stats
169W - 167L
1,515 Elo+
Party 2
Ix Chel
Ix Chel
OgreGoneGreen
Ix Chel
Level 52
God Stats
1W - 1L
1,195 SR
Queue Stats
114W - 127L
1,436 Elo+
Party 1
Merlin
Merlin
Rablôre
Merlin
Level 146
God Stats
5W - 5L
1,518 SR
Queue Stats
174W - 182L
1,516 Elo+
Party 2
Cernunnos
Cernunnos
Rasbabydaddy
Cernunnos
Level 29
God Stats
6W - 3L
1,594 SR
Queue Stats
122W - 131L
1,441 Elo+
Party 1
Odin
Odin
TheJesterCicero
Odin
Level 27
God Stats
4W - 2L
1,661 SR
Queue Stats
14W - 18L
1,423 Elo+
Party 2
Team Averages
Level 56
1,525 SR
1,466 Elo+

VS

Team Averages
Level 23
1,419 SR
1,401 Elo+
Discordia
Discordia
BzGastly
Discordia
Level 6
God Stats
1W - 2L
1,294 SR
Queue Stats
2W - 4L
1,322 Elo+
Party 3
Thanatos
Thanatos
ControllaScrimma
Thanatos
Level 36
God Stats
4W - 3L
1,509 SR
Queue Stats
49W - 28L
1,731 Elo+
Solo
Ishtar
Ishtar
Psychheddd
Ishtar
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,395 Elo+
Party 3
Bellona
Bellona
UncleMilkshake
Bellona
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,279 Elo+
Party 3
Ymir
Ymir
guad2004
Ymir
Level 43
God Stats
1W - 3L
1,294 SR
Queue Stats
1W - 3L
1,279 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 2
6,703
670
8,147
8,589
2,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
10
2 / 1 / 3
5,808
581
4,253
4,613
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Rablôre
Merlin
12
6 / 2 / 3
7,573
757
5,321
5,760
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Rasbabydaddy
Cernunnos
11
5 / 1 / 4
6,604
660
7,832
7,009
2,271
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 1
5,459
546
3,234
7,045
5,247
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BzGastly
Discordia
9
0 / 6 / 3
5,381
538
3,539
6,561
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
9 / 4 / 0
7,442
744
9,030
12,750
4,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
Psychheddd
Ishtar
8
0 / 5 / 1
4,605
461
2,017
6,714
2,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 0
5,059
506
5,179
6,883
5,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
8
0 / 2 / 1
5,058
506
1,146
6,770
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
19
Kills
9
9
Deaths
19
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
BzGastly
Discordia
0
6
3
0.25
L
9
4
0
2.25
W
5
4
2
1.5
W
Ix Chel
2
1
3
3.5
L
Ishtar
Psychheddd
Ishtar
0
5
1
0.1
W
Merlin
Rablôre
Merlin
6
2
3
3.75
W
Cernunnos
Rasbabydaddy
Cernunnos
5
1
4
7
W
1
1
1
1.5
L
0
2
0
0
L
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,787
Damage
20,911
33,016
Taken
39,678
12,998
Mitigated
19,095
6,297
Healing
8,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BzGastly
Discordia
3,539
646
0
180
6,561
1,783
154
3,005
3,556
21,490
0
L
9,030
3,493
0
6,675
12,750
4,946
0
3,163
9,521
0
47,038
W
8,147
2,909
0
430
8,589
2,699
496
1,016
7,525
0
43,922
W
Ix Chel
4,253
659
724
1,509
4,613
1,336
105
851
3,712
34,606
0
L
Ishtar
Psychheddd
Ishtar
2,017
1,760
0
237
6,714
2,240
0
1,068
5,574
0
18,230
W
Merlin
Rablôre
Merlin
5,321
424
0
491
5,760
1,445
372
1,873
3,649
45,515
0
W
Cernunnos
Rasbabydaddy
Cernunnos
7,832
4,009
0
1,733
7,009
2,271
493
609
6,400
0
37,087
W
3,234
643
0
1,410
7,045
5,247
0
0
6,610
0
22,215
L
5,179
1,691
0
1,143
6,883
5,367
0
522
6,311
0
26,702
L
Ymir
1,146
477
0
607
6,770
4,759
0
1,451
5,142
11,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,147
Gold Earned
27,545
286
Minions Killed
209
0
Camps Cleared
0
956,635
Distance Traveled
921,950
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,381
538
30
3
0
178,420
1
L
Thanatos
7,442
744
81
8
0
217,638
0
W
Loki
6,703
670
67
7
0
202,227
0
W
Ix Chel
5,808
581
60
6
0
201,808
0
L
Ishtar
4,605
461
46
5
0
179,891
0
W
Merlin
7,573
757
81
8
0
189,116
0
W
Cernunnos
6,604
660
50
5
0
192,495
0
W
Odin
5,459
546
28
3
0
170,989
0
L
Bellona
5,059
506
41
4
0
149,948
0
L
Ymir
5,058
506
11
1
0
196,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role