Player Matchup

Artio
Artio
Galapaegis
Artio
Level 173
God Stats
1W - 1L
1,720 SR
Queue Stats
169W - 177L
1,513 Elo+
Party 2
Artemis
Artemis
Juyeen5
Artemis
Level 46
God Stats
8W - 3L
1,569 SR
Queue Stats
10W - 5L
1,633 Elo+
Party 2
Serqet
Serqet
Princess_Gumies
Serqet
Level 159
God Stats
1W - 3L
1,423 SR
Queue Stats
81W - 82L
1,537 Elo+
Party 2
Team Averages
Level 126
1,571 SR
1,561 Elo+

VS

Team Averages
Level 139
1,584 SR
1,494 Elo+
Janus
Janus
Berserk_Bebop
Janus
Level 146
God Stats
54W - 49L
1,557 SR
Queue Stats
209W - 199L
1,530 Elo+
Solo
Chiron
Chiron
SPARTAN T3CH
Chiron
Level 123
God Stats
1W - 1L
1,608 SR
Queue Stats
22W - 17L
1,501 Elo+
Party 1
Bacchus
Bacchus
flamesjosh
Bacchus
Level 148
God Stats
4W - 4L
1,588 SR
Queue Stats
66W - 70L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
3 / 4 / 2
7,577
758
3,364
10,862
10,656
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Juyeen5
Artemis
9
0 / 7 / 5
6,926
693
6,296
11,779
4,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 4 / 2
7,288
729
4,328
8,531
4,990
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 9
9,316
932
12,619
5,046
2,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chiron
12
8 / 2 / 6
9,605
961
7,931
9,013
3,398
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
flamesjosh
Bacchus
11
1 / 3 / 11
7,927
793
3,530
9,740
8,766
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
5
Kills
15
15
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
L
Artio
3
4
2
1
L
Artemis
Juyeen5
Artemis
0
7
5
0.36
L
2
4
2
0.75
W
Chiron
8
2
6
5.5
W
Bacchus
flamesjosh
Bacchus
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,988
Damage
24,080
31,172
Taken
23,799
20,572
Mitigated
14,222
4,613
Healing
5,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,619
130
145
1,262
5,046
2,058
0
718
4,160
52,101
0
L
Artio
3,364
357
923
2,353
10,862
10,656
0
5,608
5,254
13,534
0
L
Artemis
Juyeen5
Artemis
6,296
3,107
0
1,131
11,779
4,926
0
6,291
5,488
0
23,523
L
4,328
609
0
206
8,531
4,990
0
4,997
3,534
0
16,109
W
Chiron
7,931
4,118
391
2,029
9,013
3,398
1,202
1,750
6,993
0
26,491
W
Bacchus
flamesjosh
Bacchus
3,530
207
189
1,378
9,740
8,766
0
1,165
8,518
9,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,791
Gold Earned
26,848
60
Minions Killed
111
0
Camps Cleared
0
463,909
Distance Traveled
560,095
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,316
932
68
7
0
189,547
0
L
Artio
7,577
758
16
2
0
161,237
0
L
Artemis
6,926
693
24
2
0
143,183
0
L
Serqet
7,288
729
20
2
0
159,489
0
W
Chiron
9,605
961
31
3
0
176,717
0
W
Bacchus
7,927
793
12
1
0
193,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role