Player Matchup

Anubis
Anubis
 
Anubis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
BloomingFlowers
Izanami
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,444 Elo+
Solo
Thanatos
Thanatos
DarkkN1nja
Thanatos
Level 123
God Stats
3W - 2L
1,749 SR
Queue Stats
114W - 99L
1,480 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ItzZzArchive
Cu Chulainn
Level 103
God Stats
1W - 2L
1,227 SR
Queue Stats
39W - 35L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
johtohoe
Cthulhu
Level 86
God Stats
5W - 3L
1,773 SR
Queue Stats
11W - 13L
1,571 Elo+
Party 1
Team Averages
Level 114
1,550 SR
1,500 Elo+

VS

Team Averages
Level 128
1,505 SR
1,507 Elo+
Horus
Horus
BornTheBroth
Horus
Level 153
God Stats
2W - 4L
1,466 SR
Queue Stats
377W - 345L
1,551 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Darcka21
Morgan Le Fay
Level 107
God Stats
18W - 18L
1,667 SR
Queue Stats
423W - 408L
1,483 Elo+
Solo
Erlang Shen
Erlang Shen
Diamondking379
Erlang Shen
Level 129
God Stats
1W - 9L
1,374 SR
Queue Stats
394W - 440L
1,525 Elo+
Solo
Serqet
Serqet
Skullberg
Serqet
Level 143
God Stats
0W - 1L
1,253 SR
Queue Stats
261W - 249L
1,461 Elo+
Solo
Olorun
Olorun
SquidMan502
Olorun
Level 109
God Stats
2W - 4L
1,767 SR
Queue Stats
126W - 120L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 3 / 2
7,946
568
9,490
8,710
3,840
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 1 / 2
7,482
534
5,890
8,602
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thanatos
DarkkN1nja
Thanatos
15
7 / 2 / 4
8,971
641
7,881
13,093
5,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
ItzZzArchive
Cu Chulainn
14
1 / 0 / 1
8,641
617
5,288
7,870
8,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
johtohoe
Cthulhu
12
3 / 0 / 6
6,924
495
6,127
10,458
8,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
6,984
499
5,108
14,300
12,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
Darcka21
Morgan Le Fay
13
2 / 3 / 1
7,367
526
7,298
8,725
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
Diamondking379
Erlang Shen
12
1 / 4 / 1
6,605
472
3,343
12,364
11,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Skullberg
Serqet
11
1 / 3 / 1
6,588
471
3,610
10,085
3,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
14
1 / 2 / 0
8,006
572
6,709
8,449
3,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
16
Kills
6
6
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
3
2
1.67
W
1
1
2
2
L
1
4
4
0.75
L
Morgan Le Fay
Darcka21
Morgan Le Fay
2
3
1
0.83
W
Thanatos
DarkkN1nja
Thanatos
7
2
4
4.5
L
Erlang Shen
Diamondking379
Erlang Shen
1
4
1
0.38
W
Cu Chulainn
ItzZzArchive
Cu Chulainn
1
0
1
1.5
L
Serqet
Skullberg
Serqet
1
3
1
0.5
L
Olorun
1
2
0
0.5
W
Cthulhu
johtohoe
Cthulhu
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,676
Damage
26,068
48,733
Taken
53,923
30,039
Mitigated
33,683
17,706
Healing
15,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,490
820
0
3,588
8,710
3,840
0
2,621
5,642
61,827
0
W
5,890
3,296
0
2,259
8,602
3,898
1,020
4,499
4,103
0
63,228
L
5,108
2,275
668
4,427
14,300
12,141
0
4,377
9,725
0
16,958
L
Morgan Le Fay
Darcka21
Morgan Le Fay
7,298
522
0
1,741
8,725
2,994
0
2,027
6,654
58,526
0
W
Thanatos
DarkkN1nja
Thanatos
7,881
1,663
0
9,729
13,093
5,181
108
2,922
10,003
0
68,931
L
Erlang Shen
Diamondking379
Erlang Shen
3,343
1,447
0
3,668
12,364
11,443
0
2,653
9,525
0
32,021
W
Cu Chulainn
ItzZzArchive
Cu Chulainn
5,288
1,135
0
1,096
7,870
8,620
338
325
7,545
890
75,847
L
Serqet
Skullberg
Serqet
3,610
1,030
0
548
10,085
3,606
0
4,343
5,695
0
31,860
L
Olorun
6,709
3,370
240
4,570
8,449
3,499
1,022
1,349
6,969
79,811
0
W
Cthulhu
johtohoe
Cthulhu
6,127
710
146
888
10,458
8,500
0
3,640
6,626
21,388
262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,964
Gold Earned
35,550
457
Minions Killed
361
0
Camps Cleared
0
1,382,023
Distance Traveled
1,411,884
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,946
568
94
7
0
253,359
0
W
Izanami
7,482
534
107
8
0
250,570
0
L
Horus
6,984
499
16
1
0
300,093
4
L
Morgan Le Fay
7,367
526
118
8
0
271,539
4
W
Thanatos
8,971
641
101
7
0
288,622
0
L
Erlang Shen
6,605
472
58
4
0
279,486
2
W
Cu Chulainn
8,641
617
128
9
0
286,915
0
L
Serqet
6,588
471
43
3
0
303,154
0
L
Olorun
8,006
572
126
9
0
257,612
0
W
Cthulhu
6,924
495
27
2
0
302,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role