Player Matchup

Ra
Ra
 
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AyilRocha
Bastet
Level 143
God Stats
3W - 15L
1,170 SR
Queue Stats
183W - 340L
1,389 Elo+
Party 2
Xing Tian
Xing Tian
Nothagain
Xing Tian
Level 149
God Stats
0W - 4L
1,663 SR
Queue Stats
193W - 351L
1,350 Elo+
Party 2
Osiris
Osiris
nemeneme_literal
Osiris
Level 103
God Stats
1W - 2L
1,610 SR
Queue Stats
234W - 340L
1,384 Elo+
Party 2
Team Averages
Level 131
1,488 SR
1,425 Elo+

VS

Team Averages
Level 108
1,447 SR
1,514 Elo+
Ymir
Ymir
AnderfOliveira
Ymir
Level 72
God Stats
7W - 3L
1,709 SR
Queue Stats
103W - 102L
1,490 Elo+
Party 1
Charybdis
Charybdis
Cryzat
Charybdis
Level 152
God Stats
5W - 3L
1,404 SR
Queue Stats
340W - 296L
1,498 Elo+
Solo
Fenrir
Fenrir
Krothradomix
Fenrir
Level 147
God Stats
5W - 7L
1,555 SR
Queue Stats
100W - 98L
1,570 Elo+
Party 3
Poseidon
Poseidon
MaelSun
Poseidon
Level 49
God Stats
6W - 5L
1,256 SR
Queue Stats
151W - 153L
1,481 Elo+
Party 1
Janus
Janus
Rigel0rion
Janus
Level 118
God Stats
2W - 2L
1,311 SR
Queue Stats
145W - 142L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 1 / 0
7,911
527
4,856
9,174
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
 
Fenrir
11
1 / 3 / 4
6,356
424
4,392
8,850
4,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bastet
AyilRocha
Bastet
15
3 / 0 / 4
8,267
551
7,837
10,050
4,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Nothagain
Xing Tian
12
3 / 2 / 3
7,391
493
4,519
11,728
9,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 4 / 1
7,244
483
4,899
16,728
12,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 6
7,576
505
5,758
13,500
9,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Cryzat
Charybdis
13
2 / 1 / 3
8,275
552
7,617
7,167
2,952
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
5 / 3 / 1
8,469
565
5,904
12,283
5,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Poseidon
MaelSun
Poseidon
13
2 / 4 / 2
8,190
546
12,030
10,617
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
13
0 / 2 / 0
7,124
475
5,336
8,127
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
12
Kills
10
10
Deaths
13
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
1
0
2
L
Fenrir
 
Fenrir
1
3
4
1
W
1
3
6
1.33
L
Bastet
AyilRocha
Bastet
3
0
4
5
W
Charybdis
Cryzat
Charybdis
2
1
3
3.5
W
Fenrir
5
3
1
1.83
W
Poseidon
MaelSun
Poseidon
2
4
2
0.75
L
Xing Tian
Nothagain
Xing Tian
3
2
3
2.25
W
Janus
0
2
0
0
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,503
Damage
36,645
56,530
Taken
51,694
34,652
Mitigated
25,027
15,998
Healing
16,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,856
261
420
2,971
9,174
3,680
0
3,772
5,402
67,611
0
L
Fenrir
 
Fenrir
4,392
1,179
0
3,105
8,850
4,542
0
3,467
5,383
0
26,788
W
5,758
1,069
0
3,291
13,500
9,957
0
3,110
10,390
19,734
0
L
Bastet
AyilRocha
Bastet
7,837
2,435
0
2,671
10,050
4,382
155
2,541
7,509
0
72,629
W
Charybdis
Cryzat
Charybdis
7,617
4,457
0
3,360
7,167
2,952
835
1,830
5,337
0
65,061
W
Fenrir
5,904
931
0
5,485
12,283
5,780
0
940
11,343
0
71,608
W
Poseidon
MaelSun
Poseidon
12,030
2,328
0
3,685
10,617
3,443
107
357
10,260
64,104
0
L
Xing Tian
Nothagain
Xing Tian
4,519
422
0
2,287
11,728
9,592
0
2,990
8,738
22,290
0
W
Janus
5,336
154
0
285
8,127
2,895
522
3,066
4,989
60,193
0
L
4,899
1,290
0
4,544
16,728
12,456
0
10,354
6,374
0
38,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,169
Gold Earned
39,634
347
Minions Killed
452
0
Camps Cleared
0
1,499,850
Distance Traveled
1,443,503
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,911
527
114
8
0
302,328
0
L
Fenrir
6,356
424
38
3
0
270,708
1
W
Ymir
7,576
505
22
1
0
255,779
0
L
Bastet
8,267
551
110
7
0
328,964
0
W
Charybdis
8,275
552
108
7
0
261,147
3
W
Fenrir
8,469
565
112
7
0
362,564
1
W
Poseidon
8,190
546
106
7
0
259,693
0
L
Xing Tian
7,391
493
32
2
0
313,782
1
W
Janus
7,124
475
104
7
0
304,320
0
L
Osiris
7,244
483
53
4
0
284,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role