Player Matchup

Jormungandr
Jormungandr
Killculated
Jormungandr
Level 22
God Stats
7W - 5L
1,629 SR
Queue Stats
33W - 51L
1,321 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NotoriousSYND
Cu Chulainn
Level 104
God Stats
2W - 2L
1,496 SR
Queue Stats
417W - 387L
1,518 Elo+
Party 1
Hachiman
Hachiman
ThirdLegBly
Hachiman
Level 57
God Stats
5W - 5L
1,830 SR
Queue Stats
59W - 67L
1,449 Elo+
Party 1
Thoth
Thoth
WAMAGONDO
Thoth
Level 68
God Stats
3W - 3L
1,491 SR
Queue Stats
262W - 260L
1,474 Elo+
Party 1
Nemesis
Nemesis
myavatarissonic
Nemesis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,467 Elo+
Solo
Team Averages
Level 64
1,589 SR
1,446 Elo+

VS

Team Averages
Level 53
1,704 SR
1,455 Elo+
Ne Zha
Ne Zha
AJ_MOARA_
Ne Zha
Level 89
God Stats
1W - 0L
1,726 SR
Queue Stats
32W - 30L
1,461 Elo+
Party 2
Bellona
Bellona
Kayzer369
Bellona
Level 22
God Stats
21W - 10L
1,676 SR
Queue Stats
30W - 27L
1,456 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MgicalDemon
Morgan Le Fay
Level 62
God Stats
15W - 7L
1,768 SR
Queue Stats
59W - 55L
1,478 Elo+
Solo
Sylvanus
Sylvanus
SlipperyCacti
Sylvanus
Level 46
God Stats
4W - 4L
1,712 SR
Queue Stats
57W - 77L
1,416 Elo+
Solo
Cupid
Cupid
Stranciunu
Cupid
Level 45
God Stats
4W - 0L
1,639 SR
Queue Stats
53W - 50L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Killculated
Jormungandr
9
0 / 7 / 0
6,084
468
3,308
13,738
12,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
NotoriousSYND
Cu Chulainn
12
5 / 2 / 0
7,981
614
12,882
15,140
14,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
ThirdLegBly
Hachiman
9
0 / 5 / 0
6,200
477
5,495
8,150
2,817
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
WAMAGONDO
Thoth
12
0 / 5 / 1
7,242
557
3,527
7,943
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 1
7,197
554
8,159
12,621
4,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AJ_MOARA_
Ne Zha
12
4 / 3 / 9
7,574
583
9,449
12,615
5,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Kayzer369
Bellona
11
0 / 3 / 2
6,453
496
6,231
12,028
14,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Morgan Le Fay
MgicalDemon
Morgan Le Fay
13
5 / 1 / 0
7,835
603
5,780
6,558
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
SlipperyCacti
Sylvanus
11
4 / 0 / 5
7,589
584
4,913
11,338
8,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
12
9 / 0 / 5
7,503
577
11,051
6,792
3,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
7
Kills
22
22
Deaths
7
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AJ_MOARA_
Ne Zha
4
3
9
2.83
W
Bellona
Kayzer369
Bellona
0
3
2
0.33
L
Jormungandr
Killculated
Jormungandr
0
7
0
0
W
Morgan Le Fay
MgicalDemon
Morgan Le Fay
5
1
0
5
L
Cu Chulainn
NotoriousSYND
Cu Chulainn
5
2
0
2.5
W
Sylvanus
SlipperyCacti
Sylvanus
4
0
5
6.5
W
Cupid
9
0
5
11.5
L
Hachiman
ThirdLegBly
Hachiman
0
5
0
0
L
Thoth
WAMAGONDO
Thoth
0
5
1
0.1
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,371
Damage
37,424
57,592
Taken
49,331
36,362
Mitigated
34,455
7,249
Healing
13,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AJ_MOARA_
Ne Zha
9,449
3,863
0
852
12,615
5,654
728
2,021
10,594
0
48,109
W
Bellona
Kayzer369
Bellona
6,231
3,096
0
1,814
12,028
14,148
479
198
11,830
0
40,960
L
Jormungandr
Killculated
Jormungandr
3,308
865
0
2,047
13,738
12,082
0
1,038
12,700
32,405
0
W
Morgan Le Fay
MgicalDemon
Morgan Le Fay
5,780
743
0
745
6,558
2,583
328
2,578
3,980
46,085
0
L
Cu Chulainn
NotoriousSYND
Cu Chulainn
12,882
2,672
0
740
15,140
14,359
106
2,938
12,156
1,004
52,043
W
Sylvanus
SlipperyCacti
Sylvanus
4,913
1,916
3,099
4,752
11,338
8,997
0
1,054
10,284
25,614
0
W
Cupid
11,051
7,162
0
2,393
6,792
3,073
1,039
1,449
5,343
0
39,423
L
Hachiman
ThirdLegBly
Hachiman
5,495
2,757
0
1,841
8,150
2,817
528
664
7,486
0
38,222
L
Thoth
WAMAGONDO
Thoth
3,527
722
0
750
7,943
2,494
513
3,137
4,625
52,872
0
L
8,159
4,729
0
1,871
12,621
4,610
0
2,530
9,932
0
49,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,704
Gold Earned
36,954
327
Minions Killed
325
0
Camps Cleared
0
1,204,368
Distance Traveled
1,223,815
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,574
583
70
5
0
294,536
0
W
Bellona
6,453
496
59
5
0
251,837
0
L
Jormungandr
6,084
468
53
4
0
232,758
3
W
Morgan Le Fay
7,835
603
91
7
0
243,971
2
L
Cu Chulainn
7,981
614
60
5
0
261,839
0
W
Sylvanus
7,589
584
42
3
0
211,982
0
W
Cupid
7,503
577
63
5
0
221,489
2
L
Hachiman
6,200
477
54
4
0
210,728
0
L
Thoth
7,242
557
96
7
0
232,956
3
L
Nemesis
7,197
554
64
5
0
266,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role