Player Matchup

Atlas
Atlas
CaptianEggnog
Atlas
Level 29
God Stats
1W - 1L
1,289 SR
Queue Stats
173W - 161L
1,372 Elo+
Party 1
Bellona
Bellona
DrDebra
Bellona
Level 65
God Stats
4W - 4L
1,610 SR
Queue Stats
176W - 165L
1,493 Elo+
Party 1
Baron Samedi
Baron Samedi
GrimGlizzzzy
Baron Samedi
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 193L
1,446 Elo+
Party 1
Izanami
Izanami
JustSumWater
Izanami
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 106L
1,387 Elo+
Party 1
Serqet
Serqet
TheJehovaWitness
Serqet
Level 30
God Stats
1W - 4L
1,474 SR
Queue Stats
185W - 154L
1,541 Elo+
Solo
Team Averages
Level 45
1,475 SR
1,448 Elo+

VS

Team Averages
Level 32
1,500 SR
1,469 Elo+
Osiris
Osiris
Andrinor
Osiris
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Janus
Janus
DnPBreakarm
Janus
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 42L
1,535 Elo+
Solo
Ymir
Ymir
Ice8tack
Ymir
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Thanatos
Thanatos
JackArcher
Thanatos
Level 80
God Stats
3W - 5L
1,500 SR
Queue Stats
124W - 117L
1,311 Elo+
Party 2
Izanami
Izanami
Phantommist
Izanami
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
148W - 121L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 4
5,836
584
4,331
5,199
3,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
DrDebra
Bellona
10
2 / 2 / 1
5,849
585
6,219
7,344
8,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
GrimGlizzzzy
Baron Samedi
10
2 / 0 / 0
6,090
609
3,295
3,923
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
JustSumWater
Izanami
10
3 / 0 / 2
5,791
579
6,115
5,127
2,048
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

10
6 / 0 / 0
6,202
620
5,041
7,534
2,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Andrinor
Osiris
8
2 / 4 / 0
4,836
484
3,884
10,687
8,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 1
5,326
533
3,784
7,197
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
7
1 / 2 / 0
4,761
476
1,924
7,820
4,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
JackArcher
Thanatos
7
0 / 3 / 0
4,588
459
1,781
6,507
1,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Phantommist
Izanami
7
0 / 4 / 1
4,338
434
3,461
6,459
1,931
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
15
Kills
3
3
Deaths
15
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
Andrinor
Osiris
2
4
0
0.5
W
2
1
4
4
L
0
2
1
0.25
W
Bellona
DrDebra
Bellona
2
2
1
1.25
W
Baron Samedi
GrimGlizzzzy
Baron Samedi
2
0
0
2
L
Ymir
1
2
0
0.5
L
Thanatos
JackArcher
Thanatos
0
3
0
0
W
Izanami
JustSumWater
Izanami
3
0
2
4
L
Izanami
Phantommist
Izanami
0
4
1
0.13
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,001
Damage
14,834
29,127
Taken
38,670
19,016
Mitigated
19,660
8,050
Healing
8,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Andrinor
Osiris
3,884
2,435
0
2,461
10,687
8,562
0
170
9,595
0
18,544
W
4,331
2,454
0
875
5,199
3,984
0
895
4,304
16,567
0
L
3,784
45
0
2,072
7,197
2,311
0
3,252
3,945
37,625
0
W
Bellona
DrDebra
Bellona
6,219
2,540
0
2,518
7,344
8,781
0
274
7,066
865
30,519
W
Baron Samedi
GrimGlizzzzy
Baron Samedi
3,295
374
42
1,332
3,923
1,525
218
1,392
2,349
40,412
0
L
Ymir
1,924
469
0
523
7,820
4,965
0
2,416
5,404
9,866
0
L
Thanatos
JackArcher
Thanatos
1,781
617
0
2,450
6,507
1,891
0
133
6,206
0
19,858
W
Izanami
JustSumWater
Izanami
6,115
4,603
161
2,389
5,127
2,048
435
998
4,129
0
41,419
L
Izanami
Phantommist
Izanami
3,461
2,834
0
997
6,459
1,931
0
1,915
4,414
0
27,677
W
5,041
1,951
0
733
7,534
2,678
304
1,831
5,571
0
35,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,768
Gold Earned
23,849
264
Minions Killed
189
0
Camps Cleared
0
914,664
Distance Traveled
929,509
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,836
484
20
2
0
178,995
0
W
Atlas
5,836
584
19
2
0
181,752
1
L
Janus
5,326
533
68
7
0
183,484
3
W
Bellona
5,849
585
57
6
0
168,136
0
W
Baron Samedi
6,090
609
69
7
0
170,831
0
L
Ymir
4,761
476
13
1
0
180,693
0
L
Thanatos
4,588
459
44
4
0
204,648
0
W
Izanami
5,791
579
68
7
0
164,136
0
L
Izanami
4,338
434
44
4
0
181,689
0
W
Serqet
6,202
620
51
5
0
229,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role