Player Matchup

Ares
Ares
CTpaTaMo3ky
Ares
Level 89
God Stats
12W - 10L
1,607 SR
Queue Stats
288W - 276L
1,502 Elo+
Solo
Merlin
Merlin
LoRDZsadeZ
Merlin
Level 128
God Stats
18W - 14L
1,518 SR
Queue Stats
358W - 420L
1,446 Elo+
Party 2
Zeus
Zeus
kovesh
Zeus
Level 156
God Stats
155W - 121L
1,590 SR
Queue Stats
868W - 899L
1,475 Elo+
Party 2
Hercules
Hercules
saber117
Hercules
Level 86
God Stats
3W - 6L
1,291 SR
Queue Stats
89W - 79L
1,518 Elo+
Solo
Artemis
Artemis
xxxsaenxx12
Artemis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 54L
1,513 Elo+
Solo
Team Averages
Level 104
1,501 SR
1,491 Elo+

VS

Team Averages
Level 47
1,544 SR
1,505 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ArcticCylo
Janus
Level 68
God Stats
26W - 25L
1,537 SR
Queue Stats
236W - 233L
1,461 Elo+
Solo
Nox
Nox
Lunarhy
Nox
Level 23
God Stats
1W - 4L
1,416 SR
Queue Stats
40W - 45L
1,525 Elo+
Party 1
Artemis
Artemis
bloodfury121
Artemis
Level 57
God Stats
2W - 4L
1,693 SR
Queue Stats
41W - 49L
1,525 Elo+
Party 1
Achilles
Achilles
camcamdafam
Achilles
Level 33
God Stats
76W - 60L
1,576 SR
Queue Stats
353W - 342L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
7,922
1,132
4,688
6,909
4,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
LoRDZsadeZ
Merlin
14
3 / 0 / 5
8,583
1,226
6,510
3,417
1,566
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
kovesh
Zeus
14
4 / 0 / 6
8,872
1,267
12,428
1,864
863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
saber117
Hercules
13
0 / 0 / 6
7,606
1,087
6,035
7,194
9,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
xxxsaenxx12
Artemis
13
1 / 0 / 7
7,795
1,114
6,049
2,913
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

335

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 1 / 2
7,128
1,018
2,415
2,191
763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Janus
12
1 / 1 / 0
7,780
1,111
2,311
3,471
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nox
13
0 / 4 / 1
7,441
1,063
4,331
11,579
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
bloodfury121
Artemis
13
0 / 4 / 2
7,569
1,081
5,178
8,530
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
camcamdafam
Achilles
13
1 / 0 / 1
7,673
1,096
5,876
11,547
16,852
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
10
Kills
2
2
Deaths
10
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
2
1
L
Janus
1
1
0
1
W
2
2
5
2.25
W
Merlin
LoRDZsadeZ
Merlin
3
0
5
5.5
L
Nox
0
4
1
0.13
L
Artemis
bloodfury121
Artemis
0
4
2
0.25
L
Achilles
camcamdafam
Achilles
1
0
1
1.5
W
Zeus
kovesh
Zeus
4
0
6
7
W
Hercules
saber117
Hercules
0
0
6
3
W
Artemis
xxxsaenxx12
Artemis
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,710
Damage
20,111
22,297
Taken
37,318
17,915
Mitigated
26,651
4,538
Healing
3,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,415
164
0
0
2,191
763
0
1,073
1,118
6,711
0
L
Janus
2,311
0
0
0
3,471
1,298
0
3,003
468
22,141
0
W
4,688
163
0
0
6,909
4,397
0
3,618
3,291
10,816
0
W
Merlin
LoRDZsadeZ
Merlin
6,510
43
0
2
3,417
1,566
0
892
2,525
22,928
0
L
Nox
4,331
89
0
197
11,579
4,566
0
8,438
3,141
17,307
0
L
Artemis
bloodfury121
Artemis
5,178
1,083
0
543
8,530
3,172
0
5,620
2,910
0
14,998
L
Achilles
camcamdafam
Achilles
5,876
453
0
2,977
11,547
16,852
0
5,492
5,966
0
16,105
W
Zeus
kovesh
Zeus
12,428
687
0
0
1,864
863
0
181
1,683
31,703
0
W
Hercules
saber117
Hercules
6,035
1,415
0
3,682
7,194
9,622
0
3,739
3,455
0
11,553
W
Artemis
xxxsaenxx12
Artemis
6,049
2,528
0
854
2,913
1,467
0
627
2,286
0
16,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,778
Gold Earned
37,591
141
Minions Killed
144
3
Camps Cleared
4
722,166
Distance Traveled
668,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,128
1,018
6
1
1
66,181
0
L
Janus
7,780
1,111
64
9
1
162,125
0
W
Ares
7,922
1,132
14
2
1
145,018
0
W
Merlin
8,583
1,226
41
6
2
138,942
0
L
Nox
7,441
1,063
30
4
1
142,649
0
L
Artemis
7,569
1,081
30
4
1
139,004
0
L
Achilles
7,673
1,096
14
2
0
158,963
0
W
Zeus
8,872
1,267
49
7
0
145,362
0
W
Hercules
7,606
1,087
7
1
0
162,569
0
W
Artemis
7,795
1,114
30
4
0
130,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role