Player Matchup

Rama
Rama
Alexcuau
Rama
Level 107
God Stats
7W - 7L
1,178 SR
Queue Stats
902W - 856L
1,468 Elo+
Solo
Pele
Pele
Hycoudog
Pele
Level 153
God Stats
0W - 1L
1,428 SR
Queue Stats
67W - 53L
1,533 Elo+
Party 1
Baron Samedi
Baron Samedi
RTR_BaMa10023
Baron Samedi
Level 106
God Stats
4W - 4L
1,565 SR
Queue Stats
396W - 393L
1,518 Elo+
Solo
Athena
Athena
Saintmore
Athena
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 88L
1,576 Elo+
Solo
Scylla
Scylla
XReayy
Scylla
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,539 Elo+
Party 1
Team Averages
Level 124
1,434 SR
1,527 Elo+

VS

Team Averages
Level 103
1,525 SR
1,556 Elo+
Sun Wukong
Sun Wukong
Davestar101
Sun Wukong
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 25L
1,500 Elo+
Party 2
Anubis
Anubis
DisabledPlug
Anubis
Level 84
God Stats
1W - 0L
1,452 SR
Queue Stats
7W - 2L
1,626 Elo+
Party 3
Medusa
Medusa
JuuBaka
Medusa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,549 Elo+
Party 2
Athena
Athena
NickyPuu
Athena
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,529 Elo+
Party 2
Thanatos
Thanatos
Toxic BoInK
Thanatos
Level 85
God Stats
5W - 2L
1,675 SR
Queue Stats
21W - 17L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
1 / 3 / 4
8,586
452
7,576
11,560
5,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
16
7 / 6 / 3
10,323
543
14,686
16,702
7,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
RTR_BaMa10023
Baron Samedi
7
1 / 2 / 0
7,171
377
2,242
4,833
1,833
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Saintmore
Athena
13
0 / 4 / 9
8,610
453
6,223
17,172
19,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Scylla
XReayy
Scylla
14
2 / 6 / 3
8,939
470
4,296
10,521
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Davestar101
Sun Wukong
16
4 / 2 / 5
10,723
564
10,281
17,784
14,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
15
0 / 3 / 3
9,618
506
4,309
6,872
2,449
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
JuuBaka
Medusa
17
7 / 2 / 4
10,974
578
16,042
13,787
6,284
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
NickyPuu
Athena
14
1 / 2 / 8
9,802
516
3,423
15,866
13,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Toxic BoInK
Thanatos
17
9 / 2 / 6
11,281
594
11,677
14,153
6,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
11
Kills
21
21
Deaths
11
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rama
1
3
4
1
W
Sun Wukong
Davestar101
Sun Wukong
4
2
5
3.25
W
Anubis
0
3
3
0.5
L
Pele
7
6
3
1.42
W
Medusa
JuuBaka
Medusa
7
2
4
4.5
W
Athena
NickyPuu
Athena
1
2
8
2.5
L
Baron Samedi
RTR_BaMa10023
Baron Samedi
1
2
0
0.5
L
Athena
Saintmore
Athena
0
4
9
1.13
W
Thanatos
Toxic BoInK
Thanatos
9
2
6
6
L
Scylla
XReayy
Scylla
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,023
Damage
45,732
60,788
Taken
68,462
38,061
Mitigated
42,836
15,740
Healing
32,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
7,576
6,740
0
4,570
11,560
5,629
756
1,201
10,359
0
60,938
W
Sun Wukong
Davestar101
Sun Wukong
10,281
2,085
0
6,182
17,784
14,193
1,351
5,213
12,571
0
82,726
W
Anubis
4,309
330
0
1,642
6,872
2,449
788
1,155
5,717
80,475
0
L
Pele
14,686
3,404
0
2,763
16,702
7,851
0
1,575
15,127
0
71,494
W
Medusa
JuuBaka
Medusa
16,042
10,201
0
7,547
13,787
6,284
3,693
1,758
12,029
0
99,606
W
Athena
NickyPuu
Athena
3,423
1,138
0
3,536
15,866
13,741
52
3,920
11,946
21,891
0
L
Baron Samedi
RTR_BaMa10023
Baron Samedi
2,242
221
0
2,587
4,833
1,833
0
0
4,833
18,512
0
L
Athena
Saintmore
Athena
6,223
1,723
0
4,333
17,172
19,030
0
3,009
14,163
21,712
0
W
Thanatos
Toxic BoInK
Thanatos
11,677
4,603
0
13,200
14,153
6,169
963
1,664
12,489
0
97,899
L
Scylla
XReayy
Scylla
4,296
292
0
1,487
10,521
3,718
0
2,195
8,326
54,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,629
Gold Earned
52,398
372
Minions Killed
537
0
Camps Cleared
0
1,453,650
Distance Traveled
1,792,878
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,586
452
94
5
0
313,505
0
W
Sun Wukong
10,723
564
115
6
0
369,399
0
W
Anubis
9,618
506
146
8
0
318,406
0
L
Pele
10,323
543
111
6
0
365,013
1
W
Medusa
10,974
578
122
6
0
326,543
0
W
Athena
9,802
516
38
2
0
358,514
0
L
Baron Samedi
7,171
377
38
2
0
94,502
0
L
Athena
8,610
453
34
2
0
376,372
3
W
Thanatos
11,281
594
116
6
0
420,016
3
L
Scylla
8,939
470
95
5
0
304,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role