Player Matchup

Set
Set
Bloodsnake7890
Set
Level 48
God Stats
24W - 29L
1,398 SR
Queue Stats
149W - 137L
1,474 Elo+
Party 1
Horus
Horus
Goldthought8131
Horus
Level 83
God Stats
8W - 9L
1,519 SR
Queue Stats
373W - 372L
1,372 Elo+
Party 1
Rama
Rama
NotRainbowSmurf-
Rama
Level 50
God Stats
0W - 1L
1,284 SR
Queue Stats
42W - 42L
1,358 Elo+
Party 2
Persephone
Persephone
Umbra_Occulta
Persephone
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 98L
1,442 Elo+
Solo
Ishtar
Ishtar
nersp
Ishtar
Level 13
God Stats
0W - 1L
1,796 SR
Queue Stats
12W - 11L
1,336 Elo+
Party 2
Team Averages
Level 52
1,499 SR
1,397 Elo+

VS

Team Averages
Level 87
1,506 SR
1,529 Elo+
Skadi
Skadi
AlexDrag07
Skadi
Level 38
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 76L
1,395 Elo+
Party 3
Nu Wa
Nu Wa
Shiinobi Iz
Nu Wa
Level 129
God Stats
2W - 1L
1,479 SR
Queue Stats
84W - 76L
1,421 Elo+
Party 3
King Arthur
King Arthur
StarSaberG
King Arthur
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,683 Elo+
Solo
Janus
Janus
Tu_Papu-Jr
Janus
Level 151
God Stats
1W - 0L
1,746 SR
Queue Stats
3W - 4L
1,755 Elo+
Solo
Serqet
Serqet
loopydragon377
Serqet
Level 69
God Stats
3W - 4L
1,307 SR
Queue Stats
279W - 300L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 0
8,389
1,049
7,498
17,880
9,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 2
8,038
1,005
5,872
14,684
16,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 0 / 0
7,048
881
0
1,172
388
Persephone
Umbra_Occulta
Persephone
11
0 / 1 / 0
7,511
939
1,150
3,487
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ishtar
nersp
Ishtar
11
0 / 0 / 0
7,044
881
0
532
155
Team 1 Tickets

148

VS

Team 2 Tickets

410

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
3 / 1 / 9
8,827
1,103
5,459
3,385
1,216
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 0 / 7
9,313
1,164
8,195
2,965
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
StarSaberG
King Arthur
15
5 / 0 / 7
9,515
1,189
5,686
3,982
4,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
14
1 / 1 / 10
8,665
1,083
7,328
4,331
1,838
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 0 / 7
8,140
1,018
6,251
2,900
1,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
2
Kills
13
13
Deaths
2
2
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Skadi
3
1
9
7.5
L
2
8
0
0.25
L
0
4
2
0.25
L
0
0
0
0
W
4
0
7
7.5
W
King Arthur
StarSaberG
King Arthur
5
0
7
8.5
W
Janus
1
1
10
6
L
Persephone
Umbra_Occulta
Persephone
0
1
0
0
W
0
0
7
3.5
L
Ishtar
nersp
Ishtar
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,520
Damage
32,919
37,755
Taken
17,563
27,382
Mitigated
11,018
2,627
Healing
432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
5,459
2,885
0
0
3,385
1,216
0
119
3,147
0
18,934
L
7,498
3,280
0
632
17,880
9,324
0
7,089
10,347
0
27,120
L
5,872
2,718
495
1,428
14,684
16,556
0
5,697
8,759
0
19,161
L
0
0
0
0
1,172
388
0
1,172
0
0
0
W
8,195
2,001
0
0
2,965
1,169
0
0
2,840
30,320
0
W
King Arthur
StarSaberG
King Arthur
5,686
646
0
0
3,982
4,903
0
446
3,168
303
16,078
W
Janus
7,328
407
0
432
4,331
1,838
0
421
3,863
32,407
0
L
Persephone
Umbra_Occulta
Persephone
1,150
177
0
72
3,487
959
0
1,294
2,189
10,259
0
W
6,251
1,410
0
0
2,900
1,892
0
164
2,669
0
11,165
L
Ishtar
nersp
Ishtar
0
0
0
0
532
155
0
532
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,030
Gold Earned
44,460
82
Minions Killed
188
1
Camps Cleared
10
292,537
Distance Traveled
802,038
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,827
1,103
27
3
3
146,519
0
L
Set
8,389
1,049
37
5
0
121,927
0
L
Horus
8,038
1,005
24
3
0
125,992
0
L
Rama
7,048
881
0
0
0
729
0
W
Nu Wa
9,313
1,164
40
5
4
164,600
0
W
King Arthur
9,515
1,189
26
3
1
166,117
0
W
Janus
8,665
1,083
79
10
1
145,424
0
L
Persephone
7,511
939
21
3
1
43,747
0
W
Serqet
8,140
1,018
16
2
1
179,378
0
L
Ishtar
7,044
881
0
0
0
142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role