Player Matchup

Thanatos
Thanatos
Platinum II
KxyyTee
Thanatos
Platinum II
Level 123
God Stats
11W - 8L
1,652 SR
Queue Stats
220W - 218L
1,906 MMR
Party 1
Heimdallr
Heimdallr
Platinum IV
MarcosSeoane7
Heimdallr
Platinum IV
Level 159
God Stats
2W - 6L
1,526 SR
Queue Stats
204W - 207L
1,774 MMR
Solo
Bakasura
Bakasura
Gold III
PeIeEnjoyer
Bakasura
Gold III
Level 53
God Stats
2W - 1L
1,743 SR
Queue Stats
28W - 27L
1,822 MMR
Solo
Sylvanus
Sylvanus
Gold III
Vedz
Sylvanus
Gold III
Level 145
God Stats
13W - 9L
1,706 SR
Queue Stats
306W - 314L
1,607 MMR
Party 1
Zeus
Zeus
Platinum I
狂人异族
Zeus
Platinum I
Level 177
God Stats
47W - 51L
1,570 SR
Queue Stats
140W - 117L
1,903 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,639 SR
1,802 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,614 SR
1,707 MMR
Shiva
Shiva
Platinum V
 
Shiva
Platinum V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum II
 
Chang'e
Platinum II
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold III
FAITLATION
Cernunnos
Gold III
Level 48
God Stats
5W - 1L
1,823 SR
Queue Stats
27W - 21L
1,730 MMR
Solo
Fenrir
Fenrir
Platinum I
alex29145
Fenrir
Platinum I
Level 141
God Stats
154W - 110L
1,585 SR
Queue Stats
476W - 463L
1,988 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
juter
Kuzenbo
Platinum II
Level 149
God Stats
22W - 16L
1,662 SR
Queue Stats
541W - 537L
1,816 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KxyyTee
Thanatos
12
1 / 8 / 1
7,196
554
3,735
14,633
4,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
MarcosSeoane7
Heimdallr
13
5 / 7 / 1
8,742
672
10,658
15,630
7,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
PeIeEnjoyer
Bakasura
13
0 / 1 / 0
7,153
550
4,621
15,554
9,290
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Vedz
Sylvanus
10
2 / 4 / 4
6,696
515
5,012
11,001
7,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 1
6,450
496
5,728
8,105
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
KaliHachimanAo KuangSusano

VS

Bans
SobekHerculesVamanaMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
2 / 0 / 2
8,495
653
12,346
10,487
7,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
 
Chang'e
14
3 / 0 / 4
8,219
632
6,256
7,655
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
FAITLATION
Cernunnos
13
5 / 3 / 4
8,541
657
9,351
11,874
5,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
alex29145
Fenrir
14
12 / 2 / 6
8,951
689
12,367
9,448
4,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
juter
Kuzenbo
10
2 / 3 / 11
7,155
550
6,216
12,649
12,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
8
Kills
24
24
Deaths
8
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
0
2
3
W
Chang'e
 
Chang'e
3
0
4
5
W
Cernunnos
FAITLATION
Cernunnos
5
3
4
2.33
L
Thanatos
KxyyTee
Thanatos
1
8
1
0.19
L
Heimdallr
MarcosSeoane7
Heimdallr
5
7
1
0.79
L
Bakasura
PeIeEnjoyer
Bakasura
0
1
0
0
L
Sylvanus
Vedz
Sylvanus
2
4
4
1
W
Fenrir
alex29145
Fenrir
12
2
6
7.5
W
Kuzenbo
juter
Kuzenbo
2
3
11
2.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,754
Damage
46,536
64,923
Taken
52,113
31,885
Mitigated
32,043
23,260
Healing
17,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
12,346
3,606
0
3,784
10,487
7,975
436
90
9,263
177
77,265
W
Chang'e
 
Chang'e
6,256
410
1,457
4,558
7,655
2,911
559
4,838
2,817
59,846
0
W
Cernunnos
FAITLATION
Cernunnos
9,351
4,981
0
4,397
11,874
5,002
842
1,279
10,595
0
70,340
L
Thanatos
KxyyTee
Thanatos
3,735
2,021
0
5,146
14,633
4,983
0
2,133
12,364
0
48,541
L
Heimdallr
MarcosSeoane7
Heimdallr
10,658
6,062
0
4,549
15,630
7,082
0
2,516
13,114
0
55,907
L
Bakasura
PeIeEnjoyer
Bakasura
4,621
2,881
0
7,816
15,554
9,290
0
0
15,554
0
39,009
L
Sylvanus
Vedz
Sylvanus
5,012
1,417
1,626
2,487
11,001
7,768
0
3,152
7,781
22,077
0
W
Fenrir
alex29145
Fenrir
12,367
3,637
0
1,699
9,448
4,044
397
1,363
8,085
0
58,441
W
Kuzenbo
juter
Kuzenbo
6,216
2,596
0
1,862
12,649
12,111
33
4,265
8,384
14,070
0
L
5,728
290
0
1,636
8,105
2,762
0
4,633
3,174
51,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,237
Gold Earned
41,361
396
Minions Killed
471
0
Camps Cleared
0
1,193,925
Distance Traveled
1,410,744
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,495
653
122
9
0
275,990
4
W
Chang'e
8,219
632
120
9
0
261,637
3
W
Cernunnos
8,541
657
127
10
0
339,720
3
L
Thanatos
7,196
554
80
6
0
268,305
0
L
Heimdallr
8,742
672
103
8
0
223,249
1
L
Bakasura
7,153
550
106
8
0
277,956
6
L
Sylvanus
6,696
515
16
1
0
210,322
5
W
Fenrir
8,951
689
91
7
0
273,389
0
W
Kuzenbo
7,155
550
11
1
0
260,008
3
L
Zeus
6,450
496
91
7
0
214,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role