Player Matchup

Bellona
Bellona
BeenBeebed
Bellona
Level 8
God Stats
4W - 1L
1,784 SR
Queue Stats
15W - 10L
1,608 Elo+
Party 1
Izanami
Izanami
Burakkugai
Izanami
Level 24
God Stats
3W - 0L
1,804 SR
Queue Stats
34W - 39L
1,538 Elo+
Party 1
Bastet
Bastet
KINGOFTHEGODS24
Bastet
Level 109
God Stats
17W - 6L
1,770 SR
Queue Stats
364W - 326L
1,570 Elo+
Solo
Ah Puch
Ah Puch
NoMoreCigs
Ah Puch
Level 156
God Stats
2W - 3L
1,322 SR
Queue Stats
114W - 116L
1,560 Elo+
Party 1
Bacchus
Bacchus
Sweaty_Clam420
Bacchus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 134L
1,525 Elo+
Party 1
Team Averages
Level 85
1,636 SR
1,560 Elo+

VS

Team Averages
Level 103
1,533 SR
1,499 Elo+
Kukulkan
Kukulkan
C3mill90
Kukulkan
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 50L
1,393 Elo+
Solo
Atlas
Atlas
LagatoGelado
Atlas
Level 124
God Stats
3W - 6L
1,514 SR
Queue Stats
361W - 350L
1,532 Elo+
Solo
Jing Wei
Jing Wei
MiraCutiezTTV
Jing Wei
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,642 Elo+
Solo
Horus
Horus
jdvoss88
Horus
Level 109
God Stats
1W - 2L
1,478 SR
Queue Stats
48W - 54L
1,438 Elo+
Solo
Hun Batz
Hun Batz
ll LilStorm ll
Hun Batz
Level 124
God Stats
2W - 3L
1,672 SR
Queue Stats
279W - 257L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeenBeebed
Bellona
14
4 / 0 / 2
8,277
637
6,643
10,945
8,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Burakkugai
Izanami
14
2 / 1 / 4
8,064
620
5,258
6,343
2,603
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 2 / 3
7,872
606
5,516
9,883
3,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
NoMoreCigs
Ah Puch
13
2 / 2 / 4
7,192
553
7,721
6,983
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 2 / 5
7,060
543
3,528
9,214
9,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
C3mill90
Kukulkan
14
3 / 1 / 0
8,147
627
6,124
4,506
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 5 / 1
6,815
524
7,687
12,848
10,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
MiraCutiezTTV
Jing Wei
12
1 / 2 / 3
6,826
525
3,450
8,266
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
jdvoss88
Horus
11
1 / 3 / 3
6,424
494
1,458
8,387
6,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
14
2 / 2 / 3
7,728
594
7,032
11,806
4,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
13
Kills
7
7
Deaths
13
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
BeenBeebed
Bellona
4
0
2
5
W
Izanami
Burakkugai
Izanami
2
1
4
4
L
Kukulkan
C3mill90
Kukulkan
3
1
0
3
W
4
2
3
2.75
L
0
5
1
0.1
L
Jing Wei
MiraCutiezTTV
Jing Wei
1
2
3
1.25
W
Ah Puch
NoMoreCigs
Ah Puch
2
2
4
2
W
1
2
5
1.75
L
Horus
jdvoss88
Horus
1
3
3
0.83
L
Hun Batz
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,666
Damage
25,751
43,368
Taken
45,813
26,979
Mitigated
26,035
14,711
Healing
9,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BeenBeebed
Bellona
6,643
3,853
0
5,049
10,945
8,886
0
5,630
4,890
0
51,739
W
Izanami
Burakkugai
Izanami
5,258
3,917
0
3,031
6,343
2,603
522
0
6,343
0
88,455
L
Kukulkan
C3mill90
Kukulkan
6,124
1,273
0
494
4,506
1,946
0
1,292
3,214
80,155
0
W
5,516
1,980
0
2,870
9,883
3,571
91
3,967
5,786
0
57,117
L
7,687
2,725
0
750
12,848
10,154
0
1,210
11,638
44,594
0
L
Jing Wei
MiraCutiezTTV
Jing Wei
3,450
2,560
0
2,944
8,266
2,658
0
1,991
6,275
0
46,985
W
Ah Puch
NoMoreCigs
Ah Puch
7,721
330
0
1,009
6,983
2,484
165
2,056
4,778
57,740
0
W
3,528
617
306
2,446
9,214
9,435
0
1,643
7,517
17,940
0
L
Horus
jdvoss88
Horus
1,458
686
672
3,275
8,387
6,295
0
3,189
5,198
0
14,113
L
Hun Batz
7,032
2,147
0
920
11,806
4,982
0
3,567
8,239
0
70,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,465
Gold Earned
35,940
469
Minions Killed
466
0
Camps Cleared
0
1,316,031
Distance Traveled
1,298,668
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,277
637
99
8
0
219,596
0
W
Izanami
8,064
620
151
12
0
240,037
4
L
Kukulkan
8,147
627
149
11
0
247,735
0
W
Bastet
7,872
606
92
7
0
306,138
0
L
Atlas
6,815
524
93
7
0
227,007
2
L
Jing Wei
6,826
525
88
7
0
267,086
0
W
Ah Puch
7,192
553
101
8
0
250,911
1
W
Bacchus
7,060
543
26
2
0
299,349
5
L
Horus
6,424
494
20
2
0
272,955
6
L
Hun Batz
7,728
594
116
9
0
283,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role