Player Matchup

Surtr
Surtr
H3NN3SSY1515
Surtr
Level 8
God Stats
4W - 7L
1,315 SR
Queue Stats
38W - 51L
1,285 Elo+
Party 1
Ne Zha
Ne Zha
ICammyTrillI
Ne Zha
Level 68
God Stats
5W - 4L
1,561 SR
Queue Stats
83W - 75L
1,447 Elo+
Party 1
Chang'e
Chang'e
Mononoke176
Chang'e
Level 42
God Stats
17W - 23L
1,388 SR
Queue Stats
99W - 110L
1,419 Elo+
Solo
Janus
Janus
MyPrettyRose
Janus
Level 11
God Stats
24W - 30L
1,500 SR
Queue Stats
47W - 74L
1,339 Elo+
Party 1
Thor
Thor
shjjiil
Thor
Level 46
God Stats
19W - 18L
1,500 SR
Queue Stats
1,286W - 1,279L
1,557 Elo+
Solo
Team Averages
Level 35
1,453 SR
1,409 Elo+

VS

Team Averages
Level 43
1,570 SR
1,376 Elo+
Ymir
Ymir
KandarianRaz
Ymir
Level 113
God Stats
2W - 4L
1,623 SR
Queue Stats
103W - 95L
1,458 Elo+
Party 2
Ne Zha
Ne Zha
MrTimbs-iLoveR
Ne Zha
Level 37
God Stats
0W - 1L
1,729 SR
Queue Stats
40W - 44L
1,497 Elo+
Solo
Ix Chel
Ix Chel
NotRainbowSmurf-
Ix Chel
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,369 Elo+
Party 3
Guan Yu
Guan Yu
nersp
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,412 Elo+
Party 3
Xbalanque
Xbalanque
vino01242006
Xbalanque
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 9
8,575
1,072
12,333
11,540
12,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
14
4 / 0 / 5
8,366
1,046
9,041
3,187
1,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Mononoke176
Chang'e
14
3 / 0 / 8
8,799
1,100
6,940
3,933
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 1 / 11
8,135
1,017
13,945
3,165
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
shjjiil
Thor
14
6 / 0 / 6
9,358
1,170
11,223
9,289
3,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

401

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
8,100
1,013
4,534
14,749
16,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 2 / 1
7,369
921
3,458
12,863
4,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 3 / 0
7,551
944
11,505
9,940
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
nersp
Guan Yu
12
0 / 5 / 1
7,295
912
2,665
11,564
10,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
vino01242006
Xbalanque
12
0 / 5 / 0
7,551
944
3,756
10,501
4,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
15
Kills
1
1
Deaths
15
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
W
Ne Zha
4
0
5
6.5
L
0
0
1
0.5
W
Chang'e
Mononoke176
Chang'e
3
0
8
7
L
0
2
1
0.25
W
0
1
11
5.5
L
1
3
0
0.33
L
Guan Yu
nersp
Guan Yu
0
5
1
0.1
W
Thor
shjjiil
Thor
6
0
6
9
L
Xbalanque
vino01242006
Xbalanque
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,482
Damage
25,918
31,114
Taken
59,617
21,360
Mitigated
39,915
4,187
Healing
5,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,333
4,449
0
1,001
11,540
12,763
0
5,907
5,633
401
27,128
W
Ne Zha
9,041
2,196
0
85
3,187
1,615
0
2,026
1,161
0
15,205
L
4,534
540
0
650
14,749
16,208
0
7,131
7,276
12,517
0
W
Chang'e
Mononoke176
Chang'e
6,940
1,156
1,868
1,189
3,933
1,729
0
1,350
2,583
25,113
0
L
3,458
1,862
0
840
12,863
4,649
0
3,772
8,924
0
13,704
W
13,945
419
0
44
3,165
1,300
0
1,972
1,193
21,719
0
L
11,505
2,814
1,438
1,091
9,940
3,971
0
3,265
6,544
23,347
0
L
Guan Yu
nersp
Guan Yu
2,665
599
526
594
11,564
10,937
0
4,241
7,047
0
7,355
W
Thor
shjjiil
Thor
11,223
3,849
0
0
9,289
3,953
0
4,784
4,505
0
16,417
L
Xbalanque
vino01242006
Xbalanque
3,756
1,804
0
630
10,501
4,150
0
2,825
7,499
0
18,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,233
Gold Earned
37,866
127
Minions Killed
123
3
Camps Cleared
5
757,085
Distance Traveled
586,735
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,575
1,072
36
5
0
155,084
0
W
Ne Zha
8,366
1,046
12
2
0
167,674
0
L
Ymir
8,100
1,013
15
2
0
153,958
0
W
Chang'e
8,799
1,100
40
5
2
135,194
0
L
Ne Zha
7,369
921
27
3
2
115,564
0
W
Janus
8,135
1,017
24
3
0
140,959
0
L
Ix Chel
7,551
944
39
5
0
114,691
0
L
Guan Yu
7,295
912
9
1
0
86,473
0
W
Thor
9,358
1,170
15
2
1
158,174
0
L
Xbalanque
7,551
944
33
4
3
116,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role