Player Matchup

Thanatos
Thanatos
HeiseiKyuuNen
Thanatos
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,223 Elo+
Party 2
Shiva
Shiva
JDOG0710
Shiva
Level 147
God Stats
13W - 12L
1,499 SR
Queue Stats
218W - 255L
1,516 Elo+
Party 2
Tiamat
Tiamat
Killa_Queen02
Tiamat
Level 101
God Stats
11W - 11L
1,517 SR
Queue Stats
201W - 209L
1,449 Elo+
Party 2
Olorun
Olorun
Panduh97
Olorun
Level 139
God Stats
5W - 5L
1,513 SR
Queue Stats
71W - 75L
1,510 Elo+
Party 2
Chang'e
Chang'e
jelly_mochi
Chang'e
Level 152
God Stats
9W - 12L
1,567 SR
Queue Stats
59W - 60L
1,495 Elo+
Party 2
Team Averages
Level 137
1,519 SR
1,439 Elo+

VS

Team Averages
Level 60
1,526 SR
1,519 Elo+
Danzaburou
Danzaburou
BOM_MrNevaSoba
Danzaburou
Level 105
God Stats
3W - 2L
1,758 SR
Queue Stats
54W - 69L
1,450 Elo+
Solo
Cthulhu
Cthulhu
Kicksweap
Cthulhu
Level 41
God Stats
3W - 2L
1,352 SR
Queue Stats
104W - 104L
1,406 Elo+
Party 1
Hercules
Hercules
MhammadKali
Hercules
Level 33
God Stats
7W - 8L
1,724 SR
Queue Stats
45W - 52L
1,519 Elo+
Party 1
Merlin
Merlin
Wiijack
Merlin
Level 107
God Stats
1W - 2L
1,214 SR
Queue Stats
84W - 64L
1,682 Elo+
Solo
The Morrigan
The Morrigan
Åmanita
The Morrigan
Level 13
God Stats
6W - 2L
1,581 SR
Queue Stats
12W - 9L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HeiseiKyuuNen
Thanatos
16
7 / 6 / 7
10,313
543
11,355
19,110
7,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shiva
JDOG0710
Shiva
15
6 / 5 / 8
9,436
497
10,238
17,725
13,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
1 / 0 / 7
9,766
514
13,145
12,130
13,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Panduh97
Olorun
17
6 / 1 / 8
10,858
571
15,130
13,158
6,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
jelly_mochi
Chang'e
16
2 / 5 / 7
9,757
514
12,017
18,177
6,798
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BOM_MrNevaSoba
Danzaburou
14
1 / 7 / 3
8,904
469
7,324
18,549
7,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Kicksweap
Cthulhu
15
0 / 1 / 2
8,974
472
6,996
20,374
18,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
MhammadKali
Hercules
13
6 / 5 / 6
9,019
475
11,092
23,016
25,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Merlin
Wiijack
Merlin
15
6 / 6 / 7
9,450
497
18,054
13,568
5,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

The Morrigan
Åmanita
The Morrigan
15
3 / 3 / 3
8,973
472
10,427
10,996
5,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
37
22
Kills
16
17
Deaths
22
37
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BOM_MrNevaSoba
Danzaburou
1
7
3
0.36
W
Thanatos
HeiseiKyuuNen
Thanatos
7
6
7
1.75
W
Shiva
JDOG0710
Shiva
6
5
8
2
L
Cthulhu
Kicksweap
Cthulhu
0
1
2
1
W
1
0
7
4.5
L
Hercules
MhammadKali
Hercules
6
5
6
1.8
W
Olorun
Panduh97
Olorun
6
1
8
10
L
Merlin
Wiijack
Merlin
6
6
7
1.58
W
Chang'e
jelly_mochi
Chang'e
2
5
7
1.1
L
The Morrigan
Åmanita
The Morrigan
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,885
Damage
53,893
80,300
Taken
86,503
48,376
Mitigated
62,746
37,557
Healing
24,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BOM_MrNevaSoba
Danzaburou
7,324
3,289
0
5,269
18,549
7,888
0
10,394
8,155
0
62,952
W
Thanatos
HeiseiKyuuNen
Thanatos
11,355
2,840
0
13,495
19,110
7,873
947
7,935
11,175
0
52,927
W
Shiva
JDOG0710
Shiva
10,238
1,349
1,057
2,515
17,725
13,387
0
7,294
10,431
0
44,912
L
Cthulhu
Kicksweap
Cthulhu
6,996
1,403
0
9,179
20,374
18,291
0
9,097
10,238
73,786
0
W
13,145
679
0
4,069
12,130
13,647
293
6,100
6,030
69,434
0
L
Hercules
MhammadKali
Hercules
11,092
2,701
0
5,937
23,016
25,323
0
9,699
13,221
0
29,643
W
Olorun
Panduh97
Olorun
15,130
11,008
826
5,450
13,158
6,671
2,649
717
12,441
85,762
0
L
Merlin
Wiijack
Merlin
18,054
1,184
0
1,913
13,568
5,809
360
7,328
6,137
67,733
0
W
Chang'e
jelly_mochi
Chang'e
12,017
951
3,261
6,884
18,177
6,798
380
9,674
8,503
76,203
0
L
The Morrigan
Åmanita
The Morrigan
10,427
2,487
0
2,200
10,996
5,435
0
2,431
8,353
73,675
17,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,130
Gold Earned
45,320
492
Minions Killed
477
0
Camps Cleared
0
1,874,631
Distance Traveled
1,811,177
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,904
469
93
5
0
356,307
6
W
Thanatos
10,313
543
56
3
0
380,199
5
W
Shiva
9,436
497
54
3
0
393,172
3
L
Cthulhu
8,974
472
139
7
0
365,216
0
W
Tiamat
9,766
514
133
7
0
336,297
0
L
Hercules
9,019
475
37
2
0
367,693
3
W
Olorun
10,858
571
126
7
0
400,517
1
L
Merlin
9,450
497
91
5
0
313,573
2
W
Chang'e
9,757
514
123
6
0
364,446
6
L
The Morrigan
8,973
472
117
6
0
408,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role