Player Matchup

Merlin
Merlin
ForbiddenLord
Merlin
Level 114
God Stats
15W - 9L
1,701 SR
Queue Stats
78W - 102L
1,457 Elo+
Party 2
Skadi
Skadi
Oviel
Skadi
Level 148
God Stats
7W - 2L
1,904 SR
Queue Stats
133W - 145L
1,590 Elo+
Party 2
Thanatos
Thanatos
Ozyes
Thanatos
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
80W - 59L
1,661 Elo+
Party 2
Nu Wa
Nu Wa
Zeriee
Nu Wa
Level 155
God Stats
242W - 228L
1,609 SR
Queue Stats
255W - 249L
1,566 Elo+
Party 2
Sobek
Sobek
eduben
Sobek
Level 147
God Stats
13W - 16L
1,437 SR
Queue Stats
494W - 469L
1,567 Elo+
Solo
Team Averages
Level 144
1,630 SR
1,568 Elo+

VS

Team Averages
Level 115
1,606 SR
1,479 Elo+
Kumbhakarna
Kumbhakarna
Gauntakera
Kumbhakarna
Level 97
God Stats
1W - 1L
1,291 SR
Queue Stats
33W - 16L
1,626 Elo+
Party 3
Cthulhu
Cthulhu
HawtPackage
Cthulhu
Level 146
God Stats
1W - 0L
1,715 SR
Queue Stats
43W - 30L
1,619 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
HeavyThief
Ah Muzen Cab
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,312 Elo+
Party 1
Hades
Hades
Name875
Hades
Level 61
God Stats
1W - 0L
1,676 SR
Queue Stats
2W - 2L
1,312 Elo+
Party 1
Ratatoskr
Ratatoskr
SolumAstra
Ratatoskr
Level 144
God Stats
7W - 3L
1,846 SR
Queue Stats
29W - 33L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
7,824
711
9,326
8,960
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
Oviel
Skadi
14
2 / 5 / 5
8,246
750
11,814
11,256
4,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
Ozyes
Thanatos
16
6 / 6 / 4
9,395
854
12,732
14,752
7,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Zeriee
Nu Wa
16
2 / 5 / 3
8,643
786
7,916
9,324
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
eduben
Sobek
14
0 / 5 / 4
8,049
732
6,313
17,242
18,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Gauntakera
Kumbhakarna
13
0 / 1 / 10
8,112
737
2,384
11,275
9,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
HawtPackage
Cthulhu
17
5 / 0 / 9
9,504
864
11,336
11,341
12,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
HeavyThief
Ah Muzen Cab
17
5 / 4 / 4
9,930
903
9,418
11,644
4,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Name875
Hades
16
8 / 3 / 9
9,568
870
13,961
14,337
8,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
SolumAstra
Ratatoskr
16
7 / 3 / 13
9,505
864
14,237
15,195
11,704
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
70
11
Kills
25
25
Deaths
11
19
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Kumbhakarna
Gauntakera
Kumbhakarna
0
1
10
5
W
Cthulhu
HawtPackage
Cthulhu
5
0
9
9.5
W
Ah Muzen Cab
HeavyThief
Ah Muzen Cab
5
4
4
1.75
W
Hades
Name875
Hades
8
3
9
4.17
L
Skadi
Oviel
Skadi
2
5
5
0.9
L
Thanatos
Ozyes
Thanatos
6
6
4
1.33
W
Ratatoskr
SolumAstra
Ratatoskr
7
3
13
4.5
L
Nu Wa
Zeriee
Nu Wa
2
5
3
0.7
L
Sobek
eduben
Sobek
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,101
Damage
51,336
61,534
Taken
63,792
37,560
Mitigated
47,247
7,409
Healing
14,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,326
466
0
400
8,960
3,543
0
4,142
4,732
31,720
0
W
Kumbhakarna
Gauntakera
Kumbhakarna
2,384
257
0
1,377
11,275
9,750
246
3,969
7,306
4,470
0
W
Cthulhu
HawtPackage
Cthulhu
11,336
464
1,079
2,935
11,341
12,492
248
3,997
7,344
35,912
1,315
W
Ah Muzen Cab
HeavyThief
Ah Muzen Cab
9,418
4,352
0
253
11,644
4,303
5,781
2,977
8,667
0
53,669
W
Hades
Name875
Hades
13,961
1,039
699
3,336
14,337
8,998
703
5,577
8,760
30,817
0
L
Skadi
Oviel
Skadi
11,814
4,030
0
575
11,256
4,578
588
6,497
4,533
0
28,460
L
Thanatos
Ozyes
Thanatos
12,732
4,372
0
4,168
14,752
7,549
0
5,219
9,282
0
20,255
W
Ratatoskr
SolumAstra
Ratatoskr
14,237
2,640
0
4,330
15,195
11,704
1,102
7,035
8,160
0
27,896
L
Nu Wa
Zeriee
Nu Wa
7,916
1,388
0
230
9,324
3,362
336
4,139
5,055
35,958
0
L
Sobek
eduben
Sobek
6,313
445
0
2,036
17,242
18,528
176
5,231
11,566
21,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,157
Gold Earned
46,619
219
Minions Killed
244
0
Camps Cleared
0
1,081,854
Distance Traveled
1,196,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,824
711
53
5
0
204,826
0
W
Kumbhakarna
8,112
737
5
0
0
231,310
0
W
Cthulhu
9,504
864
62
6
0
251,002
0
W
Ah Muzen Cab
9,930
903
99
9
0
238,686
0
W
Hades
9,568
870
46
4
0
232,165
0
L
Skadi
8,246
750
45
4
0
231,375
0
L
Thanatos
9,395
854
21
2
0
218,839
0
W
Ratatoskr
9,505
864
32
3
0
243,170
0
L
Nu Wa
8,643
786
69
6
0
194,729
0
L
Sobek
8,049
732
31
3
0
232,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role