Player Matchup

Nike
Nike
BIushy_-
Nike
Level 124
God Stats
5W - 6L
1,670 SR
Queue Stats
313W - 268L
1,539 Elo+
Party 1
Olorun
Olorun
CryptoChronos
Olorun
Level 155
God Stats
2W - 2L
1,716 SR
Queue Stats
307W - 314L
1,563 Elo+
Party 4
Athena
Athena
DeadPetty
Athena
Level 158
God Stats
5W - 4L
1,508 SR
Queue Stats
311W - 338L
1,556 Elo+
Party 4
Hades
Hades
snnnnek
Hades
Level 118
God Stats
7W - 3L
1,405 SR
Queue Stats
265W - 223L
1,553 Elo+
Party 1
Jing Wei
Jing Wei
tHEhAiiOW
Jing Wei
Level 103
God Stats
3W - 2L
1,937 SR
Queue Stats
126W - 108L
1,589 Elo+
Party 1
Team Averages
Level 132
1,647 SR
1,560 Elo+

VS

Team Averages
Level 126
1,515 SR
1,507 Elo+
Heimdallr
Heimdallr
ChimiChungus69
Heimdallr
Level 122
God Stats
0W - 1L
1,320 SR
Queue Stats
111W - 116L
1,544 Elo+
Party 3
Anubis
Anubis
NobleDovah
Anubis
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 126L
1,476 Elo+
Party 3
Ares
Ares
Reynei
Ares
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,247 Elo+
Party 2
Cthulhu
Cthulhu
cristopher2556
Cthulhu
Level 159
God Stats
4W - 4L
1,755 SR
Queue Stats
484W - 512L
1,622 Elo+
Solo
Tyr
Tyr
rogu3fg
Tyr
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 25L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
1 / 1 / 21
10,208
729
14,186
21,152
12,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 3 / 16
10,257
733
12,637
13,890
8,455
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
DeadPetty
Athena
17
3 / 3 / 23
10,999
786
9,260
20,010
25,070
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Hades
snnnnek
Hades
20
14 / 3 / 8
12,656
904
22,330
18,607
12,925
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
tHEhAiiOW
Jing Wei
18
6 / 4 / 15
11,108
793
18,755
13,428
7,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChimiChungus69
Heimdallr
16
5 / 7 / 4
10,829
774
14,851
14,989
8,667
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
NobleDovah
Anubis
17
2 / 8 / 7
9,958
711
11,419
13,622
8,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
Reynei
Ares
16
2 / 4 / 9
9,125
652
9,053
17,222
25,002
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
5 / 2 / 7
11,383
813
20,428
22,490
22,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tyr
15
0 / 7 / 10
8,436
603
11,419
18,372
27,007
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
51
27
Kills
14
14
Deaths
28
83
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nike
1
1
21
11.5
L
Heimdallr
ChimiChungus69
Heimdallr
5
7
4
1
W
3
3
16
3.67
W
Athena
DeadPetty
Athena
3
3
23
4.83
L
Anubis
NobleDovah
Anubis
2
8
7
0.69
L
Ares
Reynei
Ares
2
4
9
1.63
L
5
2
7
4.25
L
Tyr
0
7
10
0.71
W
Hades
snnnnek
Hades
14
3
8
6
W
Jing Wei
tHEhAiiOW
Jing Wei
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,168
Damage
67,170
87,087
Taken
86,695
66,416
Mitigated
92,085
39,293
Healing
25,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
14,186
1,311
411
6,264
21,152
12,440
968
10,899
10,253
0
29,538
L
Heimdallr
ChimiChungus69
Heimdallr
14,851
7,067
642
1,478
14,989
8,667
1,849
8,423
6,566
0
24,243
W
12,637
7,181
7,358
5,614
13,890
8,455
3,316
7,841
6,049
27,843
0
W
Athena
DeadPetty
Athena
9,260
1,933
3,021
3,307
20,010
25,070
136
7,736
12,274
13,105
0
L
Anubis
NobleDovah
Anubis
11,419
285
0
1,704
13,622
8,698
106
7,413
6,209
25,309
0
L
Ares
Reynei
Ares
9,053
488
2,019
2,269
17,222
25,002
0
9,272
7,950
11,800
0
L
20,428
481
3,205
10,066
22,490
22,711
0
9,822
12,668
49,078
0
L
Tyr
11,419
876
892
3,230
18,372
27,007
103
9,297
9,075
0
16,635
W
Hades
snnnnek
Hades
22,330
1,303
2,527
7,737
18,607
12,925
1,050
7,644
9,850
40,013
0
W
Jing Wei
tHEhAiiOW
Jing Wei
18,755
14,860
1,045
2,009
13,428
7,526
2,791
6,780
6,648
0
47,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,228
Gold Earned
49,731
165
Minions Killed
139
0
Camps Cleared
0
1,298,449
Distance Traveled
1,244,942
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,208
729
30
2
0
334,168
0
L
Heimdallr
10,829
774
31
2
0
238,896
0
W
Olorun
10,257
733
30
2
0
230,831
0
W
Athena
10,999
786
6
0
0
274,239
0
L
Anubis
9,958
711
38
3
0
205,982
0
L
Ares
9,125
652
3
0
0
253,508
0
L
Cthulhu
11,383
813
57
4
0
289,617
0
L
Tyr
8,436
603
10
1
0
256,939
0
W
Hades
12,656
904
37
3
0
243,009
0
W
Jing Wei
11,108
793
62
4
0
216,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role