Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Licht clover
Ah Muzen Cab
Level 58
God Stats
89W - 98L
1,555 SR
Queue Stats
89W - 99L
1,462 Elo+
Solo
Fenrir
Fenrir
OBGBOSS
Fenrir
Level 87
God Stats
11W - 4L
1,803 SR
Queue Stats
303W - 277L
1,548 Elo+
Solo
Chaac
Chaac
Ugandan7Knucles
Chaac
Level 106
God Stats
11W - 10L
1,348 SR
Queue Stats
285W - 270L
1,566 Elo+
Party 2
Janus
Janus
appealsmitebans
Janus
Level 64
God Stats
4W - 4L
1,607 SR
Queue Stats
261W - 238L
1,448 Elo+
Solo
Hel
Hel
bu360
Hel
Level 86
God Stats
2W - 2L
1,538 SR
Queue Stats
286W - 289L
1,522 Elo+
Party 2
Team Averages
Level 80
1,570 SR
1,509 Elo+

VS

Team Averages
Level 74
1,442 SR
1,480 Elo+
Thor
Thor
 
Thor
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ButtMonke
Guan Yu
Level 63
God Stats
14W - 27L
1,360 SR
Queue Stats
300W - 348L
1,423 Elo+
Solo
Xing Tian
Xing Tian
SouthPoleElf1
Xing Tian
Level 68
God Stats
0W - 2L
1,463 SR
Queue Stats
33W - 33L
1,518 Elo+
Solo
Martichoras
Martichoras
brody1026
Martichoras
Level 90
God Stats
6W - 7L
1,388 SR
Queue Stats
39W - 39L
1,447 Elo+
Party 1
Freya
Freya
ifinnert
Freya
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 63L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Licht clover
Ah Muzen Cab
10
1 / 3 / 1
6,171
514
5,239
8,839
3,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
OBGBOSS
Fenrir
12
3 / 0 / 2
6,972
581
4,303
8,192
3,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 0 / 0
7,877
656
7,683
9,032
6,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 0 / 5
7,937
661
8,858
4,065
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hel
bu360
Hel
10
1 / 1 / 5
5,812
484
3,579
6,236
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 3 / 0
5,840
487
3,198
11,267
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
ButtMonke
Guan Yu
10
0 / 2 / 0
5,517
460
3,425
11,914
12,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
SouthPoleElf1
Xing Tian
8
1 / 1 / 2
5,730
478
5,283
10,230
7,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
brody1026
Martichoras
10
1 / 2 / 2
6,246
521
6,639
7,907
3,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
ifinnert
Freya
11
1 / 3 / 0
5,927
494
2,045
7,963
2,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
11
Kills
4
4
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
3
0
0.33
L
Guan Yu
ButtMonke
Guan Yu
0
2
0
0
W
Ah Muzen Cab
Licht clover
Ah Muzen Cab
1
3
1
0.5
W
Fenrir
OBGBOSS
Fenrir
3
0
2
4
L
Xing Tian
SouthPoleElf1
Xing Tian
1
1
2
2
W
2
0
0
2
W
4
0
5
6.5
L
Martichoras
brody1026
Martichoras
1
2
2
1
W
Hel
bu360
Hel
1
1
5
3.5
L
Freya
ifinnert
Freya
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,662
Damage
20,590
36,364
Taken
49,281
17,335
Mitigated
29,114
10,263
Healing
9,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,198
886
0
2,461
11,267
3,684
0
3,514
7,615
0
37,319
L
Guan Yu
ButtMonke
Guan Yu
3,425
467
0
2,379
11,914
12,058
0
0
11,914
0
30,646
W
Ah Muzen Cab
Licht clover
Ah Muzen Cab
5,239
2,510
22
948
8,839
3,183
0
2,369
6,470
0
43,939
W
Fenrir
OBGBOSS
Fenrir
4,303
2,062
0
3,204
8,192
3,705
0
1,970
6,222
0
50,691
L
Xing Tian
SouthPoleElf1
Xing Tian
5,283
170
0
1,744
10,230
7,557
0
2,622
7,238
19,353
0
W
7,683
1,350
0
2,206
9,032
6,028
0
0
8,473
0
64,609
W
8,858
1,147
0
700
4,065
1,390
0
962
3,103
64,577
0
L
Martichoras
brody1026
Martichoras
6,639
1,757
0
1,762
7,907
3,163
165
1,155
6,672
0
51,611
W
Hel
bu360
Hel
3,579
473
693
2,490
6,236
3,029
164
2,027
4,209
15,881
0
L
Freya
ifinnert
Freya
2,045
664
0
1,409
7,963
2,652
0
4,284
3,405
37,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,769
Gold Earned
29,260
400
Minions Killed
293
0
Camps Cleared
0
1,238,803
Distance Traveled
1,110,897
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,840
487
67
6
0
224,961
4
L
Guan Yu
5,517
460
40
3
0
236,769
0
W
Ah Muzen Cab
6,171
514
69
6
0
212,840
0
W
Fenrir
6,972
581
78
7
0
279,998
0
L
Xing Tian
5,730
478
34
3
0
241,087
2
W
Chaac
7,877
656
105
9
0
248,734
0
W
Janus
7,937
661
118
10
0
250,636
0
L
Martichoras
6,246
521
87
7
0
207,131
0
W
Hel
5,812
484
30
3
0
246,595
0
L
Freya
5,927
494
65
5
0
200,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role