Player Matchup

Horus
Horus
FaZ3_Lionberger2
Horus
Level 54
God Stats
6W - 5L
1,592 SR
Queue Stats
75W - 78L
1,454 Elo+
Party 2
Artemis
Artemis
IISynapticII
Artemis
Level 120
God Stats
1W - 1L
1,781 SR
Queue Stats
112W - 99L
1,459 Elo+
Party 2
Hera
Hera
PsychoPanda420
Hera
Level 104
God Stats
12W - 5L
1,725 SR
Queue Stats
77W - 70L
1,461 Elo+
Party 2
Team Averages
Level 93
1,699 SR
1,458 Elo+

VS

Team Averages
Level 110
1,509 SR
1,404 Elo+
Neith
Neith
Captain_Zanzibar
Neith
Level 122
God Stats
56W - 48L
1,513 SR
Queue Stats
716W - 752L
1,369 Elo+
Solo
Ymir
Ymir
CptNoAmmo
Ymir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,375 Elo+
Party 1
Janus
Janus
crazy_pupusero4l
Janus
Level 142
God Stats
3W - 2L
1,514 SR
Queue Stats
25W - 27L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
8,213
632
1,099
10,165
8,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
IISynapticII
Artemis
11
0 / 2 / 0
8,394
646
9,165
10,913
4,176
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 2 / 0
8,606
662
8,891
5,651
2,455
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
9,494
730
5,274
10,250
4,008
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
12
0 / 0 / 7
9,283
714
3,664
10,163
10,025
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
6 / 0 / 1
10,965
843
14,801
5,598
2,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
7
7
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
Ymir
0
0
7
3.5
L
0
3
0
0
L
Artemis
IISynapticII
Artemis
0
2
0
0
L
0
2
0
0
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,155
Damage
23,739
26,729
Taken
26,011
15,545
Mitigated
16,171
2,084
Healing
7,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,274
1,644
468
3,769
10,250
4,008
803
4,313
5,937
0
31,424
W
Ymir
3,664
953
0
1,649
10,163
10,025
0
3,062
7,101
13,563
0
L
1,099
697
352
1,040
10,165
8,914
0
7,084
3,081
0
9,068
L
Artemis
IISynapticII
Artemis
9,165
3,289
0
500
10,913
4,176
0
8,223
2,690
0
44,985
L
8,891
1,152
0
192
5,651
2,455
128
3,558
2,093
34,710
0
W
14,801
747
0
1,630
5,598
2,138
237
1,929
3,669
73,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,213
Gold Earned
29,742
121
Minions Killed
160
0
Camps Cleared
0
700,372
Distance Traveled
714,198
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,494
730
47
4
0
226,492
0
W
Ymir
9,283
714
18
1
0
235,511
5
L
Horus
8,213
632
17
1
0
219,405
0
L
Artemis
8,394
646
61
5
0
235,209
1
L
Hera
8,606
662
43
3
0
245,758
0
W
Janus
10,965
843
95
7
0
252,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role