Player Matchup

Poseidon
Poseidon
CoopKush21
Poseidon
Level 163
God Stats
10W - 11L
1,509 SR
Queue Stats
690W - 717L
1,404 Elo+
Solo
Hel
Hel
Deathjunkie
Hel
Level 147
God Stats
4W - 3L
1,834 SR
Queue Stats
426W - 428L
1,456 Elo+
Party 2
Merlin
Merlin
DyingStorm
Merlin
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Kane712
Ah Muzen Cab
Level 107
God Stats
3W - 2L
1,702 SR
Queue Stats
214W - 220L
1,458 Elo+
Party 2
Cerberus
Cerberus
Telor28
Cerberus
Level 152
God Stats
7W - 7L
1,367 SR
Queue Stats
315W - 322L
1,456 Elo+
Solo
Team Averages
Level 121
1,583 SR
1,455 Elo+

VS

Team Averages
Level 74
1,348 SR
1,477 Elo+
Yemoja
Yemoja
DENZEL_ARIK
Yemoja
Level 58
God Stats
0W - 2L
1,302 SR
Queue Stats
93W - 91L
1,481 Elo+
Party 1
Vamana
Vamana
DrowsierSquare5
Vamana
Level 137
God Stats
3W - 11L
1,211 SR
Queue Stats
342W - 363L
1,485 Elo+
Solo
Set
Set
G_QCH
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,424 Elo+
Party 1
Cabrakan
Cabrakan
Kawa358
Cabrakan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 145L
1,490 Elo+
Party 1
Lancelot
Lancelot
pepe-el-grillo11
Lancelot
Level 69
God Stats
0W - 3L
1,228 SR
Queue Stats
177W - 150L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CoopKush21
Poseidon
15
6 / 3 / 16
9,347
935
16,413
10,007
4,492
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
8 / 2 / 18
9,832
983
8,403
10,573
6,069
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Merlin
DyingStorm
Merlin
17
9 / 1 / 21
10,283
1,028
15,093
8,553
4,346
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
Kane712
Ah Muzen Cab
16
7 / 2 / 19
9,778
978
15,654
9,057
4,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Telor28
Cerberus
14
1 / 3 / 23
8,880
888
4,683
17,858
19,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 4 / 7
7,374
737
5,629
11,949
12,977
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
2 / 6 / 8
8,384
838
10,629
14,057
18,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Set
G_QCH
Set
14
1 / 7 / 9
7,273
727
4,743
12,578
6,499
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
Kawa358
Cabrakan
15
6 / 7 / 5
8,856
886
12,579
15,006
15,342
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 7 / 5
6,872
687
6,988
12,493
6,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
45
31
Kills
11
11
Deaths
31
97
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Poseidon
CoopKush21
Poseidon
6
3
16
4.67
L
Yemoja
0
4
7
0.88
W
8
2
18
8.5
L
2
6
8
1
W
Merlin
DyingStorm
Merlin
9
1
21
19.5
L
Set
G_QCH
Set
1
7
9
0.79
W
Ah Muzen Cab
Kane712
Ah Muzen Cab
7
2
19
8.25
L
Cabrakan
Kawa358
Cabrakan
6
7
5
1.21
W
Cerberus
Telor28
Cerberus
1
3
23
4.17
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,246
Damage
40,568
56,048
Taken
66,083
39,040
Mitigated
59,177
25,521
Healing
8,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
CoopKush21
Poseidon
16,413
2,224
898
1,492
10,007
4,492
758
3,928
5,823
27,323
0
L
Yemoja
5,629
665
2,244
830
11,949
12,977
0
8,507
3,442
13,832
0
W
8,403
1,576
6,680
4,889
10,573
6,069
718
3,713
6,765
13,878
0
L
10,629
5,613
189
708
14,057
18,104
0
8,445
5,612
0
17,837
W
Merlin
DyingStorm
Merlin
15,093
2,222
257
618
8,553
4,346
1,036
2,628
5,834
28,115
0
L
Set
G_QCH
Set
4,743
1,937
633
878
12,578
6,499
0
8,502
4,076
0
13,087
W
Ah Muzen Cab
Kane712
Ah Muzen Cab
15,654
8,047
669
966
9,057
4,983
2,650
3,694
5,228
0
34,616
L
Cabrakan
Kawa358
Cabrakan
12,579
1,063
942
860
15,006
15,342
0
9,893
5,113
18,387
0
W
Cerberus
Telor28
Cerberus
4,683
668
2,441
6,611
17,858
19,150
466
4,245
13,440
7,941
0
L
6,988
1,428
329
621
12,493
6,255
0
9,245
3,248
0
13,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,120
Gold Earned
38,759
129
Minions Killed
91
0
Camps Cleared
0
948,766
Distance Traveled
780,432
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,347
935
22
2
0
182,080
0
L
Yemoja
7,374
737
17
2
0
155,140
0
W
Hel
9,832
983
10
1
0
201,224
0
L
Vamana
8,384
838
19
2
0
167,423
0
W
Merlin
10,283
1,028
38
4
0
186,786
0
L
Set
7,273
727
25
3
0
160,409
1
W
Ah Muzen Cab
9,778
978
50
5
0
170,490
0
L
Cabrakan
8,856
886
22
2
0
135,393
0
W
Cerberus
8,880
888
9
1
0
208,186
0
L
Lancelot
6,872
687
8
1
0
162,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role