Player Matchup

Cu Chulainn
Cu Chulainn
BlueReaperPlays
Cu Chulainn
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 18L
1,160 Elo+
Party 1
Artemis
Artemis
Lixeoscratch
Artemis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,460 Elo+
Party 1
Serqet
Serqet
Peengu
Serqet
Level 81
God Stats
1W - 6L
1,423 SR
Queue Stats
24W - 27L
1,487 Elo+
Party 1
Ra
Ra
Psyis
Ra
Level 77
God Stats
3W - 1L
1,389 SR
Queue Stats
100W - 89L
1,578 Elo+
Party 1
Hel
Hel
pimpjuice2000
Hel
Level 52
God Stats
77W - 75L
1,588 SR
Queue Stats
1,048W - 1,387L
1,446 Elo+
Solo
Team Averages
Level 61
1,480 SR
1,426 Elo+

VS

Team Averages
Level 107
1,588 SR
1,596 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
MrKingbosh18
Mercury
Level 88
God Stats
1W - 0L
1,997 SR
Queue Stats
268W - 101L
1,685 Elo+
Party 2
Kuzenbo
Kuzenbo
RaiyukiChan
Kuzenbo
Level 86
God Stats
1W - 0L
1,318 SR
Queue Stats
229W - 83L
1,699 Elo+
Party 2
Tyr
Tyr
slapbricks
Tyr
Level 91
God Stats
55W - 33L
1,624 SR
Queue Stats
388W - 242L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlueReaperPlays
Cu Chulainn
13
1 / 5 / 4
6,988
699
4,112
10,299
8,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Lixeoscratch
Artemis
13
0 / 4 / 1
6,767
677
5,901
9,605
4,010
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Peengu
Serqet
12
1 / 2 / 4
6,818
682
6,745
7,517
4,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
14
2 / 3 / 3
7,789
779
9,308
7,084
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 2
6,997
700
4,555
6,891
2,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 0 / 10
8,450
845
9,476
5,804
2,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos
 
Chronos
15
3 / 0 / 7
8,281
828
6,639
9,783
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
MrKingbosh18
Mercury
16
4 / 2 / 4
8,768
877
4,211
6,895
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
RaiyukiChan
Kuzenbo
14
3 / 2 / 8
8,440
844
6,122
11,722
17,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 1 / 10
8,140
814
8,385
6,004
6,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
5
Kills
15
15
Deaths
5
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
10
7
W
Chronos
 
Chronos
3
0
7
6.5
L
Cu Chulainn
BlueReaperPlays
Cu Chulainn
1
5
4
0.6
L
Artemis
Lixeoscratch
Artemis
0
4
1
0.13
W
Mercury
MrKingbosh18
Mercury
4
2
4
3
L
Serqet
Peengu
Serqet
1
2
4
1.5
L
Ra
2
3
3
1.17
W
Kuzenbo
RaiyukiChan
Kuzenbo
3
2
8
3.5
L
1
1
2
2
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,621
Damage
34,833
41,396
Taken
40,208
23,186
Mitigated
32,841
9,613
Healing
5,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,476
4,028
0
717
5,804
2,076
653
1,814
3,878
33,674
0
W
Chronos
 
Chronos
6,639
2,304
0
2,976
9,783
3,917
1,270
3,279
6,070
27,511
0
L
Cu Chulainn
BlueReaperPlays
Cu Chulainn
4,112
1,090
0
630
10,299
8,811
58
5,781
4,518
0
12,536
L
Artemis
Lixeoscratch
Artemis
5,901
2,011
0
1,786
9,605
4,010
0
5,043
4,562
0
28,360
W
Mercury
MrKingbosh18
Mercury
4,211
2,102
0
430
6,895
2,863
1,742
2,877
3,862
0
30,973
L
Serqet
Peengu
Serqet
6,745
1,333
0
609
7,517
4,132
0
3,072
4,445
0
12,608
L
Ra
9,308
1,334
510
423
7,084
3,403
0
4,134
2,950
35,374
0
W
Kuzenbo
RaiyukiChan
Kuzenbo
6,122
2,053
0
741
11,722
17,065
124
4,228
7,195
12,761
0
L
4,555
253
2,434
3,221
6,891
2,830
0
4,706
2,185
20,639
0
W
8,385
500
0
533
6,004
6,920
71
975
4,681
667
15,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,359
Gold Earned
42,079
167
Minions Killed
195
0
Camps Cleared
0
941,473
Distance Traveled
1,095,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,450
845
51
5
0
218,109
0
W
Chronos
8,281
828
49
5
0
196,009
0
L
Cu Chulainn
6,988
699
20
2
0
179,018
0
L
Artemis
6,767
677
39
4
0
149,538
0
W
Mercury
8,768
877
62
6
0
230,226
0
L
Serqet
6,818
682
13
1
0
209,811
0
L
Ra
7,789
779
74
7
0
206,629
0
W
Kuzenbo
8,440
844
13
1
0
209,048
0
L
Hel
6,997
700
21
2
0
196,477
0
W
Tyr
8,140
814
20
2
0
241,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role