Player Matchup

Nemesis
Nemesis
DarkFalcon2211
Nemesis
Level 120
God Stats
8W - 10L
1,424 SR
Queue Stats
150W - 151L
1,448 Elo+
Party 1
Aphrodite
Aphrodite
J3ss1kaYR
Aphrodite
Level 103
God Stats
11W - 9L
1,515 SR
Queue Stats
69W - 84L
1,429 Elo+
Party 1
Guan Yu
Guan Yu
M1ca3lDR
Guan Yu
Level 69
God Stats
20W - 23L
1,439 SR
Queue Stats
66W - 71L
1,415 Elo+
Party 1
Agni
Agni
Rajzaun
Agni
Level 142
God Stats
2W - 1L
1,726 SR
Queue Stats
197W - 187L
1,515 Elo+
Solo
Neith
Neith
hiddenpotatos
Neith
Level 142
God Stats
10W - 13L
1,526 SR
Queue Stats
31W - 40L
1,307 Elo+
Solo
Team Averages
Level 115
1,526 SR
1,423 Elo+

VS

Team Averages
Level 126
1,421 SR
1,394 Elo+
Xing Tian
Xing Tian
ToxiicAtomYT
Xing Tian
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,374 Elo+
Solo
Sol
Sol
United-Tyranny
Sol
Level 109
God Stats
2W - 10L
1,249 SR
Queue Stats
607W - 591L
1,424 Elo+
Solo
King Arthur
King Arthur
foolish657
King Arthur
Level 142
God Stats
5W - 6L
1,365 SR
Queue Stats
337W - 330L
1,442 Elo+
Solo
Hou Yi
Hou Yi
gibanyan2000
Hou Yi
Level 87
God Stats
40W - 53L
1,435 SR
Queue Stats
290W - 318L
1,406 Elo+
Party 2
Fenrir
Fenrir
zamirlv
Fenrir
Level 190
God Stats
2W - 1L
1,556 SR
Queue Stats
70W - 83L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 5
8,593
537
7,887
14,756
6,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
J3ss1kaYR
Aphrodite
12
1 / 2 / 8
7,923
495
6,877
14,020
13,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Guan Yu
M1ca3lDR
Guan Yu
15
2 / 1 / 1
8,425
527
5,121
12,231
10,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Agni
Rajzaun
Agni
16
9 / 1 / 0
10,075
630
11,606
9,003
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 4 / 6
7,789
487
14,816
10,306
4,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ToxiicAtomYT
Xing Tian
10
0 / 3 / 4
7,338
459
7,826
22,766
17,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 6 / 0
7,721
483
4,028
10,618
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
foolish657
King Arthur
15
0 / 1 / 1
9,491
593
8,600
11,440
9,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
13
3 / 5 / 2
8,102
506
9,349
14,082
5,598
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
zamirlv
Fenrir
13
5 / 4 / 0
8,130
508
8,393
12,543
5,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
18
Kills
9
9
Deaths
19
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
Aphrodite
J3ss1kaYR
Aphrodite
1
2
8
2.5
W
Guan Yu
M1ca3lDR
Guan Yu
2
1
1
2.5
W
Agni
Rajzaun
Agni
9
1
0
9
L
Xing Tian
ToxiicAtomYT
Xing Tian
0
3
4
0.67
L
1
6
0
0.17
L
King Arthur
foolish657
King Arthur
0
1
1
0.5
L
Hou Yi
3
5
2
0.8
W
4
4
6
1.75
L
Fenrir
zamirlv
Fenrir
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,307
Damage
38,196
60,316
Taken
71,449
38,942
Mitigated
41,583
17,413
Healing
16,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,887
4,497
0
1,059
14,756
6,362
0
2,332
12,308
0
87,898
W
Aphrodite
J3ss1kaYR
Aphrodite
6,877
1,206
2,441
5,444
14,020
13,749
75
3,107
10,913
27,275
0
W
Guan Yu
M1ca3lDR
Guan Yu
5,121
256
22
4,686
12,231
10,691
0
120
12,111
0
61,001
W
Agni
Rajzaun
Agni
11,606
1,108
0
750
9,003
3,460
653
2,519
6,194
85,339
0
L
Xing Tian
ToxiicAtomYT
Xing Tian
7,826
527
301
6,245
22,766
17,477
156
5,468
17,298
26,225
0
L
4,028
699
0
591
10,618
3,735
992
6,624
3,994
37,254
0
L
King Arthur
foolish657
King Arthur
8,600
281
0
3,916
11,440
9,522
0
423
10,416
162
84,196
L
Hou Yi
9,349
5,243
0
3,935
14,082
5,598
468
3,511
10,571
0
51,765
W
14,816
5,583
85
2,926
10,306
4,680
1,005
3,436
6,816
0
55,473
L
Fenrir
zamirlv
Fenrir
8,393
909
0
1,326
12,543
5,251
0
2,457
10,002
0
52,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,805
Gold Earned
40,782
474
Minions Killed
382
0
Camps Cleared
0
1,650,071
Distance Traveled
1,521,431
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,593
537
120
8
0
389,318
3
W
Aphrodite
7,923
495
36
2
0
306,030
6
W
Guan Yu
8,425
527
111
7
0
303,189
3
W
Agni
10,075
630
134
8
0
359,048
8
L
Xing Tian
7,338
459
26
2
0
320,838
0
L
Sol
7,721
483
70
4
0
301,283
4
L
King Arthur
9,491
593
132
8
0
292,260
0
L
Hou Yi
8,102
506
89
6
0
272,567
0
W
Neith
7,789
487
73
5
0
292,486
1
L
Fenrir
8,130
508
65
4
0
334,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role