Player Matchup

Baron Samedi
Baron Samedi
Adorno1PR
Baron Samedi
Level 55
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 14L
1,595 Elo+
Party 2
King Arthur
King Arthur
GABOoNiiCHAN
King Arthur
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 28L
1,387 Elo+
Party 2
Cupid
Cupid
Jacobsonof
Cupid
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,444 Elo+
Party 2
Team Averages
Level 75
1,500 SR
1,476 Elo+

VS

Team Averages
Level 97
1,594 SR
1,406 Elo+
Jormungandr
Jormungandr
K666ti
Jormungandr
Level 128
God Stats
11W - 7L
1,641 SR
Queue Stats
205W - 214L
1,395 Elo+
Solo
Hachiman
Hachiman
Ub6ib9_x
Hachiman
Level 77
God Stats
1W - 0L
1,640 SR
Queue Stats
18W - 20L
1,390 Elo+
Party 1
Chang'e
Chang'e
V1C10US-BR0
Chang'e
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adorno1PR
Baron Samedi
13
1 / 5 / 1
10,802
675
12,364
14,648
8,768
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
GABOoNiiCHAN
King Arthur
13
1 / 2 / 0
10,313
645
6,447
19,245
25,911
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
14
0 / 1 / 1
10,681
668
7,661
10,572
5,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
K666ti
Jormungandr
15
2 / 0 / 6
11,613
726
9,252
16,628
25,559
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Ub6ib9_x
Hachiman
15
4 / 1 / 4
12,252
766
22,293
9,627
5,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
V1C10US-BR0
Chang'e
14
2 / 1 / 4
11,445
715
6,759
10,442
8,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
8
8
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Adorno1PR
Baron Samedi
1
5
1
0.3
L
King Arthur
GABOoNiiCHAN
King Arthur
1
2
0
0.5
L
Cupid
0
1
1
0.5
W
Jormungandr
K666ti
Jormungandr
2
0
6
5
W
Hachiman
Ub6ib9_x
Hachiman
4
1
4
6
W
Chang'e
V1C10US-BR0
Chang'e
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,472
Damage
38,304
44,465
Taken
36,697
40,060
Mitigated
39,162
12,955
Healing
13,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Adorno1PR
Baron Samedi
12,364
1,134
1,050
4,115
14,648
8,768
0
6,399
8,249
48,520
0
L
King Arthur
GABOoNiiCHAN
King Arthur
6,447
596
0
2,383
19,245
25,911
0
6,032
13,213
0
20,407
L
Cupid
7,661
4,019
87
5,320
10,572
5,381
32
3,941
6,631
0
49,353
W
Jormungandr
K666ti
Jormungandr
9,252
2,018
371
661
16,628
25,559
132
5,007
11,621
40,909
0
W
Hachiman
Ub6ib9_x
Hachiman
22,293
13,420
0
3,185
9,627
5,306
2,492
3,589
6,038
0
68,402
W
Chang'e
V1C10US-BR0
Chang'e
6,759
479
3,793
5,667
10,442
8,297
438
4,466
5,976
54,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,796
Gold Earned
35,310
141
Minions Killed
194
0
Camps Cleared
0
941,496
Distance Traveled
922,888
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,802
675
48
3
0
276,652
3
L
King Arthur
10,313
645
27
2
0
320,594
1
L
Cupid
10,681
668
66
4
0
344,250
0
W
Jormungandr
11,613
726
54
3
0
326,313
0
W
Hachiman
12,252
766
81
5
0
299,910
0
W
Chang'e
11,445
715
59
4
0
296,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role