Player Matchup

Ymir
Ymir
AzureTakara
Ymir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 200L
1,429 Elo+
Party 1
Fenrir
Fenrir
DimethylDog
Fenrir
Level 63
God Stats
27W - 26L
1,468 SR
Queue Stats
289W - 338L
1,368 Elo+
Party 1
Janus
Janus
polkurbum55
Janus
Level 84
God Stats
113W - 117L
1,391 SR
Queue Stats
343W - 354L
1,287 Elo+
Solo
Team Averages
Level 78
1,453 SR
1,361 Elo+

VS

Team Averages
Level 45
1,475 SR
1,358 Elo+
Merlin
Merlin
Gibgibsss
Merlin
Level 62
God Stats
55W - 61L
1,424 SR
Queue Stats
347W - 366L
1,339 Elo+
Solo
Aphrodite
Aphrodite
II-Revolotus-II
Aphrodite
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 101L
1,404 Elo+
Party 2
Hera
Hera
ashley2395
Hera
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 33L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 13
8,940
813
3,574
6,177
6,065
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Fenrir
11
6 / 5 / 8
9,565
870
10,365
11,863
4,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
9 / 0 / 7
10,706
973
7,835
5,589
1,980
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gibgibsss
Merlin
10
3 / 5 / 2
8,084
735
6,777
8,751
3,280
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
II-Revolotus-II
Aphrodite
10
0 / 5 / 2
7,666
697
2,009
8,094
3,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 7 / 3
7,734
703
5,234
8,261
2,738
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
17
Kills
4
5
Deaths
17
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
13
8.5
W
Fenrir
6
5
8
2
L
Merlin
Gibgibsss
Merlin
3
5
2
0.8
L
Aphrodite
II-Revolotus-II
Aphrodite
0
5
2
0.2
L
1
7
3
0.36
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,774
Damage
14,020
23,629
Taken
25,106
12,173
Mitigated
9,972
6,742
Healing
3,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,574
194
0
1,967
6,177
6,065
254
3,484
2,693
15,129
0
W
Fenrir
10,365
4,430
0
2,582
11,863
4,128
376
6,661
5,202
0
32,430
L
Merlin
Gibgibsss
Merlin
6,777
521
0
250
8,751
3,280
0
5,063
3,688
30,648
0
L
Aphrodite
II-Revolotus-II
Aphrodite
2,009
468
410
2,266
8,094
3,954
0
2,313
5,781
24,075
0
L
5,234
1,879
0
396
8,261
2,738
0
4,331
3,930
19,061
0
W
7,835
358
0
2,193
5,589
1,980
878
4,010
1,579
54,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,211
Gold Earned
23,484
137
Minions Killed
109
0
Camps Cleared
0
586,121
Distance Traveled
462,505
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,940
813
19
2
0
177,407
0
W
Fenrir
9,565
870
31
3
0
197,247
0
L
Merlin
8,084
735
37
3
0
154,009
0
L
Aphrodite
7,666
697
40
4
0
163,494
0
L
Hera
7,734
703
32
3
0
145,002
0
W
Janus
10,706
973
87
8
0
211,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role