Player Matchup

Odin
Odin
ActFourTusk
Odin
Level 74
God Stats
11W - 10L
1,463 SR
Queue Stats
331W - 335L
1,432 Elo+
Solo
Janus
Janus
Brayan88890
Janus
Level 68
God Stats
6W - 6L
1,733 SR
Queue Stats
272W - 272L
1,440 Elo+
Solo
Heimdallr
Heimdallr
MARVO_1111
Heimdallr
Level 57
God Stats
0W - 1L
1,244 SR
Queue Stats
50W - 74L
1,336 Elo+
Solo
Thor
Thor
Smokeydakid1050
Thor
Level 45
God Stats
4W - 12L
1,125 SR
Queue Stats
148W - 169L
1,391 Elo+
Solo
King Arthur
King Arthur
StraitNickel186
King Arthur
Level 88
God Stats
22W - 29L
1,455 SR
Queue Stats
223W - 211L
1,407 Elo+
Solo
Team Averages
Level 66
1,404 SR
1,401 Elo+

VS

Team Averages
Level 74
1,441 SR
1,368 Elo+
Aphrodite
Aphrodite
BLACKxZILLA419
Aphrodite
Level 128
God Stats
28W - 32L
1,497 SR
Queue Stats
69W - 69L
1,423 Elo+
Solo
Hera
Hera
HydraRiver01
Hera
Level 42
God Stats
2W - 6L
1,229 SR
Queue Stats
32W - 22L
1,271 Elo+
Party 1
Achilles
Achilles
Presha_king
Achilles
Level 45
God Stats
7W - 8L
1,549 SR
Queue Stats
41W - 76L
1,339 Elo+
Solo
Thanatos
Thanatos
QuietMindisMine
Thanatos
Level 78
God Stats
5W - 1L
1,243 SR
Queue Stats
51W - 45L
1,296 Elo+
Party 1
Cernunnos
Cernunnos
alladar18
Cernunnos
Level 77
God Stats
29W - 20L
1,688 SR
Queue Stats
193W - 162L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
6,784
399
5,255
8,627
6,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 1 / 2
9,164
539
8,897
10,789
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
MARVO_1111
Heimdallr
12
1 / 5 / 2
7,452
438
6,649
13,966
4,365
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 2
8,098
476
8,309
16,618
5,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
StraitNickel186
King Arthur
13
4 / 5 / 4
8,406
494
12,388
19,078
20,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BLACKxZILLA419
Aphrodite
13
3 / 1 / 6
9,399
553
12,010
12,186
10,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 4 / 4
7,825
460
8,369
10,175
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Presha_king
Achilles
12
2 / 6 / 7
7,803
459
7,765
18,472
19,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
15
7 / 1 / 3
9,325
549
9,110
15,859
7,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
alladar18
Cernunnos
15
4 / 1 / 4
9,175
540
12,848
13,626
6,552
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
13
Kills
16
16
Deaths
13
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Aphrodite
BLACKxZILLA419
Aphrodite
3
1
6
6
L
5
1
2
6
W
0
4
4
0.5
L
Heimdallr
MARVO_1111
Heimdallr
1
5
2
0.4
W
Achilles
Presha_king
Achilles
2
6
7
0.92
W
Thanatos
7
1
3
8.5
L
2
5
2
0.6
L
King Arthur
StraitNickel186
King Arthur
4
5
4
1.2
W
Cernunnos
alladar18
Cernunnos
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,498
Damage
50,102
69,078
Taken
70,318
40,602
Mitigated
48,399
12,758
Healing
31,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,255
1,348
0
3,165
8,627
6,036
0
2,207
6,420
0
29,741
W
Aphrodite
BLACKxZILLA419
Aphrodite
12,010
1,200
5,318
6,634
12,186
10,676
494
2,173
10,013
37,534
985
L
8,897
775
0
3,860
10,789
3,772
776
5,577
5,212
57,919
0
W
8,369
3,254
0
395
10,175
4,132
108
5,281
4,894
54,761
0
L
Heimdallr
MARVO_1111
Heimdallr
6,649
4,740
0
2,731
13,966
4,365
845
2,196
11,770
0
42,674
W
Achilles
Presha_king
Achilles
7,765
3,337
0
3,077
18,472
19,992
0
686
17,786
0
40,451
W
Thanatos
9,110
1,899
0
10,180
15,859
7,047
409
1,765
14,094
0
57,975
L
8,309
1,948
0
2,752
16,618
5,935
0
4,781
11,837
0
49,279
L
King Arthur
StraitNickel186
King Arthur
12,388
644
0
250
19,078
20,494
174
4,633
14,445
2,752
53,943
W
Cernunnos
alladar18
Cernunnos
12,848
7,411
0
5,805
13,626
6,552
1,259
28
13,598
0
89,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,904
Gold Earned
43,527
348
Minions Killed
394
0
Camps Cleared
0
1,478,342
Distance Traveled
1,583,753
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,784
399
56
3
0
223,644
0
W
Aphrodite
9,399
553
46
3
0
311,075
1
L
Janus
9,164
539
102
6
0
312,351
0
W
Hera
7,825
460
74
4
0
304,727
0
L
Heimdallr
7,452
438
60
4
0
314,870
0
W
Achilles
7,803
459
50
3
0
308,593
0
W
Thanatos
9,325
549
89
5
0
368,134
0
L
Thor
8,098
476
65
4
0
312,342
0
L
King Arthur
8,406
494
65
4
0
315,135
0
W
Cernunnos
9,175
540
135
8
0
291,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role