Player Matchup

Cupid
Cupid
Gold II
 
Cupid
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze III
FISH aWalk
Aphrodite
Bronze III
Level 104
God Stats
0W - 1L
1,102 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Arachne
Arachne
Silver II
UnholierBacchus
Arachne
Silver II
Level 122
God Stats
9W - 7L
1,614 SR
Queue Stats
28W - 39L
1,546 MMR
Party 2
Baba Yaga
Baba Yaga
Gold II
adelphirulz4
Baba Yaga
Gold II
Level 137
God Stats
3W - 3L
1,619 SR
Queue Stats
142W - 147L
1,537 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
killa scorpion
Erlang Shen
Bronze III
Level 101
God Stats
4W - 8L
1,500 SR
Queue Stats
52W - 70L
1,538 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,467 SR
1,524 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 172
1,548 SR
1,527 MMR
Nox
Nox
Gold IV
Bigfatsharp
Nox
Gold IV
Level 180
God Stats
8W - 9L
1,449 SR
Queue Stats
200W - 202L
1,420 MMR
Party 1
Thanatos
Thanatos
Gold III
DarAnhur
Thanatos
Gold III
Level 211
God Stats
22W - 20L
1,369 SR
Queue Stats
342W - 337L
1,528 MMR
Party 3
Merlin
Merlin
Gold III
KiingMykoL
Merlin
Gold III
Level 162
God Stats
19W - 16L
1,659 SR
Queue Stats
550W - 570L
1,519 MMR
Solo
Awilix
Awilix
Platinum V
lldommii
Awilix
Platinum V
Level 183
God Stats
9W - 10L
1,666 SR
Queue Stats
213W - 208L
1,659 MMR
Party 1
Thor
Thor
Gold III
oxhighoffxo
Thor
Gold III
Level 124
God Stats
49W - 40L
1,600 SR
Queue Stats
440W - 443L
1,507 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
4 / 5 / 0
8,314
489
4,640
16,860
7,051
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
FISH aWalk
Aphrodite
13
1 / 3 / 5
8,515
501
2,925
11,311
8,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
2 / 6 / 1
7,665
451
3,406
16,316
6,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
adelphirulz4
Baba Yaga
16
1 / 3 / 1
9,249
544
3,428
10,106
5,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
killa scorpion
Erlang Shen
13
1 / 8 / 0
8,192
482
5,131
17,976
14,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AchillesAgniAo KuangHachiman

VS

Bans
AnubisVamanaMercuryMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 9
9,504
559
8,300
11,258
8,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
DarAnhur
Thanatos
16
6 / 2 / 5
10,387
611
8,919
13,091
5,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
KiingMykoL
Merlin
17
2 / 0 / 2
10,065
592
6,600
4,890
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
lldommii
Awilix
15
6 / 3 / 4
9,167
539
17,285
12,022
6,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 1 / 2
9,931
584
13,254
11,840
16,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
9
Kills
24
25
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
5
0
0.8
W
3
3
9
2.5
W
Thanatos
DarAnhur
Thanatos
6
2
5
4.25
L
Aphrodite
FISH aWalk
Aphrodite
1
3
5
1.17
W
Merlin
KiingMykoL
Merlin
2
0
2
3
L
2
6
1
0.42
L
Baba Yaga
adelphirulz4
Baba Yaga
1
3
1
0.5
L
Erlang Shen
killa scorpion
Erlang Shen
1
8
0
0.13
W
Awilix
lldommii
Awilix
6
3
4
2.67
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,530
Damage
54,358
72,569
Taken
53,101
41,601
Mitigated
38,485
21,172
Healing
18,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,640
2,832
27
4,841
16,860
7,051
0
2,957
13,851
0
60,666
W
8,300
698
0
1,537
11,258
8,384
0
2,086
9,172
36,277
0
W
Thanatos
DarAnhur
Thanatos
8,919
3,254
0
11,779
13,091
5,331
1,896
1,159
11,932
0
100,948
L
Aphrodite
FISH aWalk
Aphrodite
2,925
672
2,596
4,473
11,311
8,383
100
3,047
8,264
34,025
0
W
Merlin
KiingMykoL
Merlin
6,600
292
0
1,210
4,890
1,726
348
1,990
2,900
84,408
0
L
3,406
2,607
0
3,264
16,316
6,359
0
4,430
11,886
0
34,247
L
Baba Yaga
adelphirulz4
Baba Yaga
3,428
0
0
2,216
10,106
5,527
0
4,493
5,568
85,072
0
L
Erlang Shen
killa scorpion
Erlang Shen
5,131
3,047
0
3,755
17,976
14,281
0
0
17,098
0
52,813
W
Awilix
lldommii
Awilix
17,285
6,892
0
3,274
12,022
6,724
0
1,723
10,299
27
69,074
W
13,254
3,060
0
1,172
11,840
16,320
829
187
11,653
0
59,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,935
Gold Earned
49,054
467
Minions Killed
504
0
Camps Cleared
0
1,571,289
Distance Traveled
1,677,371
4
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,314
489
86
5
0
281,203
0
W
Nox
9,504
559
53
3
0
334,364
7
W
Thanatos
10,387
611
129
8
0
377,907
2
L
Aphrodite
8,515
501
57
3
0
309,947
2
W
Merlin
10,065
592
136
8
0
315,872
10
L
Arachne
7,665
451
50
3
0
342,441
0
L
Baba Yaga
9,249
544
171
10
0
337,273
0
L
Erlang Shen
8,192
482
103
6
0
300,425
2
W
Awilix
9,167
539
93
5
0
343,402
0
W
Thor
9,931
584
93
5
0
305,826
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role