Player Matchup

Sun Wukong
Sun Wukong
Darkkestar
Sun Wukong
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,542 Elo+
Party 1
Izanami
Izanami
ILGrainem
Izanami
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 46L
1,650 Elo+
Party 1
Vulcan
Vulcan
Pavlov91
Vulcan
Level 121
God Stats
14W - 10L
1,591 SR
Queue Stats
85W - 72L
1,525 Elo+
Solo
Team Averages
Level 92
1,530 SR
1,572 Elo+

VS

Team Averages
Level 95
1,472 SR
1,538 Elo+
Achilles
Achilles
Brotato32507
Achilles
Level 89
God Stats
0W - 2L
1,021 SR
Queue Stats
111W - 100L
1,540 Elo+
Party 2
Ah Puch
Ah Puch
Emoburrito95
Ah Puch
Level 88
God Stats
3W - 2L
1,694 SR
Queue Stats
104W - 101L
1,536 Elo+
Party 2
Hachiman
Hachiman
bkook
Hachiman
Level 109
God Stats
8W - 6L
1,702 SR
Queue Stats
109W - 92L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darkkestar
Sun Wukong
13
6 / 0 / 5
9,771
814
8,319
14,850
11,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
ILGrainem
Izanami
13
5 / 1 / 7
9,896
825
13,659
9,992
3,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Pavlov91
Vulcan
12
1 / 1 / 7
8,970
748
11,241
6,208
2,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Brotato32507
Achilles
10
0 / 4 / 1
7,676
640
6,526
16,814
18,122
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
Emoburrito95
Ah Puch
10
1 / 5 / 0
7,992
666
12,161
10,216
3,585
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hachiman
bkook
Hachiman
11
1 / 4 / 1
8,524
710
7,530
12,041
4,111
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
12
Kills
2
2
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
Brotato32507
Achilles
0
4
1
0.13
W
Sun Wukong
Darkkestar
Sun Wukong
6
0
5
8.5
L
Ah Puch
Emoburrito95
Ah Puch
1
5
0
0.2
W
Izanami
ILGrainem
Izanami
5
1
7
8.5
W
Vulcan
Pavlov91
Vulcan
1
1
7
4.5
L
Hachiman
bkook
Hachiman
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,219
Damage
26,217
31,050
Taken
39,071
18,044
Mitigated
25,818
6,504
Healing
7,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Brotato32507
Achilles
6,526
979
0
3,909
16,814
18,122
76
5,925
10,889
0
20,692
W
Sun Wukong
Darkkestar
Sun Wukong
8,319
2,145
0
5,173
14,850
11,819
364
5,967
8,869
0
24,366
L
Ah Puch
Emoburrito95
Ah Puch
12,161
1,108
0
1,078
10,216
3,585
188
3,413
6,803
38,677
0
W
Izanami
ILGrainem
Izanami
13,659
9,734
0
1,101
9,992
3,840
1,819
3,811
6,168
0
43,339
W
Vulcan
Pavlov91
Vulcan
11,241
3,782
0
230
6,208
2,385
483
2,407
3,798
36,313
0
L
Hachiman
bkook
Hachiman
7,530
4,074
0
2,765
12,041
4,111
400
2,322
9,719
0
34,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,637
Gold Earned
24,192
157
Minions Killed
125
0
Camps Cleared
0
697,540
Distance Traveled
644,904
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,676
640
21
2
0
239,165
0
W
Sun Wukong
9,771
814
24
2
0
219,368
0
L
Ah Puch
7,992
666
50
4
0
209,784
0
W
Izanami
9,896
825
76
6
0
216,094
0
W
Vulcan
8,970
748
57
5
0
262,078
7
L
Hachiman
8,524
710
54
5
0
195,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role