Player Matchup

Maui
Maui
 
Maui
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
CrestToothpaste
Skadi
Level 95
God Stats
6W - 5L
1,554 SR
Queue Stats
20W - 24L
1,298 Elo+
Party 1
Agni
Agni
LaCraig
Agni
Level 88
God Stats
2W - 1L
1,609 SR
Queue Stats
20W - 24L
1,298 Elo+
Party 1
Anubis
Anubis
Mastorian
Anubis
Level 129
God Stats
3W - 0L
1,927 SR
Queue Stats
188W - 204L
1,506 Elo+
Solo
Nemesis
Nemesis
windmill25
Nemesis
Level 105
God Stats
3W - 2L
1,534 SR
Queue Stats
10W - 18L
1,420 Elo+
Party 1
Team Averages
Level 106
1,625 SR
1,404 Elo+

VS

Team Averages
Level 107
1,551 SR
1,516 Elo+
Serqet
Serqet
 
Serqet
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Dp1903
Raijin
Level 83
God Stats
1W - 5L
1,500 SR
Queue Stats
22W - 25L
1,512 Elo+
Solo
Cupid
Cupid
TickleMeDingo
Cupid
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 46L
1,544 Elo+
Solo
Kumbhakarna
Kumbhakarna
l3w2
Kumbhakarna
Level 68
God Stats
16W - 6L
1,734 SR
Queue Stats
197W - 165L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
ximLethaLx
Sun Wukong
Level 122
God Stats
3W - 2L
1,519 SR
Queue Stats
60W - 65L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
1 / 0 / 5
6,732
561
2,430
5,039
3,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 3 / 0
6,245
520
2,709
5,604
2,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
LaCraig
Agni
13
5 / 0 / 1
7,687
641
7,742
4,436
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Mastorian
Anubis
13
3 / 1 / 0
8,376
698
6,703
7,122
3,294
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
windmill25
Nemesis
13
1 / 0 / 2
7,499
625
3,095
7,901
3,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
0 / 2 / 1
4,862
405
1,767
5,141
1,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Dp1903
Raijin
9
0 / 4 / 0
5,832
486
4,045
6,459
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 1
6,174
515
4,422
6,040
2,173
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
l3w2
Kumbhakarna
8
1 / 1 / 1
5,414
451
1,032
9,273
6,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
ximLethaLx
Sun Wukong
13
1 / 1 / 0
7,078
590
1,791
8,257
4,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
4
4
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
5
3.5
L
Serqet
 
Serqet
0
2
1
0.25
W
0
3
0
0
L
Raijin
Dp1903
Raijin
0
4
0
0
W
Agni
LaCraig
Agni
5
0
1
5.5
W
Anubis
Mastorian
Anubis
3
1
0
3
L
2
2
1
1.25
L
Kumbhakarna
l3w2
Kumbhakarna
1
1
1
1.5
W
Nemesis
windmill25
Nemesis
1
0
2
2
L
Sun Wukong
ximLethaLx
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,679
Damage
13,057
30,102
Taken
35,170
13,719
Mitigated
17,988
6,674
Healing
9,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,430
669
0
1,595
5,039
3,617
275
1,152
3,887
14,306
0
L
Serqet
 
Serqet
1,767
157
0
650
5,141
1,715
0
1,484
3,657
0
20,572
W
2,709
1,050
0
136
5,604
2,389
0
966
4,638
0
41,666
L
Raijin
Dp1903
Raijin
4,045
174
0
996
6,459
2,856
0
5,111
1,348
38,107
0
W
Agni
LaCraig
Agni
7,742
103
0
766
4,436
1,407
857
2,409
1,859
52,646
0
W
Anubis
Mastorian
Anubis
6,703
541
0
3,503
7,122
3,294
1,397
0
7,122
69,042
0
L
4,422
2,388
52
2,404
6,040
2,173
0
2,700
3,340
0
42,903
L
Kumbhakarna
l3w2
Kumbhakarna
1,032
364
0
2,454
9,273
6,684
0
2,618
6,655
12,932
0
W
Nemesis
windmill25
Nemesis
3,095
1,038
0
674
7,901
3,012
99
960
6,941
0
75,120
L
Sun Wukong
ximLethaLx
Sun Wukong
1,791
550
0
2,599
8,257
4,560
0
4,962
3,295
0
56,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,539
Gold Earned
29,360
402
Minions Killed
307
0
Camps Cleared
0
1,251,382
Distance Traveled
957,178
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,732
561
31
3
0
250,883
0
L
Serqet
4,862
405
40
3
0
152,739
0
W
Skadi
6,245
520
63
5
0
223,771
0
L
Raijin
5,832
486
71
6
0
155,441
0
W
Agni
7,687
641
90
8
0
248,355
0
W
Anubis
8,376
698
113
9
0
215,089
0
L
Cupid
6,174
515
83
7
0
204,377
1
L
Kumbhakarna
5,414
451
8
1
0
214,617
3
W
Nemesis
7,499
625
105
9
0
313,284
0
L
Sun Wukong
7,078
590
105
9
0
230,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role