Player Matchup

Izanami
Izanami
Millesea
Izanami
Level 103
God Stats
29W - 32L
1,446 SR
Queue Stats
74W - 87L
1,395 Elo+
Solo
Kukulkan
Kukulkan
Trinnord305
Kukulkan
Level 45
God Stats
101W - 107L
1,406 SR
Queue Stats
104W - 118L
1,335 Elo+
Solo
Nemesis
Nemesis
Valhír
Nemesis
Level 64
God Stats
1W - 6L
1,336 SR
Queue Stats
84W - 102L
1,458 Elo+
Solo
Vulcan
Vulcan
big-papa-c-note
Vulcan
Level 67
God Stats
118W - 114L
1,488 SR
Queue Stats
417W - 420L
1,460 Elo+
Solo
Surtr
Surtr
mmmCh33r10s
Surtr
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 178L
1,291 Elo+
Solo
Team Averages
Level 69
1,435 SR
1,388 Elo+

VS

Team Averages
Level 107
1,491 SR
1,432 Elo+
Shiva
Shiva
Batman3771
Shiva
Level 61
God Stats
7W - 5L
1,555 SR
Queue Stats
81W - 73L
1,470 Elo+
Solo
Persephone
Persephone
Cowgrlzroc
Persephone
Level 149
God Stats
55W - 56L
1,479 SR
Queue Stats
243W - 267L
1,425 Elo+
Solo
Charybdis
Charybdis
H3-CMS
Charybdis
Level 125
God Stats
1W - 0L
1,389 SR
Queue Stats
74W - 77L
1,390 Elo+
Solo
Medusa
Medusa
WoodDinosaur725
Medusa
Level 52
God Stats
36W - 29L
1,527 SR
Queue Stats
381W - 382L
1,441 Elo+
Solo
Ix Chel
Ix Chel
redellison
Ix Chel
Level 148
God Stats
51W - 47L
1,507 SR
Queue Stats
263W - 268L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Millesea
Izanami
11
0 / 3 / 2
6,288
1,048
5,158
8,165
2,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Trinnord305
Kukulkan
10
0 / 0 / 0
5,537
923
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Valhír
Nemesis
11
1 / 2 / 2
6,446
1,074
5,691
9,523
4,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 1
6,696
1,116
10,198
4,328
1,729
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 1
6,449
1,075
5,454
10,412
6,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

325

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
2 / 0 / 6
7,035
1,173
5,602
7,116
4,149
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
Cowgrlzroc
Persephone
12
4 / 0 / 5
7,544
1,257
6,195
2,090
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
H3-CMS
Charybdis
12
0 / 1 / 7
6,541
1,090
5,547
6,487
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
1 / 1 / 5
6,572
1,095
6,630
7,546
2,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
redellison
Ix Chel
12
3 / 1 / 4
7,201
1,200
5,554
6,541
2,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
10
10
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Shiva
2
0
6
5
W
Persephone
Cowgrlzroc
Persephone
4
0
5
6.5
W
Charybdis
H3-CMS
Charybdis
0
1
7
3.5
L
Izanami
Millesea
Izanami
0
3
2
0.33
L
Kukulkan
Trinnord305
Kukulkan
0
0
0
0
L
Nemesis
Valhír
Nemesis
1
2
2
1
W
1
1
5
3.5
L
1
0
1
1.5
L
1
5
1
0.3
W
Ix Chel
redellison
Ix Chel
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,501
Damage
29,528
32,428
Taken
29,780
15,481
Mitigated
12,193
3,943
Healing
2,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
5,602
1,747
0
470
7,116
4,149
0
1,491
5,625
0
13,120
W
Persephone
Cowgrlzroc
Persephone
6,195
465
0
169
2,090
705
0
832
1,258
16,463
0
W
Charybdis
H3-CMS
Charybdis
5,547
2,890
0
722
6,487
2,140
0
2,444
4,043
0
15,328
L
Izanami
Millesea
Izanami
5,158
2,553
17
133
8,165
2,983
0
2,677
5,488
0
21,365
L
Kukulkan
Trinnord305
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
Valhír
Nemesis
5,691
1,396
0
831
9,523
4,387
0
2,519
7,004
0
10,715
W
6,630
2,368
0
281
7,546
2,761
0
2,648
4,898
0
17,845
L
10,198
2,761
225
1,431
4,328
1,729
0
1,946
2,382
27,749
0
L
5,454
1,119
0
1,306
10,412
6,382
0
4,607
5,805
118
9,522
W
Ix Chel
redellison
Ix Chel
5,554
323
679
632
6,541
2,438
0
2,848
3,693
21,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,416
Gold Earned
34,893
97
Minions Killed
139
3
Camps Cleared
6
456,786
Distance Traveled
605,934
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,035
1,173
23
4
2
125,666
0
W
Persephone
7,544
1,257
35
6
2
124,021
0
W
Charybdis
6,541
1,090
29
5
1
108,783
0
L
Izanami
6,288
1,048
47
8
1
102,543
0
L
Kukulkan
5,537
923
0
0
0
0
0
L
Nemesis
6,446
1,074
11
2
0
127,790
0
W
Medusa
6,572
1,095
25
4
1
125,924
0
L
Vulcan
6,696
1,116
28
5
1
124,112
0
L
Surtr
6,449
1,075
11
2
1
102,341
0
W
Ix Chel
7,201
1,200
27
5
0
121,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role