Player Matchup

Ishtar
Ishtar
EclipseFaded
Ishtar
Level 15
God Stats
4W - 2L
1,753 SR
Queue Stats
10W - 11L
1,426 Elo+
Party 2
Maui
Maui
ZeXa-X
Maui
Level 106
God Stats
1W - 1L
1,242 SR
Queue Stats
16W - 15L
1,448 Elo+
Party 2
Baron Samedi
Baron Samedi
dabeast109
Baron Samedi
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,367 Elo+
Party 2
Team Averages
Level 73
1,498 SR
1,414 Elo+

VS

Team Averages
Level 79
1,640 SR
1,443 Elo+
Vulcan
Vulcan
dangamer300
Vulcan
Level 123
God Stats
2W - 1L
1,778 SR
Queue Stats
16W - 6L
1,627 Elo+
Solo
Ishtar
Ishtar
deadlytbh
Ishtar
Level 27
God Stats
3W - 8L
1,286 SR
Queue Stats
95W - 106L
1,354 Elo+
Party 1
King Arthur
King Arthur
sabay194
King Arthur
Level 87
God Stats
0W - 1L
1,854 SR
Queue Stats
138W - 133L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
6 / 3 / 8
12,027
859
15,811
11,736
5,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
ZeXa-X
Maui
14
1 / 2 / 13
10,554
754
4,851
17,553
19,678
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
dabeast109
Baron Samedi
15
8 / 1 / 7
11,966
855
21,495
14,956
8,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
5 / 4 / 1
10,962
783
19,752
13,242
7,534
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
deadlytbh
Ishtar
11
0 / 6 / 3
8,911
637
3,838
13,581
6,720
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
sabay194
King Arthur
12
1 / 5 / 5
10,094
721
7,706
19,931
23,652
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
15
Kills
6
6
Deaths
15
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ishtar
6
3
8
3.33
W
Maui
ZeXa-X
Maui
1
2
13
3.75
W
Baron Samedi
dabeast109
Baron Samedi
8
1
7
11.5
L
Vulcan
5
4
1
1.38
L
Ishtar
deadlytbh
Ishtar
0
6
3
0.25
L
King Arthur
sabay194
King Arthur
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,157
Damage
31,296
44,245
Taken
46,754
33,316
Mitigated
37,906
14,023
Healing
250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
15,811
11,787
0
1,520
11,736
5,288
1,701
5,428
6,308
0
59,938
W
Maui
ZeXa-X
Maui
4,851
708
401
2,879
17,553
19,678
226
8,567
8,986
16,592
0
W
Baron Samedi
dabeast109
Baron Samedi
21,495
2,246
2,934
6,289
14,956
8,350
898
6,201
8,755
54,165
0
L
Vulcan
19,752
5,269
0
250
13,242
7,534
0
6,172
7,070
61,055
0
L
Ishtar
deadlytbh
Ishtar
3,838
2,355
0
0
13,581
6,720
185
8,693
4,888
0
17,841
L
King Arthur
sabay194
King Arthur
7,706
721
0
0
19,931
23,652
0
11,673
8,258
0
20,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,547
Gold Earned
29,967
164
Minions Killed
109
0
Camps Cleared
0
785,829
Distance Traveled
673,567
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,027
859
76
5
0
246,170
2
W
Maui
10,554
754
18
1
0
264,556
0
W
Baron Samedi
11,966
855
70
5
0
275,103
0
L
Vulcan
10,962
783
71
5
0
249,508
1
L
Ishtar
8,911
637
26
2
0
198,943
2
L
King Arthur
10,094
721
12
1
0
225,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role