Player Matchup

Loki
Loki
Ash-Blossom-_
Loki
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,579 Elo+
Party 2
Janus
Janus
HereTokillBersi
Janus
Level 120
God Stats
3W - 3L
1,770 SR
Queue Stats
94W - 124L
1,557 Elo+
Party 2
Cerberus
Cerberus
MrTrozo999
Cerberus
Level 8
God Stats
2W - 0L
1,785 SR
Queue Stats
13W - 11L
1,762 Elo+
Party 2
Cupid
Cupid
SeshiomanHMK
Cupid
Level 138
God Stats
2W - 1L
1,798 SR
Queue Stats
147W - 190L
1,528 Elo+
Party 2
Mercury
Mercury
tragamonedas16
Mercury
Level 176
God Stats
6W - 4L
1,625 SR
Queue Stats
60W - 80L
1,580 Elo+
Party 2
Team Averages
Level 91
1,696 SR
1,601 Elo+

VS

Team Averages
Level 34
1,477 SR
1,341 Elo+
Ymir
Ymir
CHACE_CHUCKS
Ymir
Level 29
God Stats
2W - 5L
1,374 SR
Queue Stats
25W - 34L
1,379 Elo+
Party 1
Thor
Thor
USBGUM
Thor
Level 43
God Stats
24W - 26L
1,424 SR
Queue Stats
75W - 74L
1,388 Elo+
Solo
Ishtar
Ishtar
kelsi_alex28
Ishtar
Level 24
God Stats
0W - 3L
1,459 SR
Queue Stats
2W - 7L
1,224 Elo+
Party 1
Sol
Sol
shadow-venom84
Sol
Level 47
God Stats
0W - 1L
1,628 SR
Queue Stats
29W - 44L
1,376 Elo+
Party 1
Hercules
Hercules
shadow_of_the__d
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 6
6,132
613
5,771
5,816
1,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 0 / 1
6,826
683
3,472
2,125
683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
MrTrozo999
Cerberus
9
1 / 0 / 2
6,056
606
2,012
3,580
3,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 1 / 3
6,604
660
7,345
5,163
1,901
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 1 / 4
6,737
674
3,174
7,139
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,807
481
2,197
6,910
5,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thor
USBGUM
Thor
8
4 / 4 / 0
5,624
562
3,488
9,453
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ishtar
7
0 / 3 / 0
4,153
415
999
5,617
1,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 1
4,686
469
585
6,264
1,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 2 / 0
4,585
459
1,694
6,278
4,128
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
15
Kills
4
4
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
0
3
0
0
W
4
0
1
4.5
W
Cerberus
MrTrozo999
Cerberus
1
0
2
2
W
4
1
3
5.5
L
Thor
USBGUM
Thor
4
4
0
1
L
Ishtar
0
3
0
0
L
0
3
1
0.17
L
0
2
0
0
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,774
Damage
8,963
23,823
Taken
34,522
10,234
Mitigated
15,254
7,636
Healing
4,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,771
1,648
0
1,436
5,816
1,810
0
335
5,481
0
29,997
L
2,197
846
0
1,109
6,910
5,338
0
0
6,910
19,779
0
W
3,472
102
0
0
2,125
683
0
0
2,125
42,265
0
W
Cerberus
MrTrozo999
Cerberus
2,012
182
0
1,856
3,580
3,427
0
0
3,580
34,408
0
W
7,345
4,402
0
3,014
5,163
1,901
696
1,981
3,182
0
39,890
L
Thor
USBGUM
Thor
3,488
1,555
0
1,130
9,453
2,732
0
1,180
8,231
0
22,049
L
Ishtar
999
493
0
369
5,617
1,610
0
0
5,617
0
17,532
L
585
117
0
906
6,264
1,446
0
1,306
4,884
19,941
0
L
1,694
886
0
1,079
6,278
4,128
0
2,764
3,396
0
18,368
W
3,174
2,277
0
1,330
7,139
2,413
0
466
6,673
0
45,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,355
Gold Earned
23,855
370
Minions Killed
173
0
Camps Cleared
0
940,463
Distance Traveled
880,133
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,132
613
38
4
0
180,083
0
L
Ymir
4,807
481
25
3
0
179,258
0
W
Janus
6,826
683
80
8
0
159,764
0
W
Cerberus
6,056
606
84
8
0
199,245
1
W
Cupid
6,604
660
74
7
0
160,960
2
L
Thor
5,624
562
39
4
0
184,774
4
L
Ishtar
4,153
415
36
4
0
180,963
1
L
Sol
4,686
469
42
4
0
165,105
0
L
Hercules
4,585
459
31
3
0
170,033
1
W
Mercury
6,737
674
94
9
0
240,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role